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Pengaruh Self Efficacy dalam Belajar pada Mahasiswa Melalui Model Pembelajaran Diskusi Kelompok Harahap, Juli Yanti; Hayati, Rini; Yarshal, Dinda
Jurnal Pendidikan Tambusai Vol. 5 No. 3 (2021): 2021
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai, Riau, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (171.134 KB)

Abstract

Penelitian ini bertujuan untuk membahas tentang pengaruh self efficacy dalam belajar pada mahasiswa melalui model pembelajaran diskusi kelompok. Jenis penelitian ini adalah pendekatan deskriptif kuantitatif, dengan menggunakan metode eksperimen, dengan cara membagikan angket kepada mahasiswa dan melihat hasil tes pembelajaran selama dikelas baik menggunakan metode diskusi kelompok, juga menggunakan lembar observasi. Adapun yang menjadi sampel dalam penelitian ini mahasiswa prodi PG PAUD UMN Al Washliyah yang berjumlah 40 orang mahasiswa. Analisis data dilakukan dengan membuktikan makna terhadap data yang telah berhasil dikumpulkan dari hasil observasi dan angket penelitian, pemeriksaan uji keabsahan data dilakukan dengan mengadakan tringulasih data yaitu membandingkan data dari hasil pengamatan langsung dengan data hasil observasi dan penyebaran angket penelitian dan eggunakan SPSS dalam pengolahan data hasil angket penelitian. Kesimpulan dari hasil penelitian ini Adanya pengaruh antara self efficacy dalam belajar pada mahasiswa belum bekerja dengan mahasiswa sudah bekerja setelah diterapkan model pembelajaran diskusi kelompok, dan juga terlihat dengan besarnya koefisien uji t sebesar 3,206 > 1,685, berdasarkan hasil ini maka hipotesis yang diajukan dinyatakan diterima. Sehingga hasil penelitian ini dapat dijadikan sebagai luaran dalam hasil penelitian dalam bentuk jurnal nasional.
PENERAPAN MODEL PROBLEM BASED LEARNING (PBL) DALAM MENINGKATKAN AKTIVITAS DAN HASIL BELAJAR PPKN PADA SISWA KELAS IV MIN MEDAN TAHUN 2014/2015 Dinda Yarshal
JURNAL TEMATIK Vol 5, No 01 (2015): JURNAL TEMATIK
Publisher : JURNAL TEMATIK

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/jt.v5i01.3198

Abstract

Abstract: The application of the model of Problem Based Learning (PBL) to increase the activity and learning outcomes of PPKn subject in grade IV PPKn MIN Medan in 2014/2015. Thesis, Graduate Program, State University of Medan (UNIMED).      This study aims to determine the increase of the activity and learning students outcomes of PPKn subject, in the material PPKn globalization, material with methods Problem Based Learning in 2014/2015. This research is a class act who use procedures for implementing the action research by model Hopkins, research was conducted in two cycle includes four stages for each cycle, namely: (1) planning; (2) implementation; (3) observation; (4) reflection. Subjects in this study were students of class IV, amounting to 31 students, consisting of 15 girls and 16 boys. Data collection techniques using achievement test in the form of essays by 10 matter and observation of student activity sheets. The data collected were analyzed by using qualitative and quantitative analysis. Results of research conducted concluded that the application of the Problem Based Learning (PBL) is proven to improve student learning outcomes of PPKn subject on globalization material in class IV, it is proved from: 1) an increase in students' learning activity by 23% through the application of the method of Problem Based Learning ( PBL) on globalization in the fourth grade material that is in the first cycle are 58.06% of students were classified as active learning and the second cycle increased to 80.65% of students were classified as active learning. 2) an increase in student learning outcomes by 54.8% after the first cycle measures implemented than before the action value is the average pretest before the given action at 13.94 with classical completeness percentage of 0% and after the first cycle of action, learning outcomes PPKn increased with an average value of 60.29 with the percentage posttest completeness 54.8%; The next after repair in the second cycle, student learning outcomes increased by 32.3% compared to the first cycle, the average value posttest second cycle of 73.61 with a percentage of 87.1% completeness. From these data we can conclude learning theory proposed by Dewey that students are given a stimulus in the form of the problem and then the students were asked to respond to that aims to solve problems raised Dewey's theory underlying an act of the model problem based learning. Vigotsky Lev theory and Piaget is a theory that supports the activities of the activities of the student, they argue bahwasannya where children have the innate potential to become familiar with the environment which raises the curiosity of children to new experiences that challenge them to provide solutions. This is evident in the improvement of student learning activities each cycle. Grand theories put forward by Bruner is a theory that became the cornerstone of the instrument is given to the students' achievement test using cognitive domains C1-C6; proven to improve student learning outcomes. As the conclusion of this study, by using a model of problem-based learning could improved the activity and learning outcomes of PPKn subject in grade IV  MIN Medan school Year 2014/2015
PENDAMPINGAN PEMBUATAN VIDIO ANIMASI BERBASIS BENIME BAGI GURU SDIT DARUSSALAM MEDAN Dinda Yarshal
Jurnal Bahastra Vol 5, No 1 (2020): Edisi September 2020
Publisher : Universitas Islam Sumatera Utara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30743/bahastra.v5i1.5297

