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Effect of Using Web-Blog on Writing Instruction for English Language Learners Taufik Arochman; Rolisda Yosintha
Journal of Languages and Language Teaching Vol 8, No 4 (2020)
Publisher : Universitas Pendidikan Mandalika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/jollt.v8i4.2797

Abstract

This study was aimed to find out the effectiveness of an intervention using a Web blog to enhance the academic writing of English Language Learners. It tries to reveal whether there is any effect in the writing ability of the students taught using Web blog (online) and that of those taught without using it (offline). This study was classified as quasi-experimental research. The sample of this research was 64 students of X Unggulan Classes (XU1 and XU2) at the secondary school level in central java. Class XU2 was chosen as the Experimental Group taught using Web blog media as the treatment employed, whereas Class XU1 as the Control Group, which was not given the treatment (employed other media). Between the beginning and the end of the study, they were given three months of treatment. The results showed that there was an important effect in the writing ability of the students taught using Web blog and that of those taught without using it. It can be seen in the result of the hypothesis testing that the t-observed (2.028) is higher than the t-table (1.671).
PENDAMPINGAN PENGELOLAAN JURNAL BERBASIS OPEN JOURNAL SYSTEM UNTUK PUBLIKASI ILMIAH GURU DI KABUPATEN MAGELANG Atsani Wulansari; Widya Ratna Kusumaningrum; Taufik Arochman
Kumawula: Jurnal Pengabdian Kepada Masyarakat Vol 5, No 3 (2022): Kumawula: Jurnal Pengabdian Kepada Masyarakat
Publisher : Universitas Padjadjaran

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24198/kumawula.v5i3.37053

Abstract

Pengelolaan jurnal ilmiah sesuai dengan permenristekdikti harus memiliki versi elektornik agar mudah diakses secara online. Innovatice Teacher Centre saat ini sedang menggagas pengadaan jurnal untuk mendukung publikasi guru di Kabupaten dan Kota Magelang. Oleh sebab itu, kegiatan pengabdian ini menawarkan pendampingan pengelolaan jurnal kepada mitra pengabdian. Kegiatan ini dilakukan di Innovative Teacher Centre (ITC), suatu organisasi non-profit yang bergerak di bidang pendidikan. Pendampingan pengelolaan jurnal berbasis OJS ini bertujuan untuk meningkatkan pengetahuan bagi para pengelola jurnal baru di lingkungan Innovative Teacher Centre. Pendampingan ini dilakukan secara luring dan daring dengan menggunakan metode ceramah plus, demonstrasi dan latihan. Kegiatan pengabdian ini dilakukan selama 5 kali pertemuan dengan materi yang berhubungan dengan pengelolaan jurnal berbasis OJS. Pelatihan ini mendapat sambutan positif dari pengurus ITC karena memenuhi kebutuhan para mitra tentang pengelolaan jurnal secara online.
Literacy Cloud: Integrasi Teknologi dalam Proses Pembelajaran Bahasa Bagi Digital Natives Rolisda Yosintha; Sukma Shinta Yunianti; Taufik Arochman
ABDIPRAJA (Jurnal Pengabdian kepada Masyarakat) Vol 4, No 1 (2023): Maret
Publisher : Universitas Tidar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31002/abdipraja.v4i1.7369

Abstract

Tingginya tingkat intensitas penggunaan media digital di Indonesia masih belum dibarengi dengan pertumbuhan tingkat literasi digital masyarakatnya. Kondisi lingkungan yang mendorong masyarakat untuk semakin akrab dengan pengoperasian gawai, menuntut berbagai pihak untuk dapat menyesuaikan diri dan sekaligus mengambil langkah-langkah preventif demi mengantisipasi dampak negatif dari media digital. Salah satu upaya yang dapat dilakukan untuk mengharmonisasikan penggunaan media digital dan peningkatan literasi digital masyarakat adalah melalui proses pendidikan, khususnya pada level dasar. Siswa sekolah dasar yang merupakan digital natives harus diberi pendampingan khusus dalam hal pemanfaatan media digital sebagai sumber belajar. Guru sebagai fasilitator juga harus mampu memilah sumber belajar digital yang sesuai bagi peserta didiknya. Literacy Cloud sebagai salah satu sumber bacaan digital diharapkan mampu menjadi alternatif penyedia bahan ajar digital yang berkualitas dan menarik bagi siswa. Dengan mengintegrasikan bahan ajar digital yang tersedia di Literacy Cloud ke dalam proses pembelajaran, para guru akan mampu menciptakan suatu proses pembelajaran yang sesuai dengan karakteristik para digital natives sekaligus menumbuhkan minat baca siswa. Dengan demikian, diharapkan pada akhirnya tingkat literasi digital masyarakat Indonesia dapat meningkat.
GAMIFIKASI BAHASA: MEDIA LITERASI UNTUK SISWA TINGKAT MADRASAH IBTIDAIYAH DI MASA PANDEMI Taufik Arochman; Muhammad Daniel Fahmi Rizal
Muallimuna : Jurnal Madrasah Ibtidaiyah Vol 8, No 2 (2023): APRIL 2023
Publisher : Fakultas Studi Islam UNISKA MAB Banjarmasin

