Siska Rahmawati
Universitas Pakuan Bogor

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Pengembangan Media Pembelajaran Interaktif Berbasis Genially pada Subtema Pemanfaatan Kekayaan Alam di Indonesia Siska Rahmawati; Ratih Purnamasari; Roy Efendi
DIKDAS MATAPPA: Jurnal Ilmu Pendidikan Dasar Vol 6 No 4 (2023): Desember
Publisher : STKIP Andi Matappa Pangkep

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31100/dikdas.v6i4.3196

Abstract

This research aims to develop genially-based learning media in the sub-theme of utilizing natural wealth in Indonesia to determine the feasibility of these products. This research uses the R&D (Research and Development) research method using the ADDIE (Analysis, Design, Development, Implementation, Evaluation) model. The results showed that the interactive learning media developed was very suitable for use as a learning media in class IV-B of SDN Mekarjaya 10 Depok city in learning based on the average validation score of media experts 85.33%, the average validation score of linguists was 81.33%, and the average validation score of material with criteria of 85.33%, the validation results were included in the category of “very feasible” to use. Based on the student response questionnaire of 85.45%, it is included in the “very good” category.