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Perancangan Aplikasi Penjualan Pipa pada PT. Sumber Anugrah Berkah Abadi Iqbal Fahrozi; Nandar Rustandar; Bagas Gemilang Ryadi; Thoyyibah. T
OKTAL : Jurnal Ilmu Komputer dan Sains Vol 2 No 04 (2023): OKTAL : Jurnal Ilmu Komputer Dan Sains
Publisher : CV. Multi Kreasi Media

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Abstract

Pipe Sales Application Design at PT. Sumber Anugrah Berkah Abadi is a design that is helpful in providing and presenting information about company profiles and products to be marketed. Information technology can assist companies in solving problems and determining what business strategy to use. One form of trading business strategy on the internet is e-commerce, by utilizing e-commerce it will make it easier for prospective buyers to view product information, and make transactions easily. In addition, sellers can also expand the area of marketing their products. This application is expected to support and be useful in presenting the information needed by prospective buyers. The design of this application uses data collection methods, interviews with field supervisors, observations, the waterfall method with the Software Development Life Cycle (SDLC) approach to build this application using Visual Studio Code 1.73.1, HTML, CSS, PHP, JavaScript and MySQL as the database. With this web-based application, it can help increase sales and present the information needed by potential buyers, and prospective buyers only use electronic devices to run this application to find out information and order the desired product remotely.
Sistem Aplikasi Situs Web Hijab Aulya Alvinda Shahrul; Bagas Gemilang Riady; Iqbal Fahrozi; Nandar Rustandar; Aries Saifudin
OKTAL : Jurnal Ilmu Komputer dan Sains Vol 2 No 04 (2023): OKTAL : Jurnal Ilmu Komputer Dan Sains
Publisher : CV. Multi Kreasi Media

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Abstract

One of the most modern options for clients, particularly youth and modern working women, is to purchase a hijab online. due to the expansion of the technological era and the increased adoption of the headscarf by women. Consequently, to facilitate shopping for customers and a website was developed to sell hijabs online in order to expand the hijab business for businesses. The approach taken is a software development technique, which has five stages that must be completed: system requirements, software requirements specifications, design, implementation, and testing. These stages are also where the findings from the online hijab study are included. Conclusion: By building a website application in line with customer expectations, it is possible to rekindle online shoppers' enthusiasm and make things simpler for them.
PEMANFAATAN APLIKASI SMARTPHONE SEBAGAI MEDIA PENGHASIL UANG Sofyan Mufti Prasetiyo; Iqbal Fahrozi; Nandar Rustandar; Bagas Gemilang Ryadi
OKTAL : Jurnal Ilmu Komputer dan Sains Vol 2 No 07 (2023): OKTAL : Jurnal Ilmu Komputer Dan Sains
Publisher : CV. Multi Kreasi Media

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Abstract

Smartphones are a communication tool that is often used today, ranging from children, teenagers, adults, and the elderly. At first, cellphones were only for communication, with the development of the technological era so that they could send data and add applications they liked, the use of communication media is a basic need for individuals, groups, and organizations. At this time, the role of cellphones has become a primary daily need. Especially since the Covid-19 pandemic and the enactment of social distancing which was later renamed to physical distancing which resulted in all activities being carried out online or in networks, especially schools temporarily closed and online learning through digital media. The problems that have arisen in Muara Lingkar Village since the Covid-19 pandemic, namely: (1) The lack of understanding of technology issues which of course, if utilized can produce a better economy (2) The lack of public knowledge, especially parents of teenagers in the Muara Karang village, about online schooling ( 3) Teenagers still can't use smartphones as a field to make money in positive terms. Teenagers know that smartphones are only used for playing games, calling, WhatsApp, Facebook which plays games and others that require internet quota, Muara village among those with internet signals only Telkomsel cards where the internet quota is expensive, and will affect parents whose income is not much, and surely teenagers if their internet quota runs out ask their parents for money with the excuse of buying internet quota to study online even though their internet quota is mostly used for playing games and others. The solution to this problem is to introduce youth to knowledge of technological issues that are capable of producing a good economy. This activity is carried out face-to-face (on the spot training) using the method of delivering socialization material by introducing, conveying and learning techniques. The results of the activities of the youth added knowledge about the benefits and tips for using smartphones and technology especially for making money.
PENGUJIAN BLACK BOX TESTING PADA APLIKASI ACTION & STRATEGY BERBASIS ANDROID DENGAN TEKNOLOGI PHONEGAP Iqbal Fahrozi; Anzal Fadly Hadi Pratama; Yusri Nuraeni; Rendi Pratama Juniar
OKTAL : Jurnal Ilmu Komputer dan Sains Vol 2 No 05 (2023): OKTAL : Jurnal Ilmu Komputer Dan Sains
Publisher : CV. Multi Kreasi Media

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Abstract

Android technology today has developed into the daily needs of the public and workers. Therefore, it is necessary to build an Android-based action & strategy application as a knowledge sharing media for Brimob members to improve the quality of each personnel. However, to get optimal results, it is important to perform a thorough test on the application system interface by using black box testing with the aim of knowing whether the functions in the application have run according to their objectives and of evaluating the application suitability for the user's needs. The test is carried out in two stages. The first test is performedon the functions of the android application simultaneously conducted by a number of users. The secondtest is carried out on the administration web functionsconducted by a user. The results of the two tests show no system error. The method used to conduct the tests for this research is a quantitative method.
Manajemen Proyek Perancangan Sistem Penggajian Karyawan Berbasis Web Agung Wijoyo; Mahardika Paramarta Laia; Iqbal Fahrozi; Anzal Fadli Hadi Pratama; Rendi Pratama Juniar; Yusri Nuraeni
OKTAL : Jurnal Ilmu Komputer dan Sains Vol 3 No 02 (2024): OKTAL : Jurnal Ilmu Komputer Dan Sains
Publisher : CV. Multi Kreasi Media

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Abstract

Project  Management  is  a  strategy  that  needs  to  be  done  in  achieving  the  efficiency  and effectiveness of a company. Developments in the era of technology in this period are in line with the  development  of  SMEs  engaged  in  the  field  of  karawo  craft  services,  such  as  Rumah Karawo. The project planning can be prepared using Work Breakdown Structure (WBS). Project management can also be used to estimate the project acceleration (crasing) at Karawo House. With  the  preparation  of  a  good  project  management,  it  can  be  estimated  the  time  and  cost needed  to  run  the  project,  so  as  to  minimize  cost  losses  due  to  the  possibility  of  project overturning. The development of a project management plan carried out using a waterfall.