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Deception in Negotiation: The Predicting Roles of Envy and Individual Differences Cleoputri Yusainy; Ziadatul Hikmiah; Cathy Sofhieanty; Muhammad Ibrahim
ANIMA Indonesian Psychological Journal Vol. 33 No. 4 (2018): ANIMA Indonesian Psychological Journal (Vol. 33, No. 4, 2018)
Publisher : Laboratory of General Psychology, Faculty of Psychology, Universitas Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (311.386 KB) | DOI: 10.24123/aipj.v33i4.1794

Abstract

Negotiations as a cooperative process naturally also contain competition, particularly towards negotiating partners who induce envy. Three components of envy i.e. (i) pain due to inferiority which either manifests in (ii) benign envy to improve the envier performance, or (iii) malicious envy that contains hostility and intention to hurt the envied, may motivate deceptive negotiation strategies. Regardless of the role of envy, individual differences in trait self-control and trait mindfulness may also predict deception. In this cloud-based online experiment, participants (N = 804 students) completed self-reported measures of trait self-control and mindfulness, read an envy scenario on their academics failure compared to the envied classmate, then randomly received the envy conditions (benign vs. malicious), filled in measure of state envy, read the negotiation scenario, and filled in measure of deception. We found that (i) at correlational level, deception was positively associated with all envy components but negatively associated with both individual differences, (ii) at prediction level, malicious and pain of envy predicted more deception, (iii) after taking into account the envy role, only trait self-control predicted lower level of deception. These findings may help improve ethical practices in negotiation context.
Left Unheard: Detecting Mood and Aggression Through Ostracism and Trait Mindfulness Cleoputri Yusainy; Putri Intan Mila Karti; Roynaldo Ramadhani Ikhsan; Ziadatul Hikmiah
ANIMA Indonesian Psychological Journal Vol. 34 No. 2 (2019): ANIMA Indonesian Psychological Journal (Vol. 34, No. 2, 2019)
Publisher : Laboratory of General Psychology, Faculty of Psychology, Universitas Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (516.004 KB) | DOI: 10.24123/aipj.v34i2.2205

Abstract

Ostracism occurs in the real world but causal investigation of the effect of ostracism on antisocial behavior (i.e., aggression) is typically limited by ethical consideration. This lab-based study (N = 131 Indonesian undergraduates) replicated and extended Chester and DeWall’s (2016) work by: (1) measuring the impact of ostracism on direct physical aggression rather than symbolic form of aggression; (2) investigating the role of trait mindfulness as a potential emotion regulation mechanism to replace the mood-improving qualities in aggression; and (3) employing a non-Western sample. We found that after being involved in the CRTT, ostracized participants mood had recovered at least in terms of negative affect. Aggression might have been seen as justifiable once it was followed by an act of restoring control of to not damage the ostracizer’s reputation afterwards. Moreover, we found that trait mindfulness could buffer negative reactions to ostracism by reducing aggressiveness once the negative affect was higher. As a whole, this study may provide a useful framework on whether and when the mechanism of mood improvement as well as individual differences in mindfulness could be incorporated into the intervention strategies for preventing ostracism-related aggression before escalating to violence.
Pemetaan Kebutuhan Pendampingan Konseling: Study of Psychological Wellbeing on Students with Disabilities Ulifa Rahma; Ziadatul Hikmiah; Tommy Hari Firmanda
INKLUSI Vol. 9 No. 1 (2022)
Publisher : PLD UIN Sunan Kalijaga

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.14421/ijds.090102

Abstract

The most prominent discrimination against persons with disabilities (PwD) is exclusion in education opportunity, even though the rights of persons with disabilities to pursue education have been guaranteed by the Convention on the Rights of Persons with Disabilities (CRPD). The research is the first step for an effective model of counseling services for students with disabilities. Rule Mapping for counseling with qualitative research carries out with three methods under the online survey, the Nominal Group Technique (NGT), and Focus Group Discussion (FGD. With 33 Respondents for the study are the students with intellectual and mental disabilities, Deaf, blind, and physically disabled. Data use interactive and thematic analysis. The result shows an overview with map counselling for students with disabilities on services. Diskriminasi yang paling menonjol terhadap penyandang disabilitas (PD) adalah pengecualian mereka dalam kesempatan pendidikan yang setara, padahal hak PD untuk mengenyam pendidikan sudah dijamin oleh Konvensi Hak-Hak Penyandang Disabilitas (CRPD). Penelitian ini merupakan langkah awal untuk model layanan konseling yang efektif bagi siswa PD. Rule Mapping digunakan untuk melakukan konseling pada penelitian ini. Penelitian ini merupakan penelitian kualitatif yang dilakukan dengan tiga metode di antaranya survei online, Nominal Group Technique (NGT), dan Focus Group Discussion (FGD). Terdapat 33 siswa dengan disabilitas mental-intelektual, Tuli, Buta, dan fisik) yang dilibatkan dalam penelitian ini. Analisis data menggunakan teknik interaktif dan tematik. Hasil penelitian menunjukkan gambaran dengan peta konseling untuk siswa PD dalam menerima layanan.
Heterogeneity in Anxiety Disorder and Autism Spectrum Disorder: Difference and Overlap Ziadatul Hikmiah
Indonesian Journal of Disability Studies Vol. 6 No. 2 (2019)
Publisher : The Center for Disability Studies and Services Brawijaya University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (317.621 KB) | DOI: 10.21776/ub.ijds.2019.006.02.18

