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PENINGKATAN KUALITAS PUBLIKASI ILMIAH DAN PENELITIAN BAGI GURU SLTA DENGAN PEMANFAATAN SOFTWARE REFERENSI Afdhil Hafid; Harun Mukhtar; Regiolina Hayami; Yulia Fatma; Mitra Unik; Hasanuddin Hasanuddin; Yoze Rizki
Jurnal Pengabdian UntukMu NegeRI Vol 2 No 2 (2018): Pengabdian Untuk Mu negeRI
Publisher : LPPM UMRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (3308.475 KB) | DOI: 10.37859/jpumri.v2i2.1003

Abstract

Republic of Indonesia Law No. 14 of 2005 describes teachers as professional educators with the main task of educating, teaching, guiding, directing, training, evaluating, and evaluating students in the formal education listed. The teacher has an important role in planning and implementing the learning process, so as to obtain opportunities to improve competence. One of the activities that must be carried out by teachers in developing their competence as teachers is scientific publications, which are listed in Article 11 of the Minister of PAN & RB Regulation No.16 of 2009 concerning teacher functional positions. In designing scientific publications there are stages and methods that are different from other papers. The research work comes from the research activities carried out so that it can be a reference in the follow-up of educational activities. The existence of information technology devices makes it easy for teachers to carry out research activities to publish them. The more research carried out at this time is not necessarily comparable with the quality of research. The demand to fulfill good and correct reference criteria is a challenge for teachers in the stages of reviewing and following up on publications. This service activity provides other insights into better article writing and reference techniques using computer-assisted devices. Problems with the obstacles faced so far by the teacher in writing are expected to be solved so that joint efforts in creating an environment of professionalism in education can be realized.
Sistem Pencarian Lokasi Guru Private Di Kota Pekanbaru Berbasis WEB Harun Mukhtar; Yulia Fatma; Rizki Yasin
JURNAL FASILKOM (teknologi inFormASi dan ILmu KOMputer) Vol 11 No 3 (2021): Jurnal Fasilkom
Publisher : Fakultas Ilmu Komputer, Unversitas Muhammadiyah Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (367.356 KB) | DOI: 10.37859/jf.v11i3.3123

Abstract

Since the pandemic spreads because of Corona Virus in Indonesia, a lot of ways that the government to prevent the spreads. so that the government makes the announcement for school by online and doing teaching and learning at each house. many parents are worried because they feel the teaching and learning activities from home is not enough. therefore is needed to have a system thats able to display information about the location of the private teacher in Pekanbaru.the Geographic system information is a system computer based that combines between the elements of the map and information designed to obtain, process, manipulate, analyze, demonstrate, and display the spacial data to resolve , process and research the problems.this research uses a google maps to showing the information about searching a location and information and data about private teacher
Optimalisasi Penggunaan Google Classroom, E-Learning & Blended Learning sebagai Media Pembelajaran Bagi Guru dan Siswa di SMK Negeri 1 Bangkinang Soni Soni; Afdhil Hafid; Regiolina Hayami; Yulia Fatma; Febby Apri Wenando; Januar Al Amien; Evans Fuad; Mitra Unik; Harun Mukhtar; Hasanuddin Hasanuddin
Jurnal Pengabdian UntukMu NegeRI Vol 2 No 1 (2018): Pengabdian Untuk Mu negeRI
Publisher : LPPM UMRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1821.732 KB) | DOI: 10.37859/jpumri.v2i1.361

Abstract

Perkembangan teknologi informasi dan internet dewasa ini sangat pesat sehingga, bukan hanya mempengaruhi produduk elektronik aja , melainkan juga dalam dunia pendidikan terutama dalam metode pembelajaran. Salah satu metode pembelajaran online yang saat ini sedang berkembang dan mulai digunakan adalah google classroom. Google classroom adalah aplikasi yang dikhususkan untuk media pembelajaran online atau istilahnya adalah kelas online sehingga dapat memudahkan guru dalam membuat, membagikan serta mengelompokkan setiap tugas tanpa menggunakan kertas lagi. Hal ini tentunya akan membuat pembelelajaran menjadi lebih efektif terlebih lagi guru dan siswa bisa setiap saat bertatap muka melalui kelas online google classroom. Dan juga siswa nantinya dapat belajar, menyimak, membaca, mengirim tugas, dari jarak jauh. Pengabdian masyarakat ini bertujuan untuk memberikan edukasi pembelajaran serta wrokshop tentang optimalisasi dalam penggunaan google classroom di lingkungan SMK Negeri 1 Bangkinang. Dengan adanya pengabdian masyarakat ini diharapkan dapat membantu majelis guru dalam memanfaatkan dan menerapkan google classroom sebagai media pembelajaran di SMK Negeri 1 Bangkinang.
RANCANG BANGUN VIRTUAL TOUR REALITY SEBAGAI MEDIA PROMOSI PARIWISATA DI PROPINSI RIAU Yulia Fatma; Regiolina Hayami; Arif Budiman; Yoze Rizki
JURNAL FASILKOM (teknologi inFormASi dan ILmu KOMputer) Vol 9 No 3 (2019): Jurnal Fasilkom
Publisher : Fakultas Ilmu Komputer, Unversitas Muhammadiyah Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (654.611 KB) | DOI: 10.37859/jf.v9i3.1666

