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Penggunaan Alat Permainan Edukatif sebagai Media Pembelajaran dalam Kegiatan Bermain sambil Belajar Affandi, Lukman; Sappaile, Baso Intang; Warwer, Fredrik; Widianingsih, Betti; Nugroho, Wahyu; Yana, Medi; Kirom, Ahmad
Global Education Journal Vol. 1 No. 3 (2023): Global Education Journal (GEJ)
Publisher : Civiliza Publishing, Indonesia.

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (404.822 KB) | DOI: 10.59525/gej.v1i3.152

Abstract

I am using educational game tools as learning media in playing while learning is an important topic in children's education. As an artificial intelligence, I cannot provide an analysis of this discussion because I cannot evaluate the truth of the debate or research methodology. This research analyzes educational game tools as learning media in playing while teaching activities. This research uses a descriptive qualitative method. Triangulation is the method used, which includes interviews, observation, and documentation. The findings of this study are that the use of educational game tools in learning can increase children's interest and motivation in learning and help develop children's social, cognitive, and motor skills. I am using educational game tools as learning media in playing activities while learning has great potential to improve children's learning. However, parents and teachers must do it properly and support its use. Further research must be done to reveal its potential, limitations, and influence on the child's development.
Sistem Informasi Advertising Studi Kasus DPPKAD Kabupaten Cilacap Cahya Vikasari; Prabowo, Anas Setiawan; Widianingsih, Betti; Hazrina, Fadhillah
REMIK: Riset dan E-Jurnal Manajemen Informatika Komputer Vol. 8 No. 3 (2024): Volume 8 Nomor 3 Agustus 2024
Publisher : Politeknik Ganesha Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33395/remik.v8i3.13955

Abstract

Advertising sangat efektif memperkenalkan barang atau jasa kepada masyarakat luas. Di Kabupaten Cilacap, pemerintah menyediakan papan reklame yang dikelola oleh BPMPT untuk meningkatkan pendapatan daerah, tetapi proses perizinan dan pembayaran sering dianggap rumit dan memakan waktu. Kendala ini menyebabkan frustrasi dan penurunan minat pelaku usaha dalam memanfaatkan layanan papan reklame pemerintah. Penelitian ini bertujuan untuk mengevaluasi dan menyederhanakan proses perizinan serta pembayaran pemasangan papan reklame di Kabupaten Cilacap. Penelitian mencakup calon pengguna papan reklame yang memerlukan izin dari Badan Pengelola Modal dan Perizinan Terpadu (BPMPT) serta pembayaran melalui DPPKAD Dinas Pendapatan, Pengelolaan Keuangan, dan Aset Daerah. Pengembangan sistem menggunakan metode prototipe. Hasil penelitian menunjukkan bahwa aplikasi yang dikembangkan mampu menyederhanakan proses perizinan serta pembayaran pemasangan papan reklame, meningkatkan efisiensi dan efektivitas pelayanan kepada pengguna, dan mengelola sewa advertising dengan lebih baik dan transparan bagi BPMPT dan DPPKAD. Kesimpulannya, aplikasi ini diharapkan dapat meningkatkan kepuasan pengguna layanan pemerintah, memudahkan perencanaan iklan, dan berkontribusi pada peningkatan pendapatan daerah serta mendorong pertumbuhan ekonomi lokal melalui aktivitas periklanan yang lebih efisien.
TEKNOLOGI TEPAT GUNA BERBASIS ENERGI SURYA SEBAGAI INOVASI PENINGKATAN POTENSI DESA WISATA: APPROPRIATE TECHNOLOGY BASED ON SOLAR ENERGY AS AN INNOVATION TO ENHANCE THE POTENTIAL OF TOURISM VILLAGES Ilahi, Novita Asma; Purnata, Hendi; Rahmat, Saepul; Widianingsih, Betti; Karyani, Uli
Jurnal Berdaya Mandiri Vol. 5 No. 1 (2023): JURNAL BERDAYA MANDIRI (JBM)
Publisher : Universitas PGRI Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31316/jbm.v5i1.4185

Abstract

Widarapayung Wetan is one of the innovation villages in Cilacap Regency with the method of developing a one-stop destination tourist area. The development of tourist areas certainly attracts visitors and the public to be able to gather and have activities at the same location. This innovation certainly requires various facilities and infrastructure to support development. To support the government's program in developing the use of new and renewable energy and developing an innovation village in the village of Widarapayung Wetan, an infrastructure to support visitor facilities was made in the one-stop destination tourist area of ​​Widarapayung Wetan Village. The Solar Electric Device Charging Station (S – EDCS) uses solar system technology so that it will not burden the use of PLN's electrical energy. The use of solar energy also provides knowledge for the surrounding community to be able to innovate to develop electricity needs using the S – EDCS tool which is implemented in the village of Widarapayung Wetan. The installation of S – EDCS is a Social Innovation for the community that has not existed before in Widarapayung Wetan Village.
The Effectiveness of Repetition Drill Technique To Improve Electrical Engineering Student’s Speaking Skill Widianingsih, Betti; Syafirullah, Lutfi; Guilin, Xie; Jiao, Deng; Wang, Yuanyuan
Journal International of Lingua and Technology Vol. 2 No. 3 (2023)
Publisher : Sekolah Tinggi Agama Islam Al-Hikmah Pariangan Batusangkar, West Sumatra, Indonesia.

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55849/jiltech.v2i3.432

Abstract

The purpose of this study is to investigate how effective the repetition drill technique is in improving the speaking ability of the 2022–2023 Second Semester Electrical Engineering students at Cilacap State Polytechnic. The study was conducted using a classroom action research technique, and 23 students participated as study participants. A pretest was administered to find out what obstacles the students faced, and the average score was 39.67. Data were collected using an oral exam over three study cycles. The average score of the students in the first cycle, conducted on March 21, 2023, was 46.73. Next, the average score of the students for the second test conducted on March 22, 2023, was 67.93. On March 24, 2023, the average score for Cycle 3 students would be 82.06. The student's average score improves on rounds 1–3. The student's speaking ability improves gradually. This is confirmed by the post-test results obtained in the categories of 'good' and 'excellent' after 3 cycles of review exercises in English practice class. Students' pronunciation and language skills improves significantly. In summary, this study proved that repetition drill techniques can be used very effectively in English practice courses.