Claim Missing Document
Check
Articles

Found 13 Documents
Search

MEDIA PEMBELAJARAN INTERAKTIF UNTUK ANAK SEKOLAH MINGGU PADA GKE SINTA PARARAPAK Bayu Pratama Nugroho; Susi Hendartie; Rosalia Dwinanti
Jurnal SAINTEKOM Vol. 11 No. 2 (2021): September 2021
Publisher : STMIK Palangka Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (837.144 KB) | DOI: 10.33020/saintekom.v11i2.198

Abstract

Sunday School is an activity to teach children the basics of Christianity by delivering material according to the contents of the Bible, including the introduction of Christian songs that are packaged in a simple manner so that they are easy to understand. However, in learning activities, the teacher's way of conveying messages in the Bible is by telling stories. The learning process is conventional and has limited teaching aids and takes a long time to convey the material. In this study, the method of collecting observation data, interviews, references, documentation and questionnaires was used, while the system development method used MDLC, and the design used UML. The final result of this research is interactive learning media for Sunday school children that can be used by children for Christian religious activities. Based on the results of the user response to interactive learning media for Sunday school children by 80.4%
Media Informasi Pengenalan Budaya Adat Dayak Ngaju Untuk Anak (Studi Kasus SMPN 3 Palangka Raya) Rosmiati; Susi Hendartie; Bayu Pratama Nugroho; Sam'ani; Rudini
Jurnal Sains Komputer dan Teknologi Informasi Vol. 5 No. 1 (2022): Jurnal Sains Komputer dan Teknologi Informasi
Publisher : Institute for Research and Community Services Universitas Muhammadiyah Palangkaraya

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Teknologi komputer dapat menjadi bahan untuk media pembelajaran agar dapat memudahkan tenaga pengajar dalam menyampaikan, memberikan dan menjelaskan tentang materi pelajaran yang akan dibahas. Diantaranya melalui pemrograman dan aplikasi yang ada, komputer mampu mem-visualisasikan materi-materi pelajaran yang sulit untuk disajikan, terutama mengenai kebudayaan adat dayak, dalam proses pengenalan adat budaya dayak ngaju. Karena semakin berkurangnya suku asli dayak di Kalimantan Tengah yang masih mempertahankan dan melestarikan budaya dayak maka perlu dibangun program animasi pengenalan adat dayak ngaju yang akan dibuat secara menarik dengan menggunakan program Adobe Photoshop dan CorelDRAW yang kemudian dipadukan dalam program Macromedia Flash yang bertujuan supaya para siswa tingkat Sekolah Menengah Pertama (SMP) dapat belajar mengenal, menghargai bahkan mencintai budaya lokal atau budaya leluhurnya. Permasalahan penelitian ini adalah bagaimana merancang dan membangun suatu media informasi pengenalan budaya adat dayak Kalimantan Tengah pada anak-anak SMP. Penelitian ini telah menghasilkan aplikasi media informasi pengenalan budaya adat dayak Kalimantan Tengah yang dipergunakan oleh guru muatan lokal SMP Negeri 3 Palangka Raya Kelas VII sampai IX.
Edukasi Literasi Digital Aplikasi Perkantoran bagi Anak pada Lembaga Pembinaan Khusus Anak (LPKA) Kelas II Palangka Raya Sulistyowati Sulistyowati; Ferdiyani Haris; Norhayati .; Rosmiati .; Sam'ani .; Bayu Pratama Nugroho; Susi Hendartie
Jurnal Pengabdian Masyarakat - PIMAS Vol 2 No 2 (2023): Mei
Publisher : LPPM Universitas Harapan Bangsa Purwokerto

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35960/pimas.v2i2.1065

Abstract

The 1945 Law has guaranteed the right to education and learning for every child, regardless of the child's condition, including child prisoners. Fulfillment of the right to education for child convicts is also part of the training so that child convicts can return to society and become law-abiding and responsible citizens. The Special Child Development Institution (LPKA) Class II Palangka Raya is a correctional institution for children not only for the Palangka Raya region but for the entire province of Central Kalimantan. LPKA Class II Palangka Raya also carries out the functions and duties of coaching, one of which is the provision of formal and non-formal education for the child prisoners under its guidance. This is what underlies the implementation of the collaboration between LPKA Class II Palangka Raya and STMIK Palangkaraya in the form of community service programs in the form of literacy in office application programs namely Microsoft Word to increase knowledge and abilities based on digital skills which play an important role in developing and preparing children to have a new opportunity after leaving LPKA Class II Palangka Raya. The method of activity carried out is by explaining and practicing directly with the computer equipment used. The purpose of implementing this program is to increase knowledge and skills based on digital skills, in this case, the office application Microsoft Word