Abstract

Abstract Riau has many new tourist attractions that are no less attractive to tourist attractions that are already well-known in other regions of Indonesia, but are not widely known by domestic and foreign tourists. So far, the promotion of tourist attractions is only based on writing and photos of one side that is less interactive. Increasing the promotion of tourism locations is needed to increase the interest of tourists to visit the place. One effort that can be done in the development of media promotion of tourist attractions is to use current technological developments, such as a Virtual Tour application. Virtual Reality (VR) application which is designed to be used as a medium of information and tourism promotion in Riau province. The impression of a virtual reality tour using 360°degree photos makes users feel as if they are in the environment. The research method used is the ADDIE development model which consists of five stages which include analysis, design, development, implementation and evaluation. The sample data was used as many as 18 tourism sites taken from 3 districts namely Pekanbaru City, Kampar and Rokan Hulu. Based on the results of the study obtained all the functions of the application run well and are expected to help tourists and the public provide information about the location of tourist attractions and can increase the potential of tourism in the province of Riau, especially Pekanbaru City. Keywords: virtual reality tour, promotion, tourism, riau, android Abstrak Riau memiliki banyak tempat – tempat wisata baru yang tidak kalah menariknya dengan tempat wisata yang sudah terkenal di daerah lainnya di Indonesia, tetapi belum banyak diketahui oleh wisatawan domestik maupun mancanegara. Selama ini promosi tempat wisata hanya berdasarkan tulisan dan foto satu sisi yang kurang interaktif. Meningkatkan promosi lokasi pariwisata diperlukan untuk meningkatkan minat wisatawan untuk berkunjung ke tempat tersebut. Salah satu upaya yang dapat dilakukan dalam pengembangan media promosi tempat wisata adalah dengan menggunakan perkembangan teknologi saat ini, seperti sebuah aplikasi Virtual Tour. Aplikasi Virtual Reality (VR) yang dirancang digunakan sebagai media informasi dan promosi pariwisata provinsi Riau. Kesan virtual tour reality menggunakan foto 360° derajat membuat pengguna dapat merasa seolah-olah berada di dalam lingkungan tersebut. Metode penelitian yang digunakan adalah Model pengembangan ADDIE yang terdiri dari lima tahapan yang meliputi analisis, desain, pengembangan, implementasi dan evaluasi. Data sampel digunakan sebanyak 18 tempat pariwisata yang diambil dari 3 kabupaten yaitu Kota Pekanbaru, Kampar dan Rokan Hulu. Berdasarkan hasil penelitian didapat semua fungsi aplikasi berjalan dengan baik dan diharapkan dapat membantu wisatawan serta masyarakat memberikan informasi tentang lokasi tempat wisata dan dapat meningkatkan potensi pariwisata di propinsi Riau khususnya Kota Pekanbaru. Kata kunci: virtual tour reality, promosi, pariwisata, riau, android.
Analisa Dan Implementasi Security Mail Server Harun Mukhtar; Daniel Adi Putra Sitorus; Yulia Fatma
JURNAL FASILKOM (teknologi inFormASi dan ILmu KOMputer) Vol 10 No 1 (2020): JURNAL FASILKOM
Publisher : Fakultas Ilmu Komputer, Unversitas Muhammadiyah Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (821.954 KB) | DOI: 10.37859/jf.v10i1.1906

Abstract

Mail server is one of the most widely used server functions in the company. This discusses e-mail itself which can reduce mailing costs, is more efficient than manual communication and can be used as attachments that are useful as a supplement and additional documents related to the contents of e-mail. Zimbra is a mail server application that provides complete features and also makes it easy to install mail server management, also mail server security issues are a factor that must be considered by the system administrator. The security design for e-mail servers addresses the importance of being able to prevent spam e-mail attacks that can fill e-mail servers and make mail server performance faster. Because a good mail server security can optimize the performance of the mail server itself. In this final project, the work and implementation of the zimbra mail server security will be carried out specifically for handling email spam. The zimbra email server will analyze its security against spam email attacks, so that it can function as an email server on the company.