Sri Novida Sari
Institut teknologi dan bisnis indonesia

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SISTEM PENJADWALAN MATA PELAJARAN SEKOLAH MENGGUNAKAN METODE HYBRID ARTIFICIAL BEE COLONY (HABC) Sri Novida Sari; Roberto Kaban; Abdul Khaliq; Ayu Andari
Jurnal Nasional Teknologi Komputer Vol 2 No 1 (2022): Januari 2022
Publisher : CV. Hawari

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1689.652 KB) | DOI: 10.61306/jnastek.v2i1.21

Abstract

scheduling is very closely related to teaching and learning activities in a school that aims to support, facilitate, enhance the quality of education and improve discipline in the process of teaching and learning activities. The problem faced in making a schedule of subjects is time, the process of making a schedule takes quite a long time in the process of processing the schedule. Of the algorithms used in scheduling problems, algortima Artificial Bee Colony is an algorithm inspired by the behavior of honeybee colonies that work based on the way bees forage for food. Algortima Artificial Bee Colony is known to have advantages over other optimization algorithms that are very efficient in finding optimal solutions. But the Artificial Bee Colony algorithm has its drawbacks that, if the dimensions of the problem increase, the exchange of information is still limited to one dimension. The weakness of Artificial Bee Colony is what makes the opportunity to develop ABC, namely, Hybrid Artificial Bee Colony (HABC) by adding a crossover operator of genetic algorithms. Genetics algorithm's crossover operator inserted into ABC algorithm to improve exchange of information between bees. It can be concluded that the application of HABC methods can do the optimization process quite well in scheduling issues with fairly low schedule clashing results. Based on the results of trials conducted five times, the results that scheduling applications using the HABC Algorithm can produce a schedule of subjects by clashing to a minimum with an average accuracy percentage rate of 98.03%
Perancangan game Arcade "The Adventures in Maze" Roberto Kaban; Sri Novida Sari; Muhammad Akmal Naim; Asprina Br Surbakti
MEANS (Media Informasi Analisa dan Sistem) Volume 7 Nomor 1
Publisher : LPPM UNIKA Santo Thomas Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (790.636 KB) | DOI: 10.54367/means.v7i1.1906

Abstract

Game arcade mengandalkan ketangkasan tangan pemain dalam melakukan kontrol karakter didalam game. Game arcade merupakan jenis game yang memiliki konsep desain sederhana serta memiliki tingkat kesulitan yang meningkat setiap levelnya. Dalam penelitian ini, dirancang game arcade menggunakan Visual Basic.Net dan database MariaDB sebagai media penyimpanan data. Game ini bercerita tentang petualangan dalam labirin untuk mendapatkan Huruf tertentu pada setiap levelnya. Tahapan dalam perancangan game ini yaitu, analisis kebutuhan, perancangan Data Flow Diagram (DFD) level konteks dan level nol, perancangan database dalam MariaDB, pembuatan flowchart, desain game, pengkodean kedalam bahasa pemrograman Visual Basic.Net dan melakukan pengujian game dengan metode Blackbox. Hasil dari penelitian ini adalah sebuah game Arcade berbasis Windows dan terintegrasi dengan database. Game ini dapat digunakan untuk melatih refleks pemain, melatih otak motorik dan meningkatkan daya pikir pemain, sehingga pemain terbiasa berpikir cepat dan benar dalam mengambil keputusan.
Sistem Otomatisasi Pengolahan Tambak Udang dengan Pengaturan Sirkulasi Air, Ketinggian dan Pemberian Pakan Terintegrasi Internet Of Things Juanda; Muhammad Zenny Prananda; Surya Fajar Siddiq; Syahada Sabanu; David JM Sembiring; Sri Novida Sari
JURNAL INFORMATIKA DAN PERANCANGAN SISTEM (JIPS) Vol 5 No 2 (2023): Volume 5, No.2 Mei 2023
Publisher : Prodi Teknik Informatika (S1) Institut Teknologi dan Bisnis Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Checking the quality of water that is not periodic or continuous, this can result in sudden changes in water quality without the shrimp farmers noticing so that it has a negative impact on the shrimp cultivation process and results in crop failure. To achieve optimal production targets, good management is needed, such as choosing the right location, pond design and construction, proper pond preparation, water preparation, seed selection and stocking, water management, feed management, and harvesting. Therefore, it is necessary to increase application of innovative, applicable and efficient technology, as an effort to increase pond productivity and improve environmental quality.