Claim Missing Document
Check
Articles

Found 2 Documents
Search

PELATIHAN PEMBUATAN GAME UNTUK SISWA SMA SANTA MARIA 1 CIREBON MENGGUNAKAN APLIKASI SCRATCH Adelia Adelia; Djoni Setiawan
Aptekmas Jurnal Pengabdian pada Masyarakat Vol 5 No 1 (2022): APTEKMAS Volume 5 Nomor 1 2022
Publisher : Politeknik Negeri Sriwijaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (348.532 KB) | DOI: 10.36257/apts.v5i1.3741

Abstract

Knowledge can be shared in the form of teaching or training. The training was given to the Santa Maria 1 Cirebon High School, online during the current Covid-19 pandemic. The training is given to meet the needs of schools that want to add to the teaching materials that have been given in the field of programming to students, develop students' abilities in logic, think systematically and help students understand simple programming. To help meet the needs of the school, training was provided by Maranatha Christian University, especially the Information Technology Faculty, to class X students, by providing training to make online games using zoom. Game making training given to students, using the scratch application. The scratch application is used to support the fulfillment of school needs, introduce applications that can be easily learned by students and share knowledge possessed by lecturers of the Faculty of Information Technology. At the end of the training, students can follow the training well and can create games using the scratch application.
PENYULUHAN PENGENALAN DUNIA DIGITAL MARKETING BAGI DESA CIBODAS Hendra Bunyamin; Julianti Kasih; Tiur Gantini; Teddy Marcus; Hapnes Toba; Djoni Setiawan; Sherly Santiadi; Rolando Vieri
Aptekmas Jurnal Pengabdian pada Masyarakat Vol 5 No 3 (2022): APTEKMAS Volume 5 Nomor 3 2022
Publisher : Politeknik Negeri Sriwijaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36257/apts.v5i3.4664

Abstract

The social media revolution has completely changed consumer behavior as well as the Internet. A marketing strategy which reaches consumers through internet usage channels, mobile devices, search engines, and social media in the broadband Internet corridor is needed by businessmen nowadays. This marketing strategy so-called digital marketing is required to compete for customers in the 21st century. Specifically in this community dedication project, we deliver a webinar to educate villagers from Desa Cibodas about digital marketing skills to create business opportunities by utilizing digital platforms. Additionally, this webinar is a part of Digital Village program which is a joint cooperation between Dinas Komunikasi dan Informatika Provinsi Jawa Barat and Asosiasi Pendidikan Tinggi Informatika dan Komputer (APTIKOM). Keywords: community dedication, digital marketing, entrepreneurship