Nandha Mustika Sari
Universitas Negeri Malang

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Implementasi Metode Design Thinking untuk Perancangan Aplikasi Webinar Booking dan Broadcasting Sebagai Inovasi Media Pembelajaran Nadifah Adya Ilham; Nandha Mustika Sari; Mohamad Firzon Ainur; Axel Gandy Arthayuda; Michell Brella Tamarizta; Kartika Candra Kirana
TEKNO: Jurnal Teknologi Elektro dan Kejuruan Vol 31, No 2 (2021)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um034v31i2p120-129

Abstract

Fenomena banyaknya webinar yang diadakan oleh berbagai institusi, organisasi, lembaga pembelajaran, dan individu merupakan salah satu contoh bagaimana teknologi informasi dapat dimanfaatkan untuk kepentingan masyarakat. Berpartisipasi dalam Webinar adalah salah satu pilihan bagi individu yang ingin produktif di rumah untuk meningkatkan pengetahuan dan kemampuan mereka. Hal tersbut alasan mengapa popularitas webinar meningkatkan. Namun, dari sudut pandang peserta webinar, diperlukan platform yang dapat mempermudah dan mendukung proses pembelajaran melalui webinar, seperti penjadwalan, perekaman, dan pencarian webinar berdasarkan minat. Platform ini akan berbasis mobile dan menggunakan jenis penelitian deskriptif kualitatif dengan metode design thinking, yang meliputi langkah-langkah seperti empathize, define, ideate, prototype, dan test. Selain itu, metode ini membantu untuk mengidentifikasi proses desain, yang mampu memberikan solusi dalam pemecahan masalah. Pemikiran desain ini mungkin berdampak pada bagaimana keputusan dibuat, menghasilkan konsep baru dan inovatif. Karena desain ini telah mengatasi kemungkinan kesulitan pengguna, ini dapat digunakan sebagai dasar untuk pengembangan produk di masa depan.
Design and Development an Augmented Reality Pop-Up Earth Application Using the Design Thinking Method Nandha Mustika Sari; Muhammad Ashar; Kartika Candra Kirana; Budi Rahmadya
Journal of Disruptive Learning Innovation (JODLI) Vol 3, No 2 (2022)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um072v3i22022p125 - 133

Abstract

The importance of providing information about planet earth to users is one of the reasons for conducting this research, because humans are living beings who play an important role in protecting the earth so that various information and knowledge about planet earth are needed. To get this information, the smartphone is one of the tools used as a medium of information. Through the use of this technology, researchers convey information using an interactive pop-up application in the form of three dimensions. To realize the interactive application, researchers use markerless-based augmented reality technology, so that users can use it without any limitations of space and time.The development method used in this research is the design thinking method consisting of 5 stages, namely empathize, define, ideate, prototype, and test. The testing phase in this study uses blackbox testing, validation tests carried out by experts, and a usability scale system carried out by potential users to determine the level of satisfaction when using the application. The results of the Pop-Up Earth application test show that the application is in grade A or the excellent category with an average SUS score of 82.5% and can run well as expected. Experts state that this application is valid for use with an average value of 98.3% for the delivery of application media and 87.5% for the delivery of application information. It is hoped that the Pop-Up Earth application can provide various information about planet earth to users interactively and informatively. 
The impact of social media use on suicide-related behavior Muhammad Afdhal Arrazy; Muhammad Tatag Adi Ndaru; Nandha Mustika Sari; Mei Dwi Ariyanti; Anusua Ghosh
Bulletin of Social Informatics Theory and Application Vol. 5 No. 1 (2021)
Publisher : Association for Scientific Computing Electrical and Engineering

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Cyberbullying and addictive behavior are examples of the negative impacts that social media use that lead to suicidal thoughts. This study uses a systematic literature review to show the consequences of using social media that lead to suicidal behavior in various parts of the world. 37 articles were used to support this study that consists of 19 articles about cyberbullying and 18 articles about social media addiction. According to the findings of this report, there is a connection between cyberbullying and internet addiction and an increased risk of suicide or suicidal behavior among teenagers due to social media access. Addictive behavior of social media use has a direct effect on mental health and causes depression. Meanwhile, cyberbullying causes a lack of self-confidence, depression, frustration, self-awareness, and suicidal thoughts. Suicide is a way out for teenagers who experience various problems. Suicide prevention is also discussed.