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Pengembangan Produk Ukir Berbasis 3 Dimensi untuk Mesin CNC Okta Andrica Putra
Jurnal KomtekInfo Vol. 7 No. 4 (2020): Komtekinfo
Publisher : Universitas Putra Indonesia YPTK Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (371.188 KB) | DOI: 10.35134/komtekinfo.v7i4.91

Abstract

A development has been carried out on carving Minangkabau motifs using a CNC machine by making 3D designs using aspire vector 8.5 software. The examiner was carried out on three Minangkabau motif carvings, namely kaluak nails, itiak back patang and aka cino saganggang. Tests were carried out with a work media size of 25cm x 15cm made of multiplex, MDF and wood. The average time for kaluak nail carving is 40 minutes, while the manual for beginner carvers is 2 to 3 months. For the spelling of carving itiak back in time the average time needed is 15 minutes, if done manually for beginners it takes 1 month, and for Akkino Saganggang carving work it takes an average of 25 minutes, if done manually for 1 to 2 months.
Model Blended Learning pada Pendidikan Vokasi Berbasis Pembelajaran Terpadu Aulia Hadi; Riska Robianto; Deval Gusrion; Harkamsyah Andrianof; Okta Andrica Putra
Jurnal KomtekInfo Vol. 8 No. 2 (2021): Komtekinfo
Publisher : Universitas Putra Indonesia YPTK Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (196.199 KB) | DOI: 10.35134/komtekinfo.v8i2.108

Abstract

Penelitian ini bertujuan untuk mengembangkan model blended learning pada pendidikan kejuruan. Penelitian ini menggunakan tahapan model ADDIE. Penelitian ini dilaksanakan di Universitas Putra Indonesia YPTK Padang. Instrumen yang digunakan adalah kuesioner, lembar observasi, dan tes kognitif, afektif, dan psikomotorik. Hasil penelitian adalah (1) Model blended learning meliputi: (a) komponen filosofis esensialisme dan pragmatisme; (b) teori belajar: behaviorisme, kognitivisme, dan konektivisme (c) komponen 4C yaitu komunikasi, kolaborasi, kerjasama, dan kreativitas; (d) komponen revolusi industry 4.0: mencakup pembelajaran dengan elemen digital dengan literasi data, literasi teknologi, dan literasi manusia. (2) Model blended learning yang berpusat pada pembelajaran yang dilakukan secara offline dan online menjadikannya memiliki proporsi pola pembelajaran yang jelas. Fleksibilitas belajar kapan saja dan di mana saja melalui komunikasi tatap muka, serta interaksi online menggunakan chat dan forum online untuk menggali pemikiran kritis melalui diskusi. Termasuk juga unsur mahasiswa untuk berkreasi dan inovatif dalam proyek dan perbaikan proyek, serta bahan ajar online yang dibuat menarik dengan kehadirannya.komponen multimedia (teks, gambar, dan video). (3) Produk hasil berupa buku model, buku pedoman dosen dan pedoman mahasiswa, serta buku teks yang dinyatakan valid dan praktis sehingga model blended learning dapat diterapkan dalam pembelajaran. (4) Pencapaian yang ditemukan berkaitan dengan kemampuan kognitif, afektif, psikomotorik dan 4C.
Penerapan Cat dalam Mengukur Tingkat Kesiapan Siswa SMK dalam Menghadapi Ujian Masuk Perguruan Tinggi Aulia Fitrul Hadi; Deval Gusrion; Harkamsyah Andrianof; Okta Andrica Putra
Jurnal Abdimas ADPI Sains dan Teknologi Vol. 1 No. 2 (2020): Jurnal Abdimas ADPI Sains dan Teknologi
Publisher : Asosiasi Dosen Pengabdian kepada Masyarakat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47841/saintek.v1i2.131

Abstract

Technology is one of the developments in education in the world, including in utilizing technology in the world of education. Senior high school national exams and their equivalents make use of technology in their implementation. however, the use of technology has not been mastered by students in Indonesia. it is necessary to carry out a simulation in facing the national exam. This community service provides facilities for partners in conducting trials to take the national exam. multimedia applications provide an interactive effect between students and computers. which makes it easier for students to understand the meaning of the questions given on the exam.
Rancang Bangun Sistem Keamanan Lalu Lintas Menggunakan Smartphone Dan Esp32cam Berbasis Arduino Mega 2560 Okta Andrica Putra; Rino Handika
Jurnal Sains dan Teknologi (JSIT) Vol. 2 No. 2 (2022): Jurnal Sains dan Teknologi (JSIT)
Publisher : CV. Information Technology Training Center - Indonesia (ITTC)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47233/jsit.v2i3.202

