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PENGEMBANGAN MEDIA PEMBELAJARAN IPS BERBASIS VIDEO ANIMASI PADA TEMA INDAHNYA KERAGAMAN DI NEGERIKU Audita Alfianti; M. Taufik; Zerri Rahman Hakim
Indonesian Journal of Elementary Education (IJOEE) Vol 2, No 1 (2020): Indonesian Journal of Elementary Education (IJOEE)
Publisher : Universitas Muhammadiyah Tangerang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31000/ijoee.v1i2.2927

Abstract

Abstrak Penelitian ini bertujuan untuk mengetahui kelayakan dan respon siswa terhadap media pembelajaran IPS berbasis video animasi. Penelitian ini dilakukan di SDN Panancangan 2 dengan subjek penelitian di kelas IV dengan 20 orang siswa pada uji coba terbatas. Metode penelitian yang digunakan adalah metode penelitian dan pengembangan yang telah dikembangkan oleh Sugiyono yang terdiri dari 6 tahapan yaitu analisis masalah, pengumpulan data, desain produk, validasi desain, revisi desain, uji coba produk. Video animasi di validasi oleh para ahli yaitu ahli materi, ahli media, dan ahli bahasa, selanjutnya dilakukan uji coba produk kepada siswa. Hasil uji validasi para ahli sebesar 79,9% dengan kriteria layak. Hasil uji coba produk sebesar 86,2% dengan kriteria sangat baik. Berdasarkan hasil penelitian dapat disimpulkan bahwa media video animasi layak untuk digunakan dalam pembelajaran IPS pada tema indahnya keragaman di negeriku. Kata kunci : media pembelajaran, IPS, video animasi.AbstractThis study aims to determine the feasibility and response of students to media learning based on animated video animation. This research was conducted at SDN Panancangan 2 with research subjects in class IV with 20 students on a limited trial. The research method used is a research and development method that has been developed by Sugiyono consisting of 6 stages namely problem analysis, data collection, product design, design validation, design revision, product trials. Animated videos are validated by experts namely material experts, media experts, and linguists, then the product is tested on students. The validation test results of experts amounted to 79.9% with reasonable criteria. Product trial results of 86.2% with very good criteria. Based on the results of the study it can be concluded that the video animation media is appropriate to be used in social studies learning on the beautiful theme of diversity in my country. Keywords :learning media, social sciences, animated video
PROSES PENANAMAN KARAKTER GEMAR MEMBACA PADA SISWA KELAS III MELALUI PELAKSAAAN PROGRAM LITERASI DI SDN BANJAR SARI 5 Irtia Dati Salsabilah; Zerri Rahman Hakim; M. Taufik
Jurnal Ilmiah Pendidikan Guru Sekolah Dasar Vol 4, No 2 (2020): Jurnal Ilmiah Pendidikan Guru Sekolah Dasar
Publisher : Universitas Trilogi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31326/jipgsd.v4i2.682

Abstract

This study was designed to describe the process of planting reading characters in grade III students through the literacy implementation program at SDN Banjar Sari 5. The research subjects were teachers and students. The object of this research is the character of reading fondly through the literacy program. This research uses descriptive qualitative. Data collection procedures in research are interviews, observation, and documentation. Data analysis uses analysis techniques namely data reduction, displaying data and drawing conclusions. Checking the validity of the data using triangulas, specifically methodological triangulation. The results of the study complement what is meant by fond of reading at school with habituation activities through the literacy program going pretty well, both in direct learning and online which is held by the school as the school which manages this.
PENGEMBANGAN MEDIA PEMBELAJARAN AUDIO VISUAL BERBASIS POWTOON PADA MATA PELAJARAN IPS Clara Alverina; Zerri Rahman Hakim; M. Taufik
SCHOOL EDUCATION JOURNAL PGSD FIP UNIMED Vol 9, No 3 (2019): SCHOOL EDUCATION JOURNAL PGSD FIP UNIMED
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (435.861 KB) | DOI: 10.24114/sejpgsd.v9i3.15785