Abstract

Media is one that is very important in the learning process, namely as a means or device that functions as an intermediary in a communication process, so in other words the media is a tool that is anything that can be used to stimulate thoughts, feelings, attention and abilities or skills. students so that they can encourage the learning process that can be used as a forum for delivering messages to achieve teaching goals. therefore this service activity is carried out with the aim of being able to equip Darussalam SDIT teachers in making learning media, namely making animation videos based on benime. The method used in the implementation of this service activity is through the method of socialization and simulation approaches in the form of lectures and demonstrations. The results of the implementation of this service are expected that teachers already have their own products, namely in the form of learning media in the form of animated video based on animation based on the theme chosen by the teacher so that it can be used in the coming school year. In the end, the team of service implementation activities through this activity hopes that SDIT teachers, especially at SDIT Darussalam schools, can increase their knowledge and skills in presenting learning that is more attractive to students in learning.
Penerapan Teknik Make a Match Terhadap Kemampuan Membaca Anak SD Kelas II di SDN 108028 Serdang Bedagai Dinda Yarshal; Dewi Fitria
Jurnal Bahastra Vol 5, No 2 (2021): Edisi Maret 2021
Publisher : Universitas Islam Sumatera Utara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30743/bahastra.v5i2.5298

Abstract

The purpose of this study was to find out how the application of the make a match technique to the reading skills of second grade elementary school children at SDN 108028. This study used a descriptive qualitative research type with the research subject of teachers and students. Data collection techniques using interviews, observation, and documentation. Based on the results of the analysis and discussion, the writer concludes regarding the application of the make a match technique to the reading ability of grade II children that the teacher has not fully realized the stages of the make e match technique perfectly in accordance with the theory. The realization seen in the application, from the nine steps of the game, the teacher was only able to carry out six steps. This is due to the lack of time management carried out by the teacher. Supposedly for maximum results the teacher must apply the steps of the make a match technique in accordance with the existing theory in developing the reading ability of Grade II elementary school children in SDN 108028.
PENGARUH KEGIATAN HANDICRAFT TERHADAP MOTORIK HALUS ANAK TK KELOMPOK B DI TK KARUNIA KECAMATAN TUNTUNGAN Dewi Fitria; Dwi Septi Anjas Wulan; Dinda Yarshal
JURNAL TARBIYAH Vol 25, No 2 (2018)
Publisher : UIN Sumatera Utara Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (896.422 KB) | DOI: 10.30829/tar.v25i2.369

Abstract

Tujuan penelitian ini adalah untuk mengetahui pengaruh kegiatan handicraft terhadap kemampuan motorik halus anak kelompok B TK Karunia  di kecamatan Medan Tuntungan.. Untuk mencapai tujuan tersebut, maka jenis penelitian yang digunakan adalah ekperimen  dengan desain penelitian eksperimen kuasi yang dilakukan selama 3 bulan. Sampel dalam penelitian ini adalah 40 anak kelompok  B di TK Karunia. Instrument yang digunakan adalah tes motorik halus dan dokumentasi. Analisis data menggunakan uji normalitas, homogenitas, dan hipotesis (uji-t). Hasil analisis data observasi akhir diperoleh  Fhitung 1,09< Ftabel 2,15 ( homogen). Uji hipotesis didapat thitung (-2,682  ) di luar daerah ttabel (2.0378), maka disimpulkan ada pengaruh yang signifikan dari penggunaan kegiatan  handicraft  terhadap perkembangan motorik halus anak kelompok B di TK Karunia Kec. Tuntungan.Kata Kunci: penelitian eksperimen, handicraft, motorik halus Abstract :  The objective of this study was to determine the effect of handicraft activities on the fine motor skills children of  group B children in the TK Karunia in Kec.Medan  Tuntungan To achieve these objectives, the type of research used was experiment with the quasi - experimental research design in 3 months. Sample of this study were 40 children in group B at TK Karunia. The instrument used is fine motor tests and documentation. Data analysis uses tests of normality, homogeneity, and hypothesis (t-test). The results of the final observation data analysis obtained Fcount 1.09 <Ftable 2.15 (homogeneous). Hypothesis testing is obtained tcount (-2.682) outside the table (± 2.0378) area, it can be concluded that there is a significant effect of the use of handicraft activities on the fine motoric development of group B children in the TK Karunia in Kec. Medan  TuntunganKey word: experiment research, handicraft, fine motor skill
PENDAMPINGAN PENDIDIKAN KARAKTER MELALUI GUGUSDEPAN Hidayat Hidayat; Dinda Yarshal; Suratno Suratno
AMALIAH: JURNAL PENGABDIAN KEPADA MASYARAKAT Vol. 3 No. 2 (2019): Amaliah: Jurnal Pengabdian Kepada Masyarakat
Publisher : LP2M UMN AL WASHLIYAH

