Buletin Udayana Mengabdi
Vol 19 No 2 (2020): Buletin Udayana Mengabdi

PENGENALAN BUDAYA BALI MENGGUNAKAN MEDIA PEMBELAJARAN GAMELAN GONG KEBYAR DI SD RAJ YAMUNA DENPASAR

Dwi Putra Githa (Unknown)
I Putu Arya Dharmaadi (Program Studi Teknologi Informasi Fakultas Teknik Universitas Udayana)
Desy Purnami Singgih Putri (Unknown)
Dewa Made Sri Arsa (Program Studi Teknologi Informasi Fakultas Teknik Universitas Udayana)



Article Info

Publish Date
20 May 2020

Abstract

Bali Island is an island which is famous for its unique art and culture and customs. One of the cultural heritages is still preserved and often used until now is Balinese Gamelan. Gamelan Gong Kebyar really needs to be preserved, especially taught to young people. However, not all schools or village halls have Gamelan Gong Kebyar instruments. The problem of limited access which is a core problem can be overcome by the use of information technology which has recently developed very rapidly, namely developing a learning media about the art of Gamelan Gong Kebyar. The learning media that are built are in the form of a Virtual Reality Application for the Introduction and Learning of Traditional Balinese Gong Kebyar Gamelan Music Instruments based on Android. This application displays gamelan instruments such as Ugal, Gangsa, Kajar / Petuk, Kendang, Gong, Jegogan, Ceng-Ceng, Kompompong, Reyong, and Kantil in the form of virtual reality in 3-dimensional objects. By utilizing this application, it is hoped that generations of children will be more interested and easier to learn Gamelan Gong Kebyar.

Copyrights © 2020






Journal Info

Abbrev

jum

Publisher

Subject

Education

Description

Jurnal Udayana Mengabdi (JUM) diterbitkan sebagai media komunikasi, informasi, edukasi dan pembahasan masalah-masalah pembangunan, utamanya hasil-hasil pengabdian kepada masyarakat dan hasil-hasil penelitian dalam berbagai disiplin ilmu pengetahuan dan teknologi. Tujuannya adalah untuk ...