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Journal : Kalbiscientia Jurnal Sains dan Teknologi

Kajian Literatur Kurikulum E-sport dan Perkembangan Industri Game Harya Bima Dirgantara; Tedi Lesmana Marselino; Yulia Ery Kurniawati
KALBISCIENTIA Jurnal Sains dan Teknologi Vol. 10 No. 1 (2023): Sains dan Teknologi
Publisher : Research and Community Service INSTITUT TEKNOLOGI DAN BISNIS KALBIS

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53008/kalbiscientia.v10i1.1799

Abstract

The rapid development of the game industry has made games a part of today's life. Games that were used only as entertainment have penetrated into the field of sports, which is called e-sport. E-sport has also begun to develop in Indonesia, as evidenced by the presence of several e-sport teams and professional competitions in Indonesia. In this proposal, the development of an e-sport curriculum is proposed. The goal is for an organization/industry body/school that views e-sports as a new sports culture and is ready to support and whenever possible participate in developing prospective e-sport athletes to be more skilled, focused, and disciplined, as well as sportive. Training and development are systematically designed so that prospective e-sport athletes can obtain the right learning outcomes. The result of this program is the design of an e-sport curriculum that can educate people to become e-sport athletes who are disciplined, agile, responsible, trained, and purposeful.
Pengembangan Aplikasi Pelatihan dan Sertifikasi Pegawai pada Pusdiklat PT. Bank X berbasis Web Robit Hussalam; Yulia Ery Kurniawati
KALBISCIENTIA Jurnal Sains dan Teknologi Vol. 10 No. 1 (2023): Sains dan Teknologi
Publisher : Research and Community Service INSTITUT TEKNOLOGI DAN BISNIS KALBIS

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53008/kalbiscientia.v10i1.2073

Abstract

This study aims to develop a web-based employee training and certification application at the Education and Training Center of Bank X. Currently, the Education and Training Center of Bank X are having problems managing data and information for employee training and certification. The application is expected to help collect data, training, and certification and convey accurate information. The software development life cycle used is Rational Unified Process (RUP). It has several processes during the development, namely Business Modelling, Requirements, Analysis and Design, Implementation, Testing, and Development. The application uses PHP programming language with CodeIgniter and MySQL database. All software functionality can run well based on the Black Box Testing results. The User Acceptance Test (UAT) results on users, both admin and participants, show that the application is easy to understand and can help provide information related to employee training at the Education and Training Center of Bank X.