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Journal : Ultimart: Jurnal Komunikasi Visual

Penggunaan Nirmana-Komposisi Tak Berbentuk Sebagai Dasar Pembuatan Pola Surface Design Marina Wardaya
ULTIMART Jurnal Komunikasi Visual Vol 14 No 2 (2021): Ultimart: Jurnal Komunikasi Visual
Publisher : Universitas Multimedia Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31937/ultimart.v14i2.2025

Abstract

The Nirmana course is a compulsory basic course for students studying design or fine arts. Nirmana teaches elements and elements contained in images, designs and the beauty of art in classifying elements and elements in order to create a work of art that is good and has meaning, therefore creating an aesthetic value. Art and aesthetics are a unity between elements that have harmony, harmony and balance. Beauty is an abstract concept that cannot be enjoyed because it is not clear but can communicate and make it fun to look at. Nirmana is a core that is implemented in the manufacture of each design as well as works of art, namely some important rules and must be used. The purpose of this study is to see the implementation of nirmana's courses in ready-to-wear media. The method used is a literature review and a descriptive, exploratory analysis approach. Keywords: nirmana; surface design pattern; basic education; design
Reconstruction of Creative Products Based Using a Design Thinking Approach The “Spirit of Majapahit” Case Study Shienny Megawati Sutanto; Marina Wardaya; Hutomo Setia Budi
ULTIMART Jurnal Komunikasi Visual Vol 16 No 1 (2023): Ultimart: Jurnal Komunikasi Visual
Publisher : Universitas Multimedia Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31937/ultimart.v16i1.3165

Abstract

Indonesia is a country rich in culture and heritage. This richness of culture can be seen from artifacts and historical sites found throughout Indonesia. However, Indonesia's younger generations are less familiar with their own culture. This is caused by various things, one of which is the rarity of historical heritage products reconstructed to be introduced to Indonesia's younger generation. This research was conducted to analyze the process of reconstructing Indonesian historical heritage, the Spirit of Majapahit using a Design Thinking approach. The research and analysis of the process of re-creating the Spirit of Majapahit can form the basis of a design mindset that can be used as a guide in recreating local Indonesian historical products. This research uses a qualitative data collection method which is carried out by structured interviews with personnel who are actively involved in the process of reinventing the Spirit of Majapahit and experts on Indonesian culture. In addition to qualitative methods, literature studies are conducted to find data regarding the process of creating creative products, previous research on the adaptation of Indonesian local historical products, and audience responses to the reconstruction of past cultural products. The results of the study are used as the basis for creating a product design mindset module based on Indonesian local history which is linked to a systematic and replicable Design Thinking approach. Keywords: design thinking; spirit of majapahit; history; cultural revitalization.