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Edy Edy
Universitas Buddhi Dharma

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The Android – Based Nearby Location App For Orphanage Searches Using Google Place API Technology With Agile System Development Method Setiadi Sutedja; Edy Edy
Tech-E Vol 5 No 1 (2021): Tech-E
Publisher : Fakultas Sains dan Teknologi-Universitas Buddhi Dharma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31253/te.v5i1.626

Abstract

At this time the public is already aware of the value of sharing with the needy, so the search for orphanages is increasing drastically. Similarly, the use of maps on smartphones is increasing because people are aware of technology and use it in every day. But often people are troubled to know the location of the orphanage in around, as well as the condition of the orphanage which includes the number of children, the number of caretakers, and what are the needs of the orphanage without coming to the location of the orphanage. In addition, there are often overlapping scheduling problems that often make people who want to hold activities experience unilateral cancellation and there is also the issue of donations where people are confused how to give a little from their income to the orphanage without having to come to the location. With agile development systems method designed nearby location application using Google place, which is obtained the core of the problem is the difficulty of finding information orphanages and not easy to find orphanages around. Therefore, with this nearby location application is expected to help the public to find information on orphanages closest to their location, as well as be able to schedule activities that can be monitored in real time. So there is no overlap back on the activity. In addition, there is a function of giving donations, so that people can donate without having to come to the orphanage.
Analysis and Design Information System using CPM (Critical Path Method) Method the web-based at PT.Pakarti Tirtoagung Bella Liantono; Edy Edy
Tech-E Vol 2 No 2 (2019): Tech-E
Publisher : Fakultas Sains dan Teknologi-Universitas Buddhi Dharma

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1257.295 KB) | DOI: 10.31253/te.v2i2.146

Abstract

Project planning has several stages or project activity plans that can result in the running of a project more optimally to the project estimation that can help the planning manager or project manager work together in preparing project implementation at PT. Pakarti Tirtoagung. PT. Pakarti Tirtoagung is a business that will produce an intangible product (service) / service activity for construction and oil services that will be used for the needs of other companies. Problems at PT. Pakarti Tirtoagung in processing project data using the MS system. Excel which results in data redundancy so it must check data - data and must be input again. This results in data redundancy and lack of data consistency so the presentation of project manager information is less accurate. Then this research uses CPM (Critical Path Method) method to determine the level of project progress in order to optimize project duration, possibility of accelerating time of project implementation and make it easier as admin by supporting project estimation activities, making it easier to manage planning of project activities and preparing a project scheduling. The design is implemented using PHP and MySQL database servers.
Analysis and Design Ecommerce with User Centered Design (UCD) Method at PT. Multi Prima Mandiri Sukses Singgih Tanu Putra; Edy Edy
Tech-E Vol 4 No 1 (2020): Tech-E
Publisher : Fakultas Sains dan Teknologi-Universitas Buddhi Dharma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31253/te.v4i1.405

Abstract

The development of technology moves so rapidly beyond human expectations in general, all eyes and minds are shocked by the sophistication of a technology that is packaged to represent various systems in the world, as well as the business world which is touched by technological developments and changes the way of doing business from the old model to be more sophisticated and efficient. PT. Multi Prima Mandiri Sukses is a company that sells laserjet toner ink and various laserjet printer rentals for office needs. The problem that occurs is in the sales department that so far sales are still carried out conventionally by ordering by telephone and sales records are still in the form of physical data where sales reach is not wide and sales data are easily lost. To overcome this problem, an online sales platform was built in the form of e-commerce with the UML (Unified Modeling Language) approach and with the design of the UCD (User Centered Design) method, the programming language used was PHP with MySQL database. The results of this research are in the form of an available online sales system which includes purchases and sales reports with a user center as a reference for developing an e-commerce sales system.
Analysis and Design of Web-Based Project Management Information System Using Critical Path Method (CPM) Method on PT. Pakarti Tirtoagung Felina Natalia Lie; Edy Edy
Tech-E Vol 3 No 1 (2019): Tech-E
Publisher : Fakultas Sains dan Teknologi-Universitas Buddhi Dharma

