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Realizing Inclusive Education in the Era of Industry 4.0: The Role of the PTPN IV Dolok Ilir School Website Tulus; T.J. Marpaung; Suriati
ABDIMAS TALENTA: Jurnal Pengabdian Kepada Masyarakat Vol. 8 No. 1 (2023): ABDIMAS TALENTA: Jurnal Pengabdian Kepada Masyarakat
Publisher : Talenta Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32734/abdimastalenta.v8i1.13630

Abstract

Inclusive education has become an increasingly important aspect in addressing the dynamics of the industry 4.0 era. To realize inclusive education at PTPN IV Dolok Ilir School, the utilization of digital technology, particularly the school website, is being employed. Inclusive education aims to provide equal and sustainable access to education for all students, including those with special needs. The application of technology in the form of a school website has opened up broader access for students, parents, and educational stakeholders. In the context of PTPN IV Dolok Ilir School, this website serves as an information hub providing a variety of learning materials, schedules, announcements, and interactions among teachers, students, and parents. Furthermore, this website system ensures high transparency in facilitating better communication between the school and students' families. The key role of digital technology in assisting in the creation of an inclusive educational environment at PTPN IV Dolok Ilir School results in increased access to education, student empowerment, and greater parental involvement in supporting their children's educational development. The broader implications of this approach include a positive contribution to the quality of education in an era dominated by technological change and ensuring that no student is left behind in reaching their full potential.
Empowerment of Groups of Society Through Creative Economy Production Convection and Sablon in SMPS PTPN 4 Dolok Ilir Simalungun Tulus; T.J. Marpaung; Suriati; J.L. Marpaung; Rony Marpaung; Fredy Sutanto
ABDIMAS TALENTA: Jurnal Pengabdian Kepada Masyarakat Vol. 8 No. 2 (2023): ABDIMAS TALENTA: Jurnal Pengabdian Kepada Masyarakat
Publisher : Talenta Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32734/abdimastalenta.v8i2.14238

Abstract

Shirt sablon activities are the most exciting activity for the moment, given that the shirt will always be sought and bought by the community. Shirt templates are techniques of printing pictures, photos, cartoons, typography and various other design results to the shirt surface. Which means the core of the next shirt making besides thinking about the material is the design that will be sued. This activity aims to improve skills and capabilities in terms of increasing the economic value of a pure shirt into a shirt that has a sale value, economically of course this skill can be a sufficient supply to plunge into an industry if later Master and Students of SMPS PTPN 4 Dolok Ilir want to plung into the world of creative industry confectionery and templates. The result achieved is the independence of SMPS PTPN 4 Dolok Ilir in the enterprise world both at school and in the community.
MAKING LEARNING TEACHING MATERIALS IN SCHOOL BASED ON INFORMATION AND COMMUNICATION TECHNOLOGY Tulus; Sawaluddin; T.J. Marpaung; M.R. Syahputra
ABDIMAS TALENTA: Jurnal Pengabdian Kepada Masyarakat Vol. 3 No. 2 (2018): ABDIMAS TALENTA: Jurnal Pengabdian Kepada Masyarakat
Publisher : Talenta Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (916.063 KB) | DOI: 10.32734/abdimastalenta.v3i2.4114

Abstract

In the world of education now learning methods do not only use conventional methods such as from textbooks and teacher explanations, but also with effective and efficient learning methods using information technology. An example is multimedia-based learning media. Community service is one way that can be used to carry out information technology socialization. The community service that will be carried out in this study is entitled Easy and Interesting Mathematics Learning Through Animation. For elementary school students, with the aim of helping students in the learning process of mathematics that is more interesting interactive and fun, because in general lower elementary school students view mathematics lessons are difficult and boring learning. In this service, a learning media for mathematics will be created that includes the problem of building and space in accordance with the existing curriculum. Learning applications that are built include material, training, and tests, in accordance with applicable competency standards. Furthermore, training will be given to several elementary schools, as a briefing on how to use this learning system application so as to increase student motivation and ultimately improve student achievement and improve education quality.
Active learning for middle school based on information technology in SMA Negeri 1 Dolok Batu Nanggar T.J. Marpaung; Dewi Sartika br. Ginting; Andy Candra; J.L. Marpaung
ABDIMAS TALENTA: Jurnal Pengabdian Kepada Masyarakat Vol. 5 No. 2 (2020): ABDIMAS TALENTA : Jurnal Pengabdian Kepada Masyarakat
Publisher : Talenta Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (870.113 KB) | DOI: 10.32734/abdimastalenta.v5i2.4611

