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Journal : E-Tech : Jurnal Ilmiah Teknologi Pendidikan

Pengembangan Media pembelajaran berbasis mobile pada mata pelajaran jaringan dasar di SMKN 5 Padang Reza Oktaliardi; Heri Mulyono; Irsyadunas Irsyadunas
E-Tech : Jurnal Ilmiah Teknologi Pendidikan Vol 9, No 2 (2021): E-Tech
Publisher : Kurikulum Teknologi Pendidikan Fakultas Ilmu Pendidikan Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (371.485 KB) | DOI: 10.24036/et.v9i2.115155

Abstract

At least the use of learning media in SMK N 5 Padang and lessons only focus on what the teacher teaches so that students reduce student interest in learning. This study aims to produce a learning media with basic network subjects at SMKN 5 Padang that are valid and practical. This study uses the Research and Development method with the IDI development model covering 3 stages, namely Define, Develop and Evaluate. The population “in this study were students of class X TKJ at SMK N 5 Padang totaling 25 students, the sampling technique used total sampling and data collection techniques in the” form of questionnaires. The results of the assessment from media experts with an average of 0.9 valid categories, and assessments from material experts with an average of 0.87 valid categories. “The results of the practicality test by the teacher” with “a percentage” of 0.9% “in the very practical category, and the” students' practicality results with an average of 85.56% “in the very practical category
PERANCANGAN APLIKASI MODUL INTERAKTIF BERBASIS ANDROID PADA MATA PELAJARAN PEMROGRAMAN DASAR KELAS X TKJ DI SMK NEGERI 6 PADANG Irsyadunas Irsyadunas; Ade Pratama; Lourena Mutiara Rilda
E-Tech : Jurnal Ilmiah Teknologi Pendidikan Vol 8, No 2 (2020): E-Tech
Publisher : Kurikulum Teknologi Pendidikan Fakultas Ilmu Pendidikan Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1435.969 KB) | DOI: 10.24036/et.v8i2.110960

Abstract

An interactive module is a learning tool or tool in which material, methods and evaluations are made in a systematic and structured manner in an effort to achieve the expected competency goals. The design of an Android-based interactive module application aims to provide a variety of learning processes in basic programming subjects in class X TKJ SMK Negeri 6 Padang. This system is an application program that can be accessed online at the android application store, which provides complete learning needs for students neatly packaged in an application in the form of providing material, competencies, evaluations to learning videos. In addition, from this study, several conclusions were obtained, namely (1) The application of an interactive module based on Android in class X makes it easy for students to do learning wherever and whenever, (2) makes it easy for teachers to present assignments and learning material, (3 ) With the application of interactive module applications in the learning process will increase student interest in learning.
Sistem Pendukung Keputusan Pemilihan Karyawan Terbaik Toko Rendy Cell Cabang Gunung Pangilun Menggunakan Metode MFEP (Multi Factor Evaluation Process) Sisi Andali; Nia Anggraini; Diah Agustrian; Fira Anjelina; Livia Agustin; Hendra Hendra; Irsyadunas Irsyadunas
E-Tech : Jurnal Ilmiah Teknologi Pendidikan Vol 9, No 2 (2021): E-Tech
Publisher : Kurikulum Teknologi Pendidikan Fakultas Ilmu Pendidikan Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1138.689 KB) | DOI: 10.24036/et.v9i2.113529

Abstract

The purpose of this study is to produce a Decision Support System for Employee Performance Assessment Using the Multifactor Evaluation Process (MFEP) Method. At the Rendi cell store, the Gunung Pangilun branch in the hope of encouraging employees to be enthusiastic about working using the Visual Basic programming language and databases using Microsoft Access. In this study, the data collection techniques used were field studies, observation, interviews and decision studies. The Best Employee Selection Decision Support System, is a system created to assist in making decisions in selecting the best employees at the Rendi cell store at the Gunung Pangilun branch by using the Multi Factor Evaluation Process (MFEP) method. The result of this research is a decision support system is made to find out the best employees based on the results of employee performance appraisals. Users can input employee data, employee assessment data for each factor, then the system will find a solution using the (MFEP) method. After the decision is obtained, the system will display the decision.
Perancangan Sistem Informasi Penjualan Barang Pada Toko Bangunan MR Berbasis Desktop Ansirwan Ansirwan; Thomson Mary; Irsyadunas Irsyadunas
E-Tech : Jurnal Ilmiah Teknologi Pendidikan Vol 8, No 2 (2020): E-Tech
Publisher : Kurikulum Teknologi Pendidikan Fakultas Ilmu Pendidikan Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (387.987 KB) | DOI: 10.24036/et.v8i2.111008

Abstract

Sistem transaksi pada toko MR Bangunan masih menggunakan sistem manual untuk pencatatan transaksi penjualan dan pembelian, pencarian data dan persediaan barang serta pengecekan stok barang yang masih tersedia. Hal ini menyebabkan dampak pada pelaporan keuangan setiap hari, minggu dan bulan yang tidak efisien dan mengalami banyak kendala serta kesalahan karena terlalu banyak menggunakan buku catatan dan ingatan semata. Maka dari itu membangun sistem informasi yang bisa dihandalkan sudah sesuatu yang emergency pada Toko MR Bangunan ini mengingat pendapatannya dalam sehari melebihi sepuluh juta. Metode yang digunakan dalam pembuatan aplikasi adalah V- Model Life Cycle dan tools yang digunakan adalah tools UML (Unified Modelling Language) seperti usecase, sequence dan activity diagram. Hasil yang diperoleh dalam penelitian ini adalah pembuatan aplikasi menggunakan bahasa pemrograman Java dan server dari Xampp yang dilengkapi dengan database MySql. Pengujian menggunakan Black Box Testing, dan menghasilkan tingkat valid hingga >90 % margin error 2.5 %  untuk setiap akses sistem hingga pelaporan lengkap transaksi penjualan dan pembelian, stok barang dan keuangan.