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1167.397 KB) | DOI: 10.31253/te.v3i1.130

Abstract

PT. Pakarti Tirtoagung is one of the companies engaged in construction services in Indonesia, in the scope of gas and petroleum. To facilitate the company in carrying out the project implementation process and monitoring the progress of the project, a special computerized system is needed.Looking at the system that runs on the company, there is no specific system support, which has several obstacles, among others in making schedule project, errors in recording data and presenting project progress reports because project progress was not monitored, completion of projects that are not in accordance with time schedules, etc. Of the several obstacles encountered, it becomes an interesting discussion to looking for solutions that can minimize obstacles and even risks that will occur as a result of these constraints. For that it was made Analysis And Design Of Web-Based Project Management Information System Using Critical Path Method (CPM) Method On Pt. Pakarti Tirtoagung. Using the CPM method for help planning activities to project development. Based on the results of the questionnaire that was distributed to 10 (ten) respondents and after processing the results 58% of respondents felt agree and 38% strongly agree that the system can present information about the ongoing project, monitoring the project and presenting a project progress report .
SISTEM PAKAR PENGGANTIAN V-BELT DAN AKI DENGAN MENGGUNAKAN METODE FORWARD CHAINING UNTUK KARYAWAN TRAINING DI BENGKEL MOTOR billy jordan; Desiyanna Lasut; Indah Fenriana; Edy Edy
ALGOR Vol 2 No 2 (2021): Mix Technology
Publisher : Fakultas Sains dan Teknologi-Universitas Buddhi Dharma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31253/algor.v2i2.570

Abstract

Seiring dengan perkembangan teknologi informasi yang semakin pesat, segala bidang kehidupan dunia diwarnai dengan penerapan teknologi. Salah satu wujud nyata dari teknologi itu adalah system komputerisasi, dengan system tersebut dapat menyelesaikan suatu pekerjaan dengan cepat, efesien dan efektif sehingga mampu meminimalisir kesalahan- kesalahan yang terjadi. Didalam menghadapi pergerakan manusia yang semakin cepat, maka dewasa ini sepeda motor merupakan suatu kebutuhan yang tidak dapat dielakkan dari kehidupan manusia. Selain sebagai alat transportasi, sepeda motor juga sebagai alat angkut benda atau orang dari suatu tempat ke tempat lain. Namun demikian, sering terjadi kendala dari sepeda motor yang menyebabkan kerusakan sehingga dapat mengganggu aktifitas yang akan dilakukan. Banyak pengendara sepeda motor yang tidak mengetahui kendala kerusakan mesin yang dialami oleh sepeda motor tersebut. Sepeda motor akan menunjukkan tanda-tanda tertentu sebelum rusak. Tindakan perbaikan dilakukan pada saat gejala-gejala itu timbul. Pada penelitian ini, akan di lakukan pengujian sistem pakar penggantian V-belt dan aki dengan menggunakan metode forward chaining untuk karyawan training bengkel motor untuk memecahkan masalah yang terjadi sekaligus sebagai referensi untuk selanjutnya.
Analisis Perancangan Sistem untuk Kepuasan Pelanggan pada UD.Shinta Elektronic dengan Menggunakan Metode Algoritma C4.5 Steven Chris; Edy -; Dera Susilawati
ALGOR Vol 1 No 2 (2020): Technology in Era Industry 4.0
Publisher : Fakultas Sains dan Teknologi-Universitas Buddhi Dharma