Abstract

Research on the expression and prevalence of co-occurring anxiety disorders and autism spectrum disorders (ASD) has produced variable results. In part this is due to heterogeneity in the characteristics of the samples, methodology, and the underlying cause of anxiety disorders and ASD across studies. This review will focus on the aspects related to the manifestation of anxiety disorders in children with autism spectrum disorder (ASD), in order to establish the amount of comorbidity or heterogeneity both within and between these disorders. This review will also elaborate on the findings from related studies with reference to the underlying causes of both disorders. A number of typical anxiety symptoms play a significant role characterising autism, creating overlap and heterogeneity in the disorders. Therefore, further research on the measurement of anxiety symptoms in children and adolescents with ASD in addition to the interaction of anxiety and social disability in this population is required, so appropriate treatment and intervention can be established to address each specific characteristic of these disorders.
Heterogeneity in Anxiety Disorder and Autism Spectrum Disorder: Difference and Overlap Ziadatul Hikmiah
Indonesian Journal of Disability Studies Vol. 6 No. 2 (2019)
Publisher : The Center for Disability Studies and Services Brawijaya University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (317.432 KB)

Abstract

Research on the expression and prevalence of co-occurring anxiety disorders and autism spectrum disorders (ASD) has produced variable results. In part this is due to heterogeneity in the characteristics of the samples, methodology, and the underlying cause of anxiety disorders and ASD across studies. This review will focus on the aspects related to the manifestation of anxiety disorders in children with autism spectrum disorder (ASD), in order to establish the amount of comorbidity or heterogeneity both within and between these disorders. This review will also elaborate on the findings from related studies with reference to the underlying causes of both disorders. A number of typical anxiety symptoms play a significant role characterising autism, creating overlap and heterogeneity in the disorders. Therefore, further research on the measurement of anxiety symptoms in children and adolescents with ASD in addition to the interaction of anxiety and social disability in this population is required, so appropriate treatment and intervention can be established to address each specific characteristic of these disorders.
Understanding Disabilities: A Study of Attitudes of Psychology Students toward Disabilities Ziadatul Hikmiah; Ari Pratiwi
Indonesian Journal of Disability Studies Vol. 10 No. 1 (2023)
Publisher : The Center for Disability Studies and Services Brawijaya University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21776/ub.ijds.2023.010.01.06

Abstract

It is crucial to understand the attitude of psychology students towards disability because psychology students are projected to be engaged in health services, especially mental health. The purpose of this study was to examine the attitudes of psychology students towards disability moderated by gender, class, frequency of contact with disabilities and experiences related to disability. The research method used is correlational quantitative through the distribution of an online self-report scale to 202 psychology students in Indonesia. The results of the analysis show that there is no correlation between attitudes towards persons with disabilities and the frequency of contact with persons with disabilities, especially among students majoring in psychology in Indonesia. The lack of social contact with people with disabilities in the Covid-19 pandemic situation is a major factor as well as opening opportunities for a more thorough study of the attitudes of psychology students towards people with disabilities in this Covid-19 pandemic situation.
Desain Interaksi Sistem Rekrutmen Pendamping Mahasiswa Disabilitas Nabilah Syarifa Zuhdi; Ismiarta Aknuranda; Ziadatul Hikmiah
Jurnal Sistem Informasi, Teknologi Informasi, dan Edukasi Sistem Informasi Vol 4 No 1 (2023): Agustus
Publisher : Fakultas Ilmu Komputer Universitas Brawijaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25126/justsi.v4i2.94