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32696/ajpkm.v3i2.295

Abstract

Menurut Permendikbud no. 63 tahun 2014, pendidikan kepramukaan di sekolah dasar dan menengah merupakan ekstrakurikuler wajib di sekolah. Ekstrakurikuler ini diharapkan menjadi salah satu wadah pembinaan karakter siswa. Namun kompetensi guru pada umumnya sebagai pelaksana kegiatan belum memadai, dimana wawasan dan keterampilan guru tentang kepramukaan masih kurang. SD Negeri No. 067775 Medan sebagai mitra PKM yang sudah memiliki gugusdepan pramuka juga mengalami masalah dalam kompetensi dan wawasan kepramukaan pembinanya. Untuk itu guru sebagai pembina pramuka yang berwenang sebagai pelaksana kegiatan ekstrakurikuler perlu dibekali wawasan dan keterampilan kepramukaan. Tujuan dari program pengabdian ini adalah agar guru terampil melaksanakan pendidikan karakter siswa melalui kegiatan pramuka di sekolah. Untuk mewujudkan tujuan tersebut ada 2 kegiatan yang dilakukan, yaitu briefing singkat dan Traditional Scouting (outdoor activity). Metode yang digunakan adalah pelatihan dalam bentuk teori dan praktek lapangan, Kegiatan teori yang dilakukan dalam penyajian materi dan simulasi. Sedangkan kegiatan praktek lapangan berbentuk role playing dan games. Sehingga guru terampil mendesain dan melaksanakan kegiatan pramuka yang berkualitas di sekolah.
PENGEMBANGAN MEDIA KOMIK BERBASIS MULTIMEDIA POWERPOINT PADA TEMA PANAS DAN PERPINDAHANNYA KELAS V SD Febriani Siregar; Dinda Yarshal; Sukmawarti Sukmawarti
Pedagogi: Jurnal Ilmiah Pendidikan Vol 8 No 1 (2022): PEDAGOGI
Publisher : FKIP Universitas Al Washliyah Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47662/pedagogi.v8i1.238

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Pengembangan media komik berbasis multimedia powerpoint pada tema panas dan perpindahannya kelas V SD di latarbelakangi oleh rendahnya minat dan motivasi peserta didik pada saat proses pembelajaran disebabkan media pembelajaran yang masih kurang variasi. Sehingga perlu adanya media pembelajaran guna menciptakan pembelajaran yang kondusif dan menyenangkan saat belajar tema panas dan perpindahannya khususnya subtema suhu dan kalor pembelajaran 1 di kelas V SD. Penelitian ini bertujuan untuk mengetahui prosedur pengembangan media komik berbasis mutimedia powerpoint dan tingkat kelayakannya. Pengembangan media ini menggunakan model penelitian ADDIE sampai pada tahap development (pengembangan). Penelitian ini menggunakan angket sebagai alat untuk menguji kelayakan media komik berbasis multimedia powerpoint melalui validasi ahli materi, ahli media dan tanggapan guru. Hasil pengembangan produk media komik berbasis multimedia powerpoint pada tema panas dan perpindahannya diperoleh dari hasil validasi ahli dan tanggapan guru yang menghasilkan produk media pembelajaran yang layak digunakan untuk siswa kelas V SD. Dengan demikian media komik berbasis multimedia powerpoint pada tema panas dan perpindahannya kelas V SD dinyatakan layak digunakan dalam pembelajaran. Kata Kunci: Media Pembelajaran, Media Komik berbasis multimedia powerpoint, Tema Panas dan Perpindahannya Pengembangan media komik berbasis multimedia powerpoint pada tema panas dan perpindahannya kelas V SD di latarbelakangi oleh rendahnya minat dan motivasi peserta didik pada saat proses pembelajaran disebabkan media pembelajaran yang masih kurang variasi. Sehingga perlu adanya media pembelajaran guna menciptakan pembelajaran yang kondusif dan menyenangkan saat belajar tema panas dan perpindahannya khususnya subtema suhu dan kalor pembelajaran 1 di kelas V SD. Penelitian ini bertujuan untuk mengetahui prosedur pengembangan media komik berbasis mutimedia powerpoint dan tingkat kelayakannya. Pengembangan media ini menggunakan model penelitian ADDIE sampai pada tahap development (pengembangan). Penelitian ini menggunakan angket sebagai alat untuk menguji kelayakan media komik berbasis multimedia powerpoint melalui validasi ahli materi, ahli media dan tanggapan guru. Hasil pengembangan produk media komik berbasis multimedia powerpoint pada tema panas dan perpindahannya diperoleh dari hasil validasi ahli dan tanggapan guru yang menghasilkan produk media pembelajaran yang layak digunakan untuk siswa kelas V SD. Dengan demikian media komik berbasis multimedia powerpoint pada tema panas dan perpindahannya kelas V SD dinyatakan layak digunakan dalam pembelajaran. Kata Kunci: Media Pembelajaran, Media Komik berbasis multimedia powerpoint, Tema Panas dan Perpindahannya
Mengurangi Penyebab Plagiat pada Tugas Akhir Semester Melalui Bimbingan Kelompok Mahasiswa BK Universitas Muslim Nusantara Alwashliyah Dina Hidayati Hutasuhut; Muhammad Noer Fadlan; Dinda Yarshal
Journal on Education Vol 5 No 2 (2023): Journal on Education: Volume 5 Nomor 2 Tahun 2023
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v5i2.954