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31602/muallimuna.v8i2.7678

Abstract

One of the ways to achieve literacy skills at Madrasah Ibtidaiyah is with the help of the media. Media literacy in learning is applied to improve the quality of students' listening, reading, writing, and speaking as well as media capable of gaining knowledge. One of the media literacy that can be applied in learning is language gamification activities. The objective of this study was to determine the extent of the benefits of language gamification for students at Madrasah Ibtidaiyah. The method of the research is qualitative, with research data collection techniques using participatory observation, interviews, and documentation. This research was conducted at MI Al Islam Balesari Magelang, with the research subjects were students in grades 3A and 3B with a total of 38 students. The data collected were analyzed and presented descriptively. The activities were carried out online considering the pandemic is still ongoing. The results of this study were, first, the process of using language gamification as a media for student literacy varies with the aim of enriching student vocabulary and, second, language gamification has a positive impact as a media for literacy for students at MI Al Islam Balesari. The activities were carried out effectively and the intended results were very good
The Effect of ELITA on English Writing Learning for College Students Taufik Arochman; Susanti Malasari; Sukma Shinta Yunianti
VELES Voices of English Language Education Society Vol 7, No 1 (2023): VELES VOICES OF ENGLISH LANGUAGE EDUCATION SOCIETY
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/veles.v7i1.7524

Abstract

The development of computers and information technology today has influenced each individual's work patterns and activities in education, especially in the teaching-learning process. This study aimed to find out the effectiveness of an intervention using ELITA to enhance the academic writing of college students. ELITA is a learning management system that Universitas Tidar uses. It tries to reveal whether there is any effect on the writing ability of the students taught using ELITA media. This study was quantitative research. The sample of this research was 32 students in the English study program at Universitas Tidar. Between the study's beginning and end, they were given two months of treatment. It can be seen in the result of the paired sample t-test that the t-observed (6.038) was higher than the t-table (1.697). The t-test showed that the p-value (Sig.) was 0.000, the significance level was 5%, and the degree of freedom was 31. Therefore, the results showed that there was a significant effect on the writing ability of the students taught using ELITA. The use of ELITA media can be alternative media to support the student's practice writings.
Pemanfaatan Bookcreator untuk Optimalisasi Literasi Digital Guru dalam Pengembangan Bahan Ajar Sukma Shinta Yunianti; Taufik Arochman
Adi Widya : Jurnal Pengabdian Masyarakat Vol 7 No 2 (2023): Adi Widya: Jurnal Pengabdian Masyarakat
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33061/awpm.v7i2.9814

Abstract

The rapid development of technology 5.0 requires teachers to have competence in utilizing technology optimally. Teachers are expected to innovate in the learning process, such as developing interactive and interesting teaching materials. Apart from that, there is still a lack of effective learning resources that are ready to use and suit learners’ needs. Moreover, the use of the Merdeka Curriculum requires stakeholders and students to move as dynamically as possible. This certainly hinders the teaching and learning process. Through this activity, teachers are able to create digital teaching materials in the form of e-modules with the help of bookcreator application. The method of this activity is in the form of delivering material, training as well as mentoring, and evaluation. The results of this activity include increasing teachers' skills in creating digital teaching materials. The materials can be used as a learning resource for students. This is in line with the increasing creativity of teachers in utilizing all digital sources as needed as teaching materials