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PERBANDINGAN HASIL BELAJAR MENGGUNAKAN BUKU SISWA BNKKL DENGAN BUKU KONVENSIONAL Rika Mutiara; Undang Rosidin; Wayan Suana
Jurnal Pembelajaran Fisika Vol 4, No 2 (2016): Jurnal Pembelajaran Fisika
Publisher : Jurnal Pembelajaran Fisika

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Abstract

The purpose of this research was to investigate the differences of average learning outcomes (cognitive, affective and psychomotor) of students between using the BNKKL student book and the conventional student book through guided inquiry model. The research design used The Static Group Comparison. Based on the data analysis through Independent Sample T-Test and Mann-Whitney, there were the differences of cognitive, affective and psychomotor student between using the BNKKL student book and the conventional student book. The comparison of average learning outcomes between using the BNKKL student book and the conventional student book for each aspects are 2.80:2.60 (cognitive), 3.40:2.72 (affective) and 3.40:3.20 (psychomotor). It showed that the average study of cognitive, affective and psychomotor the BNKKL student book is higher than the conventional student book.Tujuan penelitian ini adalah untuk mengetahui perbedaan rata-rata hasil belajar (kognitif, afektif dan psikomotor) siswa antara menggunakan buku siswa BNKKL dengan buku siswa konvensional melalui model inkuiri terbimbing. Desain penelitian ini menggunakan The Static Group Comparison. Berdasarkan hasil analisis data menggunakan uji Independent Sample T-Tets dan uji Mann-Whitney bahwa terdapat perbedaan kognitif, afektif dan psikomotor siswa menggunakan buku siswa BNKKL dengan buku siswa konvensional. Perbandingan rata-rata hasil belajar yang menggunakan buku siswa BNKKL dengan buku siswa konvensional untuk masing-masing ranah yaitu; 2,80 : 2,60 (kognitif), 3,40 : 2,72 (afektif) dan 3,40 : 3,20 (psikomotor). Hal ini menunjukkan bahwa rata-rata hasil belajar kognitif, afektif dan psikomotor menggunakan buku siswa BNKKL lebih tinggi dibandingkan buku siswa konvensional.Kata kunci: buku siswa BNKKL, buku siswa konvensional, hasil belajar, inkuiri terbimbing.
Dampak Internet Gaming Disorder terhadap Status Kognitif dan Perilaku Psikopatologis Marlaokta Marlaokta; Rika Mutiara
Jurnal Keperawatan Jiwa (JKJ): Persatuan Perawat Nasional Indonesia Vol 7, No 3 (2019): November 2019
Publisher : Universitas Muhammadiyah Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26714/jkj.7.3.2019.333-336

Abstract

Internet Gaming Disorder  atau IGD merupakan suatu fenomena yang muncul akibat dari ketidakmampuan mengontrol penggunaan internet dan video games dan sangat popular saat ini. Sejak tahun 2012, lebih dari 1 miliyar orang memainkan internet atau video games. Saat ini IGD sudah resmi dimasukkan sebagai gangguan dalam sistem diagnostik umum (DSM-5). Penelitian ini bertujuan untuk menganalisis gambaran perilaku remaja dan gangguan status kognitif, seperti hambatan aktivitas, gangguan tidur, dan kestabilan emosi. Metode dilakukan dengan menggunakan review artikel dari tahun 2009-2019 yang menggunakan 2 kelompok percobaan, diantara kelompok kontrol dan kelompok pasien pengidap internet gaming disorder. Kedua kelompok tersebut dilakukan pemeriksaan status kognitif dan gambaran perilaku menggunakan kuosioner dan wawancara. Hasil berbagai penelitian yang dilakukan menunjukkan pengaruh yang kuat antara IGD dan gangguan status kognitif, emosi serta perilaku. Simpulan penelitian adalah terdapat pengaruh antara IGD dengan perilaku psikopatologis seperti interpersonal sensitivity, depresi, kecemasan, paranoid, dan gangguan tidur serta berdampak pada penurunan gangguan fungsi kognitif, terutama pada domain atensi. Kata kunci : internet gaming disorder, status kognitif, perilaku psikopatologi THE IMPACT OF INTERNET GAMING DISORDER TO COGNITIVE STATUS AND PSYCHOPATHOLOGICAL BEHAVIOR ABSTRACTInternet Gaming Disorder is a phenomenon that arises due to inability to control the use of internet and video games, and has become a topic very popular. Since 2012, more than 1 billion people have played interned or video games. Internet Gaming Disorder officialy included in the third section of the latest (fifth) edition of the Diagnostic and Statistical Manual for Mental Disorders (DSM-5). This study aims to analyze adolescent’s behavior, cognitive status disorder, such as activity barriers, sleep disorder, and emotional stability. The method is analyzing the articles from 2009-2019 that used 2 experimental groups, between the control group and the IGD group. Both groups were examined cognitive status and behavioral description using questionnaires and interview. The result of various studies showed a strong correlation between IGD and cognitive status, emotional and behavior. The conclusion of the study, that there is a correlation between IGD with psychopathological behavior such as interpersonal sensitivity, depression, anxiety, paranoid, and sleep disturbance, experience disorder of cognitive impairment, especially in the attention domain. Keywords : internet gaming disorder, cognitive status, psychopathological behavior
Modification of English Complex Noun Phrases: A Case Study of Native and Non-Native Writers Rika Mutiara
E-Structural (English Studies on Translation, Culture, Literature, and Linguistics) Vol 2, No 01 (2019): June 2019
Publisher : Universitas Dian Nuswantoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (111.4 KB) | DOI: 10.33633/es.v2i1.2371

Abstract

This study aims at examining differences of complex noun phrases written by Indonesian writers and English native writers in English academic prose particularly undergraduate students’ theses. The complex noun phrases were scrutinized based on how they were modified (Biber, Johansson, Leech, Conrad, & Finegan, 1999, pp.588-644). Corpus method that is concordance analysis of nouns was applied to identify the modifications. The data were taken from four undergraduate theses. Two of them were written by non-native writers and the others were produced by native writers. The differences cover some modifiers namely adverb (phrase) as premodifiers and postmodifiers, adjective (phrase) as postmodifiers, relativizers, prepositional phrases, appositives, and multiple modifiers whether premodifiers or postmodifiers. The differences occur might be caused by L1 interference such as in the use of adjective (phrase), adverb phrase, and reflexive pronoun as postmodifier. Non-native writers do not produce any adjective (phrase) and reflexive pronoun as postmodifiers. For multiple premodifiers and postmodifiers, differences occur in the form of the highest number of modifiers in the NPs and their types. In the long noun phrases, the non-native writers modified the nouns with a number of appositives. NPs written by native writers of English are more complex.