Abstract

This study aims to find out the description of the causes of plagiarism in the final semester assignments carried out by guidance and counseling students. Plagiarism behavior is imitating, imitating, quoting writings, work or other people's work either intentionally or unintentionally in completing exam assignments or making papers without including proper and adequate sources to obtain learning grades. The method used is an observational and qualitative approach. The sample in this study were students in the 5th semester of counseling guidance, totaling 6 students from the Muslim Nusantara Alwashliyah University. Verbatim dialogue and questionnaire results show that from observations before cycle I to cycle II there has been an increase in reducing the habit of plagiarism.
Analisis Peran Orang Tua dalam Mendampingi Anak Belajar di Rumah pada Masa Pandemi Covid 19 di SDIT Darussalam Dinda Yarshal
Tematik: Jurnal Penelitian Pendidikan Dasar Vol. 1 No. 1 (2022)
Publisher : Medan Resource Center

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (964.785 KB) | DOI: 10.57251/tem.v1i1.234

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The purpose of this study is to see how influential the role of parents in accompanying their children to study at home during the current pandemic. The method used in this research is qualitative-desklptif. With data collection techniques through observation, interviews and documentation. The results of this study were 67% of parents stated that online learning was considered less effective, while the other 33% stated that it was quite good, as for several reasons put forward by parents who thought online learning was less effective, namely related to the use of technology, parents' economy, parents are busy because of work who cannot accompany learning at all
Pengembangan Media Pembelajaran Explosion Box pada Tema Menuju Masyarakat Sejahtera Kelas VI SD Fima Ega Dita Br Tarigan; Dinda Yarshal
Indonesian Research Journal On Education Vol. 3 No. 1 (2023): Page: 1 - 862
Publisher : Fakultas Ilmu Pendidikan, Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (452.981 KB) | DOI: 10.31004/irje.v3i1.326

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The background of this research is that there are still several obstacles, such as, the learning process carried out by educators when viewed in terms of the media is still less varied, at the time of learning the teacher only explains and students only listen to explanations from the teacher, so that students' thinking skills in the learning process in class VI have not As a result, students' thinking skills are still lacking. With the Explosion Box, students are more interested and motivated in teaching and learning activities. The research conducted by the author, namely Research Hand Development (R&D) research which was carried out in several stages, namely (1) Analysis (Analysis) The analysis phase carried out includedthree things, namely needs analysis, curriculum analysis, and character analysis of students (2) Design (Design) References in the preparation of making picture story book media are product specifications that have been made, (3) Development (Development). At this stage the development of the media will be tested for validity by media experts, material experts and teachers. Based on the results of the validationof the teacher's response which is divided into 4 aspects, the overall assessment of the teacher's response to the media obtained a percentage of 95%. The results of the media expert's validation are divided into 5 aspects, the overall assessment of the media expert's review gets a percentage of 82%. And the results of material expert validation which are divided into 5 aspects, the overall assessment of the media expert's review gets a percentage of 92%. The overall percentage of learning experts is quite feasible, while media experts and material experts are eligible to be used as media in the learning activities of sixthgrade elementary school students with the theme towards a prosperous society.