cover
Contact Name
Leny Heliawati
Contact Email
leny_heliawati@unpak.ac.id
Phone
+6285216150330
Journal Mail Official
jsep@unpak.ac.id
Editorial Address
Program Pascasarjana - Universitas Pakuan Gedung Mashudi, Lantai Dua, Jl. Pakuan, Tegallega. Kecamatan Bogor Tengah, Kota Bogor. Jawa Barat 16143
Location
Kota bogor,
Jawa barat
INDONESIA
JSEP (Journal of Science Education and Practice)
Published by Universitas Pakuan
ISSN : 2548950X     EISSN : 25497170     DOI : Prefix 10.33751
Core Subject : Science, Education,
JSEP (Journal Science and Education Practice) offers an interdisciplinary forum for the publication of original peer-reviewed, contributed and invited research articles of the highest quality that address different topics of science education with implications for improving and enhancing science education practices and theories. This journal publishes research articles on various innovation education that are interesting and have an impact on the development of education. The journal publishes articles on interdisciplinary content and cross-field dimensions related to education from various cultural perspectives. The journal includes, but is not limited to the following fields: - Education Method Innovation - Education Technology Innovation - Cultural History - Cultural Studies Innovation - Learning Innovation - Training Innovation - Teaching Innovation
Articles 71 Documents
Implementation of Earth Structure Learning Applications Using Markerless Augmented Reality Using Surface Tracking Method Asep Saepulrohman; Tjut Awaliyah Zuraiyah; Agung Dwi Prastio
JSEP (Journal of Science Education and Practice) Vol 7, No 1 (2023): June 2023
Publisher : Universitas Pakuan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33751/jsep.v7i1.7354

Abstract

In science lessons at school there are materials that are taught, one of which is a lesson about the layers of the earth. As an alternative learning media, Augmented Reality technology is needed which can help teachers have a variety of learning media, so that they can accommodate the learning needs of students who have various types of learning characteristics. In this study the authors made augmented reality using markerless so that they could display or show how the structure of the earth's layers looks like seeing directly without markers or markers. Using EasyAR as a Software Development Kit (SDK) because it has many features and methods that can be used for creating augmented reality.