Chairu Nisa Apriyani
Universitas Sriwijaya

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Classification of Geometric Batik Motif Typical of Indonesian Using Convolutional Neural Network Muhammad Wahyu Ilahi; Chairu Nisa Apriyani; Anita Desiani; Nuni Gofar; Yuli Andriani; Muhammat Rio Halim
JURNAL TEKNIK INFORMATIKA Vol 15, No 1 (2022): JURNAL TEKNIK INFORMATIKA
Publisher : Department of Informatics, Universitas Islam Negeri Syarif Hidayatullah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15408/jti.v15i1.24968

Abstract

Batik is a world heritage from Indonesia which is a characteristic of Indonesian culture. On October 2, 2009 batik has been awarded as a cultural heritage from UNESCO. Indonesia has 5.849 batik patterns from Aceh to Papua. The ability to recognize batik cloth patterns is certainly quite difficult and only owned by certain people who have expertise. One way to identify batik patterns is by using a pattern recognition classification method based on quantitative measurements of the main features or characteristics of an object. Deep Learning is one solution to detect batik patterns automatically. One of deep learning methods that can classify patterns of batik patterns is Convolutional Neural Network (CNN). CNN is able to group and detect objects in the image automatically by accepting input data with a size of m×n. CNN uses image input through a convolution layer and be processed according to the specified filter. Each layer produces a pattern from several parts of the image that facilitates the classification process. This study uses the CNN method and obtains the average value of 96% accuracy, 96,78% precision, 96,74% recall, and 96,74%.
Application of the Waterfall Method in Software Design on Android-Based Programming Language Course Applications Anita Desiani; Ali Amran; Nuni Gofar; Chairu Nisa Apriyani; Redina An Fadhila Chaniago
JOURNAL OF INFORMATICS AND TELECOMMUNICATION ENGINEERING Vol 6, No 1 (2022): Issues July 2022
Publisher : Universitas Medan Area

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31289/jite.v6i1.6995

Abstract

In this era of technology and information proliferating, programming skills are needed. Technology affects every area of life from industry, business, communication, transportation, health, and others. Everyone has the same opportunity to learn and master technology thus programming language courses are needed to provide education, innovation, and improvement of skills and abilities in the field of programming and data science to the public. Until now, programming language courses still use the conventional system, where everything is done manually, from class registration, class scheduling, teaching and learning process, and payment processing which results in many archives that must be stored for administrative purposes and require a relatively large amount of time for customers to come to the course location. Therefore, an information technology-based system is needed to fix the weaknesses of the old system. In this study, an Android-based programming language course application is designed to facilitate customers and course owners in teaching and learning activities and transactions. The design in this study uses the waterfall method, which consists of five stages, needs analysis, design, code, testing, and maintenance. The results obtained from testing applications using questionnaires on programming language course applications are 80% stated by course customers, where the application is easy to use, faster, and more practical in registering. In conclusion, this designed application can make it easier for customers to carry out teaching and learning activities and transact quickly and practically.