Pipit Febriana Dewi
Universitas Nahdlatul Ulama Yogyakarta

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Journal : Telematika : Jurnal Informatika dan Teknologi Informasi

Tahfidz Quran Monitoring System in Islamic Boarding Schools Syauqie Muhammad Marier; Pipit Febriana Dewi
Telematika Vol 18, No 1 (2021): Edisi Februari 2021
Publisher : Jurusan Teknik Informatika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31315/telematika.v18i1.3931

Abstract

Purpose: development a good tahfidz quran monitoring system, in presenting the data to quran teachers and parents. Presentation of data in the proposed monitoring system is in the form of tables, text, a graph of the Tahfidz progression and a dashboard for the achievement of the Tahfidz target.Design/methodology/approach: waterfallFindings/result: the tahfidz monitoring system that presents data in the form of graphs, charts, tables and text, thus providing monitoring functions that are easy to read and quickly understood.Originality/value/state of the art: dashboard display and chart on the tahfidz quran monitoring system
Augmented Reality Introduction to Animals of the Archipelago to Grow the Nation's Love for Children Anis Susila Abadi; Pipit Febriana Dewi; Bambang Robi'in
Telematika Vol 19, No 3 (2022): Edisi Oktober 2022
Publisher : Jurusan Teknik Informatika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31315/telematika.v19i3.7929

Abstract

Purpose: Produce Augmented Reality applications as a medium for introducing Indonesian animals to foster the nation's love for children.Design/methodology/approach: AR applications are built using markers. AR application development uses the MDLC method, which consists of six stages, namely concept, design, material collection, manufacture, testing, and distribution.Findings/result: This research resulted in the application of Augmented Reality Animal Recognition. The results of the tests that have been carried out using the similarity test of 92% for testing the similarity of 3D objects on animals. SEQ testing with an average result of 91.18 on a scale of 10, so it can be concluded that the application has met the needs of users.Originality/value/state of the art: The development of this application focuses on AR applications with models of Indonesian animals and explanations of the characteristics of these animals.
Implementation of Design Thinking for Web Based E-Voting Student Organization in Nahdlatul Ulama University of Yogyakarta Pipit Febriana Dewi; Abdulloh Badruzzaman; Muhammad Hanif Misbahuddin; Moh Rifqi Febriawan
Telematika Vol 19, No 3 (2022): Edisi Oktober 2022
Publisher : Jurusan Teknik Informatika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31315/telematika.v19i3.7962

Abstract

Purpose: implement design thinking for web based E-Voting Student Organization in Nahdlatul Ulama University of YogyakartaDesign/methodology/approach:the method which used in this research is design thinking. The steps in this method are emphatize, define, ideate, prototype, and testFindings/result:the development of E-Voting is succesfully made according to user needsOriginality/value/state of the art:E-Voting web-based for student organization in Nahdlatul Ulama University of Yogyakarta