Maya Febriani Chandra
Universitas Islam Kuantan Singingi

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LITERATUR REVIEW : PENGEMBANGAN MEDIA KAHOOT SEBAGAI MEDIA PEMBELAJARAN SISWA Maya Febriani Chandra; Irfandi Irfandi; Nofri Yuhelman
Jurnal Ilmu Pendidikan Muhammadiyah Kramat Jati Vol 4 No 1 (2023): Jurnal Ilmu Pendidikan Muhammadiyah Kramat Jati
Publisher : Pimpinan Cabang Muhammadiyah Kramat Jati

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55943/jipmukjt.v4i1.48

Abstract

Education is one industry that benefits from the rapid advancement of technology today. Teachers use technology as a learning tool to communicate with their students; One such tool is Kahoot. Anyone wishing to study or teach using modern techniques can use this program with great success. The purpose of this research is to see how the Kahoot learning application is developed. Methods This research method is a literature review. A sample of 10 research and development articles on Kahoot learning media was used in this literature review. Three articles use the 4D model, three articles use the ADDIE model, and four articles use the ADDIE model out of 10 journal articles that review the making of Kahoot learning media. There are three articles using the 4D model, three articles using the ADDIE model, four articles using the Borg&Gall model, and one article using the Borg&Gall model out of ten journal articles that discuss the use of media in classroom learning. From the 10 expert validation articles, valid results were obtained on 86.74% material and 87.54% media. The survey respondents' responses also showed very positive results with an accuracy rate of 89.4%. Therefore, the development of the Kahoot application will provide a positive learning effect, making learning itself more enjoyable.
DEVELOPMENT OF ELECTRONIC STUDENTS’ ACTIVITY SHEETS USING KVISOFT FLIPBOOK MAKER APPLICATION AND A STEM-BASED APPROACH ON HYDROCARBON MATERIALS Irfandi Irfandi; Aprizal Aprizal; Alhairi Alhairi; Maya Febriani Chandra; Respito Rini
International Journal of Educational Best Practices Vol 7, No 2 (2023)
Publisher : Education Administration Study Program, School of Postgraduate Studies, Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/ijebp.v7n2.p235-252

Abstract

Using the Kvisoft Flipbook Maker application, this study seeks to develop an Electronic Student Activity Sheet (e-LKM) based on a STEM (Science Technology Engineering and Mathematics) approach to Hydrocarbon Materials. This research is Research and Development (R and D) employing the Plomp model, which consists of Preliminary Research (introduction), Prototype Stage (development), and Evaluation. Utilizing material and media expert validation sheets, this study's data acquisition method is based on expert validation sheets. The validity of e-LKM was demonstrated by material expert validation of 0.93 and media validity of 0.92 for the appropriate category, as determined by Aiken V analysis. The percentage of material validity results is 94.8 per cent, while the percentage of media with intriguing categories is 93%. The results of user responses from lecturers and students yielded percentages of 87% and 90% for the category "interesting." e-LKM's series of activities were founded on a STEM methodology encouraging students to be active, interactive, collaborative, and independent