Abstract

This study aimed to develop audio-visual learning media based on powtoon in the social science subject at the fourth-grade of the elementary school economic diversity material in Indonesia and to know the appropriateness and student’s respond to the learning media. The researcher used research and development (R&D) as the research method which there were three stages within it. The test was conducted to 31 fourth grade students at SD Negeri Bhayangkari, Serang city 2018/2019 period. The result of a design expert’s test showed 96% for the average score with a very feasible category. The result of a material expert’s test showed 88% for the average score with a very feasible category. The result of a language expert’s test showed 80% for the average score with a very feasible category. The result of the questionnaire showed 88.5% for the average score with a very feasible category. Based on research findings, the developed audio-visual learning media based on powtoon for fourth-grade students in elementary school was very feasible. It can be used in the teaching-learning process at economic diversity material in Indonesia of Social Science subject.Keywords : developing learning media, audio-visual, social science subject
PENERAPAN MODEL PEMBELAJARAN VCT (VALUE CLARIFICATION TECHNIQUE) TERHADAP KEMAMPUAN PEMECAHAN MASALAH SISWA PADA MATA PELAJARAN IPS DI SEKOLAH DASAR NEGERI CIMANIS 2 SOBANG PANDEGLANG Zerri Rahman Hakim; M. Taufik; Mia Atharoh
Jurnal Pendidikan dan Pengajaran Guru Sekolah Dasar (JPPGuseda) Vol 1, No 1 (2018): Jurnal Pendidikan dan Pengajaran Guru Sekolah Dasar (JPPGuseda)
Publisher : Universitas Pakuan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (401.647 KB) | DOI: 10.33751/jppguseda.v1i01.869

Abstract

This study attempts to know what the of the application of VCT (Value Clarification Technique) learning model to the problem solving skills of V A as a class experimentation and class V B as a class control use the model learning directly to sdn attack 2 years lessons 2016/2017 on the subjects of science social especially in competence basic 2.4 appreciate the struggle of the characters in defending freedom. Methods used in research this is the method quasi ekperimen type nonequivalent control group design. Based on the results of research, show that there is a difference in problem-solving abilities between students using VCT learning models and students using direct learning models, can be seen from uji-t two parties namely 2,57 2,013, then H0 rejected Ha accepted. Problem-solving skills among students using a VCT learning model is higher than students who use learning model directly , can be seen from uji-t one parties that 2,57 1,673, so H0 rejected Ha accepted. So it will be concluded that there are differences in problem-solving abilities between students using VCT (value clarification technique) learning models with students using direct learning model.Keywords: Problem Solving, Value Clarification Technique Learning Model.
Pengembangan Media Pembelajaran Pop Up Book Pada Pembelajaran IPS Di Kelas IV SD elyta apriliani; Ana Nurhasanah; Zerri Rahman Hakim
JIKAP PGSD: Jurnal Ilmiah Ilmu Kependidikan Vol 4, No 3 (2020): September (JIKAP PGSD)
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26858/jkp.v4i3.14934

Abstract

In the learning process in the classroom, students often find it difficult to understand the material being taught because the use of learning media is not optimal. This study aims to develop pop-up book learning media and to determine the feasibility of the developed pop-up book learning media. The type of research used is Research and Development (R&D) with research and development procedures from Borg and Gall. The instrument used was a questionnaire sheet for expert validation and student responses. Based on the data analysis, the material expert's assessment was 95.6% in the "Very Good" category; the linguist's assessment of 87.5% is categorized as "Very Good"; the media expert's assessment of 94.3% is categorized as "Very Good" and the assessment of the response of students in class IV SD Negeri Secang by 99% is categorized as "Very Good". So that the pop-up book meets the criteria to be used as a learning medium.
Thematic-Based Big Book Learning Media as a Facility of Visual Learning Styles for Students Ela Risnaini; Zerri Rahman Hakim; M. Taufik
Jurnal Ilmiah Sekolah Dasar Vol 4 No 3 (2020): August 2020
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jisd.v4i3.27295

