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PERUBAHAN WILAYAH PAKAI BAHASA SUNDA DAN BAHASA JAWA DI KABUPATEN CILACAP JAWA TENGAH (THE SUNDANESE AND JAVANESE LANGUAGE USAGE AREA CHANGES IN CILACAP REGENCY, CENTRAL JAVA) Linda Sari Wulandari; Amalina Shomami
Metalingua: Jurnal Penelitian Bahasa Vol 17, No 2 (2019): METALINGUA EDISI DESEMBER 2019
Publisher : Balai Bahasa Jawa Barat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26499/metalingua.v17i2.403

Abstract

AbstrakKabupaten Cilacap merupakan wilayah pakai bahasa Sunda dan bahasa Jawa. Bahasa bersifat dinamis sehingga wilayah pakai bahasa di Kabupaten Cilacap juga mengalami perubahan, terutama perubahan wilayah pakai bahasa Sunda karena sebelumnya pada tahun 1993 sudah pernah ada yang memetakan wilayah pakai bahasa di Kabupaten Cilacap. Tujuan penelitian ini adalah untuk memetakan batas wilayah pakai bahasa Sunda dan bahasa Jawa sehingga perubahan batas penggunaan bahasa setelah lebih dari 20 tahun dapat diketahui. Metode yang digunakan dalam penelitian ini adalah metode kualitatif deskriptif. Untuk memperoleh batas wilayah pakai bahasa antara bahasa Sunda dan bahasa Jawa, peneliti menggunakan berkasberkas isoglos dalam peta bahasa. Hasil penelitian membuktikan bahwa ada perubahan batas wilayah pakai kedua bahasa. Bahasa Sunda yang tadinya hanya ada di bagian barat-utara kini setelah lebih dari 20 tahun juga terdapat di bagian selatan Kabupaten Cilacap, sedangkan wilayah pakai bahasa Jawa ada di bagian tengah hingga timurKabupaten Cilacap.
RESIN KEY HANGER MAKING TRAINING IN EFFORTS TO IMPROVE ECONOMIC INDEPENDENCE FOR TARUNA CORAL, SUKAKARYA VILLAGE, MEGAMENDUNG SUB-DISTRICT, BOGOR DISTRICT Amalina Shomami; Mochammad Sholeh
Jurnal Ilmiah Publipreneur Vol 7, No 1 (2019): Jurnal Ilmiah Publipreneur
Publisher : Politeknik Negeri Media Kreatif

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46961/jip.v7i1.66

Abstract

Community service activities for the 2019 D IV Manufacturing Study Program are motivated by the cultural conditions of the community that have not prioritized education as a means of supporting economic independence and the community's need for technical training following village potential. The current condition, most of the residents of Sukakarya village are casual workers and ojeg workers, even though these jobs cannot provide economic independence, and their income is still minimal. The priority of this training is to increase insight into the importance of education and skills of young people in making critical chains with resin media. This training method is discussion and practice. Meetings were held in an effort to open up insights that education is essential. After that, the process of learning the way of making key hanging made from the resin was carried out, which was guided by the lecturers and students. This training facility includes rooms, module equipment, tools, and critical materials, trainers consisting of lecturers and students, transportation, and consumption. The purpose of this community service, in general, is the socialization of the importance of education so that it is expected to be able to change the perspective of the community. Besides, it also increases simple technical skills, namely the manufacture of resin key hanging.
ADAPTIVE LEARNING OF SUNDANESE SCRIPT BASED ON ANDROID GAMES IN THE DIGITAL ERA Linda Sari Wulandari; Erlyn Rosalina; Amalina Shomami
P2M STKIP Siliwangi Vol 10, No 1 (2023): Volume 10 Nomor 1: Mei 2023
Publisher : IKIP Siliwangi Bandung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/p2m.v10i1.3747

Abstract

Based on the vitality of the language, Sundanese is still classified as safe because it is still used in daily communication from children to the elderly. However, it is different from the use of the Sundanese Script. This study aims to provide solutions and innovations in the Sundanese Script learning model. This study uses a qualitative method. Data collection techniques using observation and performance tests using a digital Sundanese Script flashcard based on Android Quizlet. Data analysis was analyzed descriptively. The results showed that digital Sundanese Script flashcards can be played by students through the Quizlet android-based application so that teachers can design various forms of Sundanese Script flashcard games via smartphones and know the progress of learning outcomes dynamically in a sustainable manner. This learning model is needed for language learning and adaptive Sundanese Script learning in the digital era for Z generation. The students feel more comfortable learning Sundanese Script using Quizlet games in various modes, such as flashcards mode, learn (fast learning) mode, memorize mode, learn-apply mode, match mode, and test mode. When compared to conventional methods, learning language (Sundanese Scripts) using Quizlet is more acceptable to students who are Generation Z.