Claim Missing Document
Check
Articles

Found 6 Documents
Search

Penerapan Larangan Berpoligami Bagi Anggota Polri Berdasarkan Peraturan Kepolisian Negara Republik Indonesia Nomor 6 Tahun 2018 Sudiyanto; Eddy Asnawi; Bahrun Azmi
UIR Law Review Vol. 6 No. 2 (2022): UIR Law Review
Publisher : UIR Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25299/uirlrev.2022.vol6(2).12011

Abstract

The disciplinary regulations for Polri members are a series of norms to foster, uphold discipline and maintain order in the life of Polri members. It is necessary to instill in every member of the Police the awareness that discipline is honor. Discipline of members of the Police is an honor as a member of the Police that shows credibility and commitment as a member of the Police. While the legal consequences if a police officer who carries out a polygamous marriage without permission is caught either by his wife or another party and reported to his superiors, the police officer will be subject to sanctions in accordance with the rules that apply to each member of the police as outlined in the police code of ethics. The purpose of this study is to analyze the Implementation of the Prohibition of Polygamy for Members of the Indonesian National Police Based on the Regulation of the Chief of Police Number 6 of 2018, and to analyze the Obstacles and Efforts in Implementing the Prohibition of Polygamy f Keywords: Application, Polygamy, Police
Identification of Opportunities for Utilizing E-Modules with a Problem Based Learning Approach to Facilitate Learning in Vocational High Schools Habibi, Muchtar; Sunardi; Sudiyanto
Jurnal Edutech Undiksha Vol. 10 No. 2 (2022): Desember
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jeu.v10i2.52722

Abstract

The demands of the times to integrate ICT into the learning process can be realized through the development of digital learning media. This study aims to analyses students' needs for types of digital learning media in the hope that they will suit their needs and be able to solve problems that occur in the field. This study uses a mixed methods approach with an explanatory model. Quantitative data collection techniques by giving questionnaires to 64 Vocational High School students. Qualitative data were obtained from interviews and observations of learning activities with the research subject, namely the Subject Teacher. Quantitative data were analyzed through descriptive analysis with percentages, and qualitative data were analyzed using the Bogdan and Biklen models. The results of the overall needs analysis show that teachers still use conventional and non-ICT-based learning media. Teachers, through the results of interviews, stated that if they needed innovative learning media in e-module format for classroom learning, this was supported by the responses of students who helped the presence of PBL-based e-modules for classroom learning. Based on the results of identifying needs, an innovative digital learning media is needed in the e-module format that can be used for both classical and independent learning in the hope of supporting the improvement of students' critical thinking skills.
Learning Innovation through the Development of Interactive Multimedia Based on Local Wisdom for Sociology Learning in the Digital Era Noeryanti, Ari Tri; Rejekiningsih, Triana; Sudiyanto
Jurnal Edutech Undiksha Vol. 11 No. 1 (2023): Juni
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jeu.v11i1.60441

Abstract

The need for innovative digital learning media makes learning activities less attractive to students. Even though technological developments have paved the way for various innovations in aspects of learning, such as interactive multimedia, this study aims to develop appropriate interactive multimedia for sociology learning. This research is included in research and development (RnD) with a 4D model. The data collection method uses a non-test: a needs analysis questionnaire and a media feasibility questionnaire. The data collection instrument used a questionnaire. Data analysis techniques use descriptive and percentage techniques. The study results show that students have a good view and agree with the presence of interactive multimedia. It is in line with the finding that during the learning process, teachers have used ICT. The results of the average evaluation of multimedia products by material experts obtained a score of 83% which was included in the very feasible category, by media experts obtained an average of 86% which was included in the very feasible category. Interactive media is included in the appropriate category for sociology learning media. It is hoped that the results of this research can become an innovation in ICT-based learning processes.
Pengaruh Model Kooperatif Make a Match Dan Everyone Is a Teacher Here Terhadap Kemampuan Analisis Pada Pembelajaran Jurnal Penyesuaian Siti Fatimah; Sudiyanto
Journal of International Multidisciplinary Research Vol. 2 No. 6 (2024): Juni 2024
Publisher : PT. Banjarese Pacific Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62504/jimr649

