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Journal : Computer Science (CO-SCIENCE)

Penerapan Finite State Machine Dalam Inteaksi Dialog Dalam Novel Game Forest Life Mustofa Mustofa; Vadlya Maarif; Achmad Novel; Sunanto Sunanto; Chandra Kesuma
Computer Science (CO-SCIENCE) Vol. 2 No. 2 (2022): Juli 2022
Publisher : LPPM Universitas Bina Sarana Informatika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31294/coscience.v2i2.1291

Abstract

Human life is increasingly complex in today's technology-filled era, often making people feel tired and tired in their activities. Of course, the presence of this technology also provides an answer by providing an increasingly creative and varied variety of entertainment such as video streaming services, social media, online comics, internet, video games and many other services. Of the several entertainments that are quite popular, video games are one of the entertainments that are consistently the main choice. The game is currently quite in demand and has been favored by various ages, especially teenagers. However, currently the majority of video games circulating in the country come from outside and lack of education. For this reason, the need for literacy in making games that are easy to make but still fun to play and have an educational element. This study tries to create a simple novel game by utilizing a finite state machine to facilitate the design of the storyline. By using the finite state machine, designing video game storylines becomes faster and easier.
Sistem Informasi Pengaduan Perbaikan Jalan Desa (Program SIG) Berbasis Web Hidayat Muhammad Nur; Vadlya Maarif
Computer Science (CO-SCIENCE) Vol. 3 No. 2 (2023): Juli 2023
Publisher : LPPM Universitas Bina Sarana Informatika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31294/coscience.v3i2.1963

Abstract

Several damaged roads in the Kebasen area during the rainy season are continuous work for the government. As an effort to assist this public service, it provides an opportunity for the public to submit complaints or complaints when public facilities have not met expectations. The following is an alternative to the procedure for submitting complaints or complaints for road repairs online which can help better communication. This study aims to build a GIS web-based road repair complaint information system. The system prototype was designed in stages with the development of the waterfall model system and the PHP programming language. In making this system the author uses the framework CodeIgniter (Ci) and Object Oriented Analysis and Design (OOAD). The interface for connecting several applications uses the Google Application Programming Interface (API) and MySQL database. The results of this study are expected to be the system of choice for conveying the aspirations of the people up to date in complaints about road repairs, environmental conditions, traffic conditions, public road management conditions, security conditions, street lighting conditions and presenting information optimally