Abstract

After the millennium era, with the rapid development of information technology, changes in business patterns also increased sharply. This is what is called the era of disruption. IT technology has also penetrated the world of education, both in management and in learning methods. In the world of education, now the learning method does not only use conventional methods such as from textbooks and explanations from teachers, but also with effective and efficient learning methods by utilizing information technology. An example is multimedia-based learning media. Community service is one way that can be used to carry out information technology socialization. Community service that will be carried out in this research is entitled Utilization of Information Technology in the Implementation of Active Learning in SMA Negeri 1 Dolok Batu Nanggar in Facing the Era of the Industrial Revolution 4.0, with the aim of helping teachers in a more interesting interactive and fun mathematics learning process, because In general, junior high school students have used a lot of telecommunications devices equipped with various kinds of multimedia. The learning application that is built includes material, exercises and tests, in accordance with applicable competency standards. Furthermore, training will be given to several senior high schools, as a provision on how to prepare and use this learning system application so as to increase student motivation and ultimately increase student achievement and improve the quality of education.
Utilization of information technology in the implementation of active learning in Muhammadiyah Private Schools 21 Dolok Batu Nanggar online Tulus; Saib Suwilo; T.J. Marpaung; Elviwani
ABDIMAS TALENTA: Jurnal Pengabdian Kepada Masyarakat Vol. 5 No. 2 (2020): ABDIMAS TALENTA : Jurnal Pengabdian Kepada Masyarakat
Publisher : Talenta Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (620.307 KB) | DOI: 10.32734/abdimastalenta.v5i2.4614

Abstract

In general, junior high school students view mathematics as a difficult and boring subject. In addition to students, teachers also experience difficulties in delivering material, including time constraints in delivering quite a lot of material, and a lack of student interest in learning mathematics when using conventional learning methods such as from textbooks and explanations from the teacher. With these considerations, the proposer wants to apply knowledge and technology by making mathematics learning media tutorials so that they can increase understanding and attract students' interest in learning and help improve the quality of mathematics education and teaching. The result achieved is that community service for active learning and ICT should be reproduced because there are still many schools that have not implemented it. Meanwhile, from the progress of the times, namely Industry 4.0, ICT-based learning is very much needed.
Increasing Productivity And Local Product Branding Optimization And Food Security in Desa Perkebunan Tanjung Kasau Ismayadi; Zulfan; Ranu Putra Armidin; T.J. Marpaung; Andrew Satria Lubis; J.L. Marpaung; Raka Gunaika; Arif Qaedi Hutagalung; Fuad Hasan; Vindy Rilani Manurung; Edy Syahputra Harahap
ABDIMAS TALENTA: Jurnal Pengabdian Kepada Masyarakat Vol. 8 No. 2 (2023): ABDIMAS TALENTA: Jurnal Pengabdian Kepada Masyarakat
Publisher : Talenta Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32734/abdimastalenta.v8i2.11313

Abstract

The need for fresh water fish consumption for the community is increasing, therefore the freshwater fishery business has very good business prospects to be developed in the form of both fresh and processed fish. A fish farming business must have implemented a planning function even though it is still simple, both in terms of technical preparation, equipment, labor, costs, implementation time and so on, even though it is not made in a structured manner. This service aims to improve the economy of the Tanjung Kasau Plantation Village through increasing the skills and knowledge of the community.
The Effectiveness of Digital Literacy in Improving Community Skills in the Tanjung Kasau Plantation Village Ismayadi; Zulfan; Ranu Putra Armidin; T.J. Marpaung; Andrew Satria Lubis; J.L. Marpaung; Raka Gunaika; Hayatunnufus; Y.B. Siringoringo; Azhari; Munzaimah
ABDIMAS TALENTA: Jurnal Pengabdian Kepada Masyarakat Vol. 8 No. 2 (2023): ABDIMAS TALENTA: Jurnal Pengabdian Kepada Masyarakat
Publisher : Talenta Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32734/abdimastalenta.v8i2.11314

Abstract

Low technological literacy and an ecosystem for developing innovation and creation that is not built at the village level are one of the reasons why the village is not developing. The use of information technology can be a medium that connects the community and village government. The village government can utilize information technology to deliver services related to governance and village development as well as fostering and developing community empowerment. This service will focus on increasing digital literacy to support communities that are resilient in digitizing MSME activities.