Abstract

The low use of innovative learning media by teachers at the elementary school level is a serious problem at this time. This study aims to develop a thematic-based big book media as a means of visual learning styles for students in grade IV elementary schools. This research was conducted in elementary schools in grade IV with a total of 20 students with details of 10 students on a limited trial. This model consists of 6 stages, namely problem analysis, data collection, product design, design validation, design revision, and product testing. The instruments used were questionnaire sheets for media validation by lecturers and teachers and student questionnaire sheets. Based on the data analysis, it can be concluded that the quality of the big book media developed is in the feasible category with a percentage of 80% from media experts, a very feasible category with a percentage of 88% from 2 material experts, and 93.33% from linguists. The response of students to the big book media in the trial with 10 respondents was 85.4% with the very good category. So it can be concluded that the use of the big book media is said to be feasible because it can overcome problems that exist in elementary schools.
PROSES PENGUATAN KARAKTER PERCAYA DIRI PADA SISWA MELALUI METODE DISKUSI TANYA JAWAB PADA PEMBELAJARAN TEMATIK KELAS IV DI SDN CILAKU Abdul Karim Zuhartri Yunanto; Ujang Jamaludin; Zerri Rahman Hakim
Attadib: Journal of Elementary Education Vol 4, No 2 (2020): ATTADIB: Journal of Elementary Education
Publisher : Fakultas Agama Islam Universitas Ibn Khaldun Bogor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32507/attadib.v4i2.830

Abstract

Penelitian ini bertujuan untuk mengetahui proses penguatan karakter percaya diri pada siswa melalui metode diskusi tanya jawab. Proses pengumpulan data pada penelitian ini difokuskan kepada 1) perencanaan guru sebelum melaksanakan kegiatan pembelajaran, 2) proses pelaksanaan kegiatan pembelajaran, 3) Kegiatan evaluasi pembelajaran diskusi  dalam proses penguatan karakter percaya diri pada siswa melalui metode diskusi tanya jawab. Dalam proses mengembangkan karakter percaya diri pada siswa banyak tantangan yang dihadapi, mengingat sulitnya proses penguatan karakter percaya diri ini maka keterlibatan berbagai pihak seperti orang tua merupakan hal wajib dan tidak dapat diwakilkan karena orang tua siswa merupakan pihak yang banyak menghabiskan waktu bersama siswa. Namun siswa juga perlu diberikan pendidikan karakter khusus yang seharusnya didapatkan di lingkungan sekolah melalui kegiatan pembelajaran yang rutin dilaksanakan. Penelitian ini menggunakan metode penelitian deskriptif kualitatif  yaitu suatu metode penelitian yang bertujuan untuk menggambarkan fenomena-fenomena yang terjadi secara objektif. Hasil penelitian menunjukan secara holistik bahwa kegiatan pembelajaran melalui metode diskusi tanya jawab ini memberikan manfaat yang baik bagi pihak sekolah dan siswa khususnya karena metode tanya jawab ini mampu memberikan stimulus agar siswa dapat lebih percaya diri, mampu berkomunikasi, dapat menghargai pendapat orang lain, dapat bekerja sama, saling toleransi, gemar membaca dan berbagai macam karakter lainnya.
Pengembangan Media Pembelajaran Digital Scrapbook Berbasis Canva Pada Pendekatan Kontekstual Dalam Pembelajaran Tematik Syifa Fauziah Noer; Zerri Rahman Hakim; Sigit Setiawan
Jurnal Elementaria Edukasia Vol 5, No 2 (2022): Oktober
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/jee.v5i2.4198