Abstract

Penelitian ini bertujuan untuk menguji pengaruh penerapan model pembelajaran kooperatif Make a Match dan Everyone is a Teacher Here terhadap peningkatan kemampuan analisis pada pembelajaran jurnal penyesuaian di kelas X SMK Negeri 6 Surakarta. Jenis penelitian ini merupakan penelitian eksperimen semu dengan desain penelitian nonequivalent control group design. Populasi dari penelitian ini adalah peserta didik kelas X Akuntansi dan Keuangan Lembaga (AKL) SMK Negeri 6 Surakarta yang berjumlah 108 peserta didik dengan sampel penelitian kelas X AKL 3 sebagai kelas eksperimen dan X AKL 1 sebagai kelas kontrol yang masing-masing berjumlah 36 peserta didik. Pemilihan sampel ditentukan menggunakan teknik cluster random sampling. Pengumpulan data dilakukan dengan menggunakan tes berbentuk essay. Analisis data penelitian ini menggunakan independent sample t-test. Hasil penelitian menunjukkan bahwa penerapan model pembelajaran kooperatif Make a Match dan Everyone is a Teacher Here memiliki pengaruh yang signifikan terhadap peningkatan kemampuan analisis peserta didik pada pembelajaran jurnal penyesuaian di kelas X SMK Negeri 6 Surakarta yang dibuktikan dengan thitung = 3,138 dan nilai Sig.(2-tailed) = 0,002. Adanya peningkatan kemampuan analisis peserta didik setelah diberi perlakuan dengan menggunakan model pembelajaran kooperatif Make a Match dan Everyone is a Teacher Here juga di buktikan dengan meningkatnya nilai rata-rata kemampuan analisis kelas eksperimen dari 55,4167 pada pre-test menjadi 84,4722 pada post-test. Perolehan nilai rata-rata post-test kelas eskperimen tersebut juga lebih tinggi apabila dibandingkan dengan perolehan nilai rata-rata post-test kelas kontrol yang sebesar 77,8889
Teaching Materials Containing Papuan Cultural Wisdom to Develop Children's Story Writing Skills in Class V Elementary Schools Kasse, Fransiskus; Sudiyanto; Yulisetiani, Septi
Journal of Education Technology Vol. 8 No. 2 (2024): May
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v8i2.75870

Abstract

Developing teaching materials containing Papuan cultural wisdom is an important step in improving writing skills and overcoming the challenge of low literacy levels of students in Papua. This research aims to develop teaching materials containing Papuan cultural wisdom to improve students' writing skills. This R&D research focuses on developing teaching materials using the 4D model, namely Define, Design, Development and Dissemination.  The subjects in this research were fifth grade elementary school students with a sample of 70 students in the control class and experimental class. Data collection was carried out by observation, interviews, questionnaires and documentation. Data analysis was carried out using interactive analysis techniques, validation and product testing. Apart from that, the data was also analyzed using qualitative descriptive analysis and quantitative analysis. The results of the study showed an increase in the average pretest score in the control class to 67.3, while the experimental class reached 69.5. After the treatment was carried out and ended with the post-test, there was an increase in the average score in the control class to 75.73, and the experimental class 90.28. The higher average increase in post-test scores in the experimental class indicates the potential for increasing students' understanding by using Papuan cultural wisdom teaching materials. Innovation in teaching materials with Papuan cultural wisdom theoretically has implications for complementing and strengthening previous theories regarding teaching materials and story writing skills. Practically, the results of this research can contribute to Papuan cultural wisdom and effectively improve elementary school students' short story writing skills.
Smart Apps Creator Media to Increase Self-Awareness Career Advanced Study for Twelve-Grade Students of State High School Setyaningsih, Endah; Asrowi; Sudiyanto
Journal of Education Technology Vol. 8 No. 2 (2024): May
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v8i2.76533

Abstract

Self-awareness is considered as the ability to recognize oneself. Lack of self-awareness causes a lack of personal information such as strengths and weaknesses, making it difficult to make career decisions. This research aims to develop ESDILA as a Smart Apps Creator (SAC) media to increase career self-awareness for further studies for class XII students at Karangpandan State High School. This type of research is research and development (R&D), using the 3-phase Alessi and Trollip Instructional System Design model procedure. 202 class XII students taken by random sampling participated in the research. The data in this research are alpha test, beta test, and product effectiveness. The data analysis used during development was Aiken's V coefficient for alpha test analysis, descriptive percentages for beta test analysis, as well as independent t-test, paired t-test, and Cohen's d for product effectiveness analysis. The research results show: 1) Expert evaluation in the alpha test shows that ESDILA is accepted; 2) The usability test in the beta test shows that ESDILA meets the usability criteria in the good category; 3) Compared to conventional counseling, ESDILA has been proven to be effective in increasing career self-awareness for further study for class XII students at Karangpandan State High School. So it is concluded that ESDILA is accepted, meets good usability criteria, and can increase students' career self-awareness so that students are able to recognize themselves and are ready to make career decisions for further study.