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Kepuasan pelanggan merupakan hal terpenting yang harus dicapai dalam suatu layanan. Dalam upaya mendatangkan konsumen baru yang berpotensi menjadi pelanggan, banyak faktor yang harus diperhatikan melalui harga, kualitas, dsb. Dalam menilai kepuasan pelanggan, peniliti menggunakan metode Algoritma C4.5 Decision Tree untuk mengklasifikasi pelanggan yang puas maupun tidak puas. Metode ini dapat digunakan untuk skala data yang banyak dan kontinuu. Karena ketidakadaan data nama pembeli, peniliti membuat aplikasi survei aftersales yang bertujuan untuk menentukan apakah berbelanja di UD.Shinta Electronic membuat pembeli puas ataupun tidak. Menggunakan metode C4.5 dan aplikasi mobile, peneliti dapat mendapatkan feedback dari pembeli UD.Shinta Electronic dan pengujian menggunakan RapidMiner dengan algoritma C4.5 diperoleh hasil akurasi data mencapai 93,33% dengan kriteria Excellent Classification.
The Design of the Solar System Educational Game Using Forward Chaining Based on a Mobile Application Dram Renaldi; Edy Edy; Vice Hendra
bit-Tech Vol. 4 No. 3 (2022): bit-Tech
Publisher : Komunitas Dosen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32877/bt.v4i3.426

Abstract

Technological developments especially in software are not in line with developments in the field of education. This is because most of the modules used by teachers are still in the form of printed books. Some subjects require the help of pictures to provide understanding to children. One of them is natural science subjects, especially the solar system. Therefore, this study aims to design a solar system educational game application using multimedia-based forward chaining. The making of this educational game application uses the Unity game engine with the forward chaining method. The solar system educational game application is a game application that combines games with the explanation of the solar system material in it and is implemented on an android smartphone.
Implementasi Web Service pada Aplikasi Pemesanan Makanan Berbasis Android Edy Edy; Daniel Adhinugraha; Likodemus Priko
ALGOR Vol. 3 No. 2 (2022): Data Analysis, Data Mining
Publisher : Fakultas Sains dan Teknologi-Universitas Buddhi Dharma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31253/algor.v3i2.1449

Abstract

Teknologi informasi sudah menyebar bukan hanya sebatas pada teknologi komputer, tetapi juga untuk tenologi komunikasi seperti telepon genggam yang saat ini sudah mampu mengelola berbagai data layaknya komputer. Telepon genggam yang mempunyai kemampuan tersebut atau disebut smartphone sudah menjadi kebutuhan sehari-hari yang dapat membantu berbagai macam kebutuhan pengelolaan informasi karena disematkan sistem operasi dan aplikasi lainnya untuk berbagai keperluan. Contohnya adalah keperluan untuk pendataan menu makanan pada suatu perusahaan yang menyedikan konsumsi untuk karyawannya. Dengan bantuan aplikasi smartphone data dan informasi tentang menu makanan dan pilihan menu dari karyawan dapat dikumpulkan dengan lebih mudah menggunakan Web Service yang kemudian dilakukan pengeloaan pada sistem informasi pengelolaah menu tersebut. Berdasarkan hasil kuisioner, Aplikasi ini sangat membantu para karyawan dalam melakukan proses pemesanan dengan 85.2% menyatakan setuju dengan pengunaan tersebut
PENERAPAN AUGMENTED REALITY PADA APLIKASI PENGENALAN HEWAN KEPADA ANAK ANAK MENGGUNAKAN USER CENTERED DESIGN jeffrey halim; Edy Edy
ALGOR Vol. 5 No. 1 (2023): Sustainability of Information Technology
Publisher : Fakultas Sains dan Teknologi-Universitas Buddhi Dharma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31253/algor.v5i1.2383

Abstract

Currently we are in the era of globalization, this means that information is becoming easier to obtain and also easier to access. One tool developed to take advantage of this era is a smartphone. with smartphones we can access information from anywhere and anytime. Augmented reality aims to unite reality and the virtual world by bringing virtual goods into the real world through our smartphone layer. This is very good because augmented reality is very useful in many ways. Even though it is useful in many ways, augmented reality is still rarely used because this technology is practically a new technology that is still being developed, because this technology is still relatively new, most people see this technology and ignore it or don't even know about this technology. Therefore this study aims to bring awareness to this technology by creating an animal recognition application using augmented reality. This research is a research on designing animal recognition learning applications for children using the user centered design method. In this study, a survey method was used from 6 respondents from around me.