Abstract

Pusat Layanan Disabilitas Universitas Brawijaya (PLD UB) mengadakan rekrutmen pada tiap semester untuk mencari pendamping bagi mahasiswa disabilitas di Universitas Brawijaya. Persaingan untuk menjadi pendamping semakin tinggi, tetapi tidak menutup kemungkinan bahwa kandidat tersebut tidak cukup tepat bagi PLD UB agar dapat menjalankan kegiatannya. PLD UB menerapkan beberapa tes tertentu untuk menerima pendamping yang sesuai dengan kriteria karena pendamping harus cukup mampu dalam memahami setiap mahasiswa disabilitas yang akan didampinginya. Untuk mendapatkan pendamping yang sesuai dengan kriteria, maka PLD UB memerlukan sistem rekrutmen yang tepat untuk membantu menyeleksi pendamping. Oleh karena itu, PLD UB bermaksud untuk mengembangkan solusi digital untuk mempermudah dalam melakukan seleksi pendamping, Pada solusi digital tersebut, diperlukan desain interaksi yang baik antara sistem rekrutmen dan penggunanya. Oleh karena itu, dalam penelitian ini dilakukan proses desain interaksi solusi digital menggunakan design thinking dan goal-directed design untuk memecahkan masalah dan menciptakan solusi yang inovatif dengan memahami pengguna serta kebutuhannya. Penelitian dimulai dengan melakukan penggalian data berupa wawancara dan observasi yang kemudian dilanjutkan dengan melakukan analisis untuk menemukan solusi dari permasalahan yang ada. Solusi tersebut diimplementasikan pada sebuah prototipe berfidelitas tinggi dengan memanfaatkan aplikasi Figma. Hasil rancangan situs web tersebut diujikan kepada 5 responden dengan jumlah 14 tugas untuk setiap responden. Pengujian yang dilakukan adalah pengujian usability dengan persentase tingkat keberhasilan penyelesaian tugas adalah 97%. Pada hasil SEQ didapatkan rata-rata nilai SEQ sebesar 6,1. Dari hasil wawancara dan observasi ditemukan 20 permasalahan. Permasalahan yang paling banyak ditemukan adalah terdapat tombol yang kurang terlihat dan penamaan menu dan sub-menu yang kurang familiar. Rekomendasi yang diberikan sesuai dengan permasalahan yang ditemukan dan usulan responden adalah 6 rekomendasi yang relevan.
Perancangan User Experience Aplikasi Storyou untuk Meningkatkan Engagement di Kalangan Remaja dengan Pemanfaatan Gamification (Studi Kasus: hayVee) Ayura Safa Chintami; Hanifah Muslimah Az-Zahra; Ziadatul Hikmiah
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 7 No 14 (2023): Antrian Publikasi
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Sejumlah data terkait kesehatan mental mengenai kesadaran para remaja akan isu tersebut masih tergolong rendah. HayVee telah membuat berbagai macam program belajar terkait isu-isu tersebut. Namun, jumlah audiens remaja pada program hayVee masih sedikit sehingga memerlukan peningkatan user engagement. Untuk melaksanakan peningkatan user engagement, maka dirancang sebuah user experience bernama Storyou yang dapat mengedukasi para remaja di hayVee dengan cara belajar yang seru dan menyenangkan dengan mengimplementasikan berbagai elemen game meliputi perolehan poin, peringkat, papan peringkat, dan lain sebagainya. Untuk mengimplementasikan beberapa elemen game tersebut, diperlukan adanya penerapan gamification. Metode yang dirasa paling tepat dalam proses penerapan gamification adalah Player Centered Design, di mana user atau player menjadi pusatnya. Proses Player Centered Design meliputi analisis player, perancangan motivasi, implementasi game mechanics, serta evaluasi desain solusi. Proses tersebut menghasilkan 9 kebutuhan user terkait fitur dan konten serta 3 player scenario terkait penggunaan sistem, 11 misi terkait misi yang dapat membantu user, 6 motivasi untuk mendukung implementasi game mechanics, 5 strategi besar gamifikasi berdasarkan octalysis framework, serta hasil high-fidelity prototype sebagai hasil akhir. Sedangkan, untuk evaluasi dengan metode playtesting dilaksanakan sebanyak dua kali serta menghasilkan 5 rancangan iterasi sistem untuk iterasi awal dan 1 rancangan iterasi sistem untuk iterasi kedua.
INTERVENSI PENDIDIKAN BERBASIS SEKOLAH DALAM MEMBANGUN EMPATI SISWA DI SMP INKLUSI Yuliezar Perwira Dara; Ulifa Rahma; Ziadatul Hikmiah
Wisesa: Jurnal Pengabdian Masyarakat Vol. 2 No. 1 (2023): WISESA - Jurnal Pengabdian Masyarakat
Publisher : UPT. PKM UB

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21776/ub.wisesa.2023.02.1.1

Abstract

Anak-anak penyandang disabilitas sangat rentan terhadap sikap teman sebaya yang negatif, yang dapat mengakibatkan mereka merasa dikucilkan dan diasingkan di lingkungan sekolah. Pengabdian masyarakat ini bertujuan untuk membangun empati siswa melalui program disability awareness, salah satunya dengan intervensi pendidikan berbasis sekolah. Peserta adalah siswa kelas 7-9 SMP inklusi di Kota Malang, yang merupakan teman sebaya dari penyandang disabilitas, sejumlah sekitar 150 siswa. Langkah-langkah dalam pengmas ini diantaranya melalui pra-posting dengan tindak lanjut pada 4 pekan berikutnya untuk melihat efek program, apakah bertahan lama. Intervensi ini memasukkan beberapa komponen termasuk kognitif, afektif dan psikomotor siswa melalui permainan peran dan games edukatif. Alat ukur untuk evaluasi kegiatan dilakukan melalui pre dan post tes skala dari McGibbons yang dapat diselesaikan siswa dalam 10 menit. Hasil analisis independent sample t-test menunjukkan peningkatan yang signifikan pada niat, sikap dan pemahaman siswa terkait program disability awareness (p<0.05).