Abstract

Lots of vehicle users who ignore this traffic light. Even though there are a lot of risks that are faced if you ignore traffic lights, for example accidents due to directly passing a red light while at another intersection there are vehicles that are speeding, congestion is getting worse due to the difficulty of vehicles from the opposite direction to move forward, and so on. At this time, penalties for traffic violators are still using civil and criminal penalties. The motorist community is currently still arbitrarily with civil and criminal penalties given if they violate traffic rules, one of which is if they pass a red light. Motorists who violate are given a penalty of paying a fine on the spot or given a ticket for further processing in court. However, this does not provide a deterrent effect for motorists, so they often violate the same thing. This tool consists of several main components, namely Android Smartphone, ESP32CAM, Infrared Sensor, RTC, LDR Sensor, 16x2 LCD, RGB LED, Buzzer, DFPlayer Mini, Speaker, Water Pump, Lamp, Arduino Mega 2560 and this tool is programmed using Arduino app.
AUTOMATIC CARVING TOOLS USING ARDUINO MICROCONTROLLER Okta Andrica Putra
Jurnal Ipteks Terapan (Research Of Applied Science And Education ) Vol. 15 No. 2 (2021): Vol. 15 No. 2 (2021): Jurnal Ipteks Terapan ( Research of Applied Science and
Publisher : Lembaga Layanan Pendidikan Tinggi Wilayah X

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (271.787 KB) | DOI: 10.22216/jit.v15i2.243

Abstract

In carving crafts, there are a lot of motifs or regional characteristics from which the carvings originated, making a carving work requires special skills, patience, thoroughness, and full concentration so that there are no mistakes in carving. In today's technological developments, the manufacture of wood carving crafts using a CNC (Computer Numeric Control) carving machine has begun to shift the role of traditional carving craftsmen who are currently out of business, because the results of the CNC carving machines are much better and more detailed in carving, because of that work is a machine so an operator only enters certain codes into the machine computer, in operation a CNC carving machine operator must have special skills
Rancang Bangun Smart System Pelayanan Servis Kendaraan Bermotor Berbasis Arduino Mega 2560 Revan Apriadi; Emil Naf’an; Okta Andrica Putra
Arcitech: Journal of Computer Science and Artificial Intelligence Vol 3, No 1 (2023)
Publisher : Institut Agama Islam Negeri (IAIN) Curup

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29240/arcitech.v3i1.7764

Abstract

The purpose of this research is to provide convenience and development in carrying out motorcycle servicing services effectively. In identifying problems with the smart motor vehicle service service system, it was found that the system used was still manual and had not been clearly coordinated. Efforts must be made, for example, to create a technology-based smart service system. such as using Rfid, Keyboard, Buzzer, Push Button, LED, Speaker The application of a smart system for servicing motorized vehicles can be carried out properly and connected to the Arduino Mega 2560. With a smart system for servicing motorized vehicles, this will greatly help the existing service system at the service station. motorbike or repair shop. By using the Arduino Mega 2560 microcontroller, you can properly control the motor vehicle service smart system by utilizing the RFID sensor.
A hybrid data mining for predicting scholarship recipient students by combining K-means and C4.5 methods Halifia Hendri; Harkamsyah Andrianof; Riska Robianto; Hasri Awal; Okta Andrica Putra; Romi Wijaya; Aggy Pramana Gusman; Muhammad Hafizh; Muhammad Pondrinal
Indonesian Journal of Electrical Engineering and Computer Science Vol 33, No 3: March 2024
Publisher : Institute of Advanced Engineering and Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/ijeecs.v33.i3.pp1726-1735

Abstract

This scholarly investigation delves into the strong desire for academic scholarships within the student body, especially prominent among socioeconomically disadvantaged individuals. The study aims to formulate a hybrid data mining paradigm by synergizing the K-means and C4.5 methodologies. K-means is applied for clusterization, while C4.5 facilitates prediction and decision tree instantiation. The research unfolds in sequential phases, commencing with data input and progressing through meticulous pre-processing, encompassing data selection, cleaning, and transformation. The novelty lies in successfully integrating the K-means and C4.5 methodologies, culminating in the hybrid data mining method. The dataset comprises 200 students seeking scholarships, revealing effective stratification into three clusters—cluster 0, cluster 1, and cluster 2—with 119, 48, and 33 students, respectively. The K-means method proves highly suitable, especially when combined with C4.5, for predicting scholarship recipients. A subset of 81 students from clusters 1 and 2 undergoes predictive modeling using C4.5, resulting in a commendable 85% accuracy, with 17 accurate forecasts and 3 minor inaccuracies. This research significantly enhances scholarship selection efficiency, particularly benefiting socioeconomically disadvantaged students.