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Contact Name
Syamsul
Contact Email
syamsul.hamzah@uin-alauddin.ac.id
Phone
+6282393330029
Journal Mail Official
jurnal.alahyai@uin-alauddin.ac.id
Editorial Address
Jl. H.M. Yasin Limpo, No. 36 Samata, Gowa
Location
Kab. gowa,
Sulawesi selatan
INDONESIA
Al-Ahya: Jurnal Pendidikan Biologi
ISSN : -     EISSN : 26563703     DOI : 10.24252/al-ahya
Core Subject : Education, Social,
Jurnal Al-Ahya is a journal that contains scientific articles of research results in the field of biological education. The focus and scopes of Jurnal Al-Ahya are as follows. 1. Design and learning models in biological education 2. Evaluation of biology education 3. Development and application of learning sources and media in biology education
Articles 5 Documents
Search results for , issue "Vol 4 No 2 (2022): Mei" : 5 Documents clear
Media Augmented Reality Berbasis Android Pada Materi Sistem Pencernaan untuk Kelas XI SMA/MA Atirah; Ainul Uyuni Taufiq; Wahyuni Ismail
Al-AHYA: Jurnal Pendidikan Biologi Vol 4 No 2 (2022): Mei
Publisher : Department of Biology Education of Universitas Islam Negeri Alauddin Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (277.512 KB) | DOI: 10.24252/al-ahya.v4i2.23354

Abstract

This study aims to (1) develop Augmented Reality learning media on the digestive system material for class XI SMAN 8 Soppeng, (2) determine the level of validity of Augmented Reality learning media on the digestive system material for class XI SMAN 8 Soppeng, (3) determine the level of practicality of Augmented learning media. Reality on the digestive system material for class XI SMAN 8 Soppeng, (4) knowing the effectiveness of Augmented Reality learning media on the digestive system material for class XI SMAN 8 Soppeng. The research method is research and development (R & D) with a 4-D development model, namely define, design, develop and disseminate. The results showed that Augmented Reality learning media on the digestive system material developed had a validity level by a material expert team and a valid design expert team, namely 3.68, the assessment of student responses and educator responses, the practicality level was in the practical category with an average total score of 3.64. The test of student learning outcomes using Augmented Reality learning media is categorized as effective because it reaches 100%. So that Augmented Reality learning media is feasible to use because it has met the valid, practical and effective criteria.
Pengaruh Penerapan Metode Pembelajaran EPA (Eksplorasi, Pengenalan Konsep, Dan Aplikasi Konsep) Terhadap Hasil Belajar Peserta Didik Kelas VIII Pada Materi Sistem Pernapasan Hasniati; Marjuni; Zulkarnaim
Al-AHYA: Jurnal Pendidikan Biologi Vol 4 No 2 (2022): Mei
Publisher : Department of Biology Education of Universitas Islam Negeri Alauddin Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (261.16 KB) | DOI: 10.24252/al-ahya.v4i2.25541

Abstract

This study aims to (1) find out the learning outcomes of students using the EPA learning method, (2) find out the learning outcomes of students using conventional methods, (3) and find out the influence of the application of the EPA learning method on student learning outcomes. This type of research is a pseudo-experiment and research design using nonequivalent control group design. The population in this study was 61 students from all students of class VIII MTs Muhammadiyah Datarang. The study sample was 21 students of class VIII A and 21 students of class VIII B who were selected by purposive sampling technique. The research instrument used to measure learning outcomes is a learning outcomes test in the form of a multiple choice test of 15 numbers. Data analysis techniques use descriptive data analysis and inferential data analysis. The results showed that students in the experimental class had an average learning outcome of 79.61, while in the control class it was 59.5. The t-test results obtained a sign value for learning outcomes of 0.000, this value shows that the sign < α = 0.000 < 0.05 so that H0 is rejected and H1 is accepted, which means that there is a significant difference between the experimental class and the control class, and the experimental class using the EPA method is better than the control class using conventional methods.
E-Modul Biologi Terintegrasi Keilmuan Islam Berbasis Android A. Muh. Farid Khuzairi; Ainul Uyuni Taufiq; Hamansah
Al-AHYA: Jurnal Pendidikan Biologi Vol 4 No 2 (2022): Mei
Publisher : Department of Biology Education of Universitas Islam Negeri Alauddin Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (241.63 KB) | DOI: 10.24252/al-ahya.v4i2.25556