Abstract

This research is motivated by the use of learning media that are still conventional, less varied and have not applied a contextual approach optimally in the material and images presented in thematic learning so that the development of digital learning media in the form of a Canva-based Digital Scrapbook is needed on contextual approaches in thematic learning. This study aims to determine the stages of development, feasibility, and response of students to the Canva-based Digital Scrapbook learning media on a contextual approach in thematic learning in grade IV Elementary School. This development research uses a 3-D model, namely define, design, and develop. The subjects in this study were 18 students of class IV B of SDN Tamansari 07. The data collection techniques used are in the form of interviews, questionnaires, and documentation. The instruments used are interview sheets, validation sheets, and student response questionnaire sheets. The results of the Canva-based Digital Scrapbook development research obtained an average score from media experts of 87.72% with a very decent category, a material expert of 92.22% with a very decent category, and a linguist of 77.00% with a decent category. The average student response score was 80.55% with a good category. Thus, the Canva-based Digital Scrapbook on a contextual approach in thematic learning deserves to be developed and used in grade IV Elementary School. Penelitian ini dilatarbelakangi oleh penggunaan media pembelajaran yang masih konvensional, kurang bervariasi serta belum menerapkan pendekatan kontekstual secara maksimal dalam materi maupun gambar yang disajikan dalam pembelajaran tematik sehingga diperlukan pengembangan media pembelajaran digital berupa Digital Scrapbook berbasis Canva pada pendekatan kontekstual dalam pembelajaran tematik. Penelitian ini bertujuan untuk mengetahui tahapan pengembangan, kelayakan, dan respon peserta didik pada media pembelajaran Digital Scrapbook berbasis Canva pada pendekatan kontekstual dalam pembelajaran tematik di kelas IV Sekolah Dasar. Penelitian pengembangan ini menggunakan model 3-D yaitu define, design, dan develop. Subjek dalam penelitian ini adalah peserta didik kelas IV B SDN Tamansari 07 sejumlah 18 orang. Adapun teknik pengumpulan data yang digunakan berupa wawancara, angket, dan dokumentasi. Instrumen yang digunakan berupa lembar wawancara, lembar validasi, dan lembar angket respon peserta didik. Hasil penelitian pengembangan Digital Scrapbook berbasis Canva memperoleh rata-rata skor dari ahli media sebesar 87,72% dengan kategori sangat layak, ahli materi sebesar 92,22% dengan kategori sangat layak, dan ahli bahasa sebesar 77,00% dengan kategori layak. Adapun rata-rata skor respon peserta didik sebesar 80,55% dengan kategori baik. Dengan demikian, Digital Scrapbook berbasis Canva pada pendekatan kontekstual dalam pembelajaran tematik layak dikembangkan dan digunakan di kelas IV Sekolah Dasar.
PROSES INTERAKSI SOSIAL UNTUK MENINGKATKAN KARAKTER PERCAYA DIRI SISWA KELAS 1 SDN TANGERANG 19 Annisa Natasya Putri; Ana Nurhasanah; Zerri Rahman Hakim
Jurnal Pendidikan Dasar Vol 11 No 02 (2020): JPD - Jurnal Pendidikan Dasar
Publisher : Pendidikan Dasar - Pascasarjana Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (370.909 KB) | DOI: 10.21009/jpd.v11i02.16429

Abstract

The aim of this study is to describe how the process of social interaction to improve students’ confidence in learning process. The subject of this study are first grade students and the object is teacher at SDN 19 Tangerang. The object of this study is social interaction process to improve students' confidence. This study use descriptive qualitative as the method. The data collection is gathered through interview, observation and documentation. This study is use analysis technique, such as data reduction, data display, and conclusion drawer. The result of this study is that the social interaction of first grade students at SDN 19 Tangerang is already good. This condition leads to the improvement of students’ confidence in learning process, as the result they actively participate in learning process. Keyword : social interaction, confidence, learning process.
Adaptasi Kebiasaan Baru Pasca Pandemi pada Pembelajaran Tatap Muka di SD Islam Al-Husna Aisah Safa Nadhira; Zerri Rahman Hakim; Indhira Asih Vivi Yandari
SAP (Susunan Artikel Pendidikan) Vol 7, No 2 (2022)
Publisher : Universitas Indraprasta PGRI Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30998/sap.v7i2.13957

Abstract

With the Covid-19 pandemic, the learning process has shifted from distance learning to face-to-face learning, which began to reopen, thus creating a pattern of adjustment to new habits to stop the spread of Covid-19. This study aims to explain the readiness in the implementation of new post-pandemic adaptation activities to face-to-face learning, describe the process of implementing face-to-face learning activities, and reveal the outputs obtained in carrying out face-to-face learning activities at Al-Husna Islamic Elementary School for the 2021-2022 academic year. The research method used is qualitative with a descriptive method, this method is suitable for researchers to describe the entire process of implementing new post-pandemic habit adaptation in face-to-face learning and this research utilize the snowball sampling. The results of this research revealed that SD Islam Al-Husna have fulfilled the readiness based on the Minister's SKB 4 regulations, in the face-to-face learning process, it can be seen that the interaction between teachers and students can be maximized, and the output obtained in face-to-face learning can also be seen that students show a disciplined character with face-to-face learning and students can be more active in learning.