Abstract

This study aims to develop an android-based Islamic science integrated biology e-module, find out the level of validity of the e-module and find out the level of practicality of the android-based Islamic science integrated biology e-module in class X MAN 3 Makassar. This research includes research and development which refers to the 4-D development model, which includes four stages, namely preparation (define), design (design), development (develop), and dissemination (disseminate). The subjects of this study were 25 students of class X MIPA I, the instruments used were expert validation sheets, educator response questionnaires and student response questionnaires. Based on the results of the expert validator assessment, the level of validity of the android-based Islamic science integrated biology e-module is 3.30 (2.5 ≤ M ≤ 3.5), and is included in the valid category. The results of the assessment of the responses of educators and students showed a value of the practicality level of the e-module of 3.50 (Xi = 3.5), and belonged to the category of very practical.
Pengaruh Penggunaan Media Permainan Engklek Terhadap Hasil Belajar Peserta Didik Materi Sistem Organisasi Kehidupan Kelas Vii Smpn 15 Bulukumba : The Influence of the Use of Engklek Game Media on Students' Learning Outcomes Materials for Organizational System of Life Class VII SMPN 15 Bulukumba A. Ardilla; Ainul Uyuni Taufiq; Hamansah
Al-AHYA: Jurnal Pendidikan Biologi Vol 4 No 2 (2022): Mei
Publisher : Department of Biology Education of Universitas Islam Negeri Alauddin Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (255.75 KB) | DOI: 10.24252/al-ahya.v4i2.28112

Abstract

This study aims to determine the effect of the engklek game on student learning outcomes on the material of life organization systems for class VII SMPN 15 Bulukumba. This study included a quasi-experimental design using a non-equivalent pretest posttest kontrol group design. The population in this study were all seventh grade students of SMPN 15 Bulukumba which consisted of 4 classes. The sampling technique in this study was using purposive sampling method, the experimental class was class VII A with 22 students and the kontrol class was class VII B with 22 students. The research instrument was in the form of a learning outcome test consisting of 20 multiple choice questions. The data analysis technique used descriptive statistics and inferential statistics. The results showed that students who were taught using game media had an average learning outcome of 63.13. Meanwhile, students who were taught without using the Fan-N-Pick type of cooperative learning model had an average learning outcome of 39.86. The results of inferential statistical analysis obtained a sign value for learning outcomes of 0.011, this value indicates that sign < = 0.011 <0.05 so H0 is rejected and H1 is accepted. Based on the results of the analysis, it can be concluded that the application of the engklek game media has an effect on student learning outcomes in the material of life organization sistems for class VII SMPN 15 Bulukumba.
Hasil Belajar Peserta Didik Melalui Model Pembelajaran Nodar (Numbering, Observing, Discussing, Answering, Repetition) Syam Suriani Aris; Andi Maulana; Zulkarnaim
Al-AHYA: Jurnal Pendidikan Biologi Vol 4 No 2 (2022): Mei
Publisher : Department of Biology Education of Universitas Islam Negeri Alauddin Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (245.587 KB) | DOI: 10.24252/al-ahya.v4i2.29138

Abstract

NODAR learning model makes students actively discuss and observe which increases motivation and learning outcomes. This study is a pseudo-experiment with a non-equivalent pretest posttest control group research design. The purpose of the study was to determine the influence of the application of the NODAR learning model on learning outcomes of students. The study population was all students of class XI of SMAN 3 Enrekang as many as 206 students with a sample of 35 in the experimental class and 32 in the control class. Research instruments are in the form of motivational questionnaires and tests. Data analysis techniques use \descriptive statistics and inferential statistics with t-tests. The results showed that the learning motivation of students of class XI MIPA in the experimental class obtained an average score of 102.42 while those in the control class were 98. Meanwhile, the learning outcomes in the experimental class obtained an average score of 76.85 while in the control class a score of 70 was obtained. The results of the inferential analysis of learning motivation obtained a sign value of 0.034 and for learning outcomes a sign value of 0.000 was obtained which showed that the sign < α = 0.00 < 0.05. Based on the results of the analysis, it was concluded that there was an influence of the application of the NODAR learning model on the motivation and learning outcomes of class XI students on the immunity system material at SMAN 3 Enrekang.

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