Riyadi Riyadi
Prodi Magister Pendidikan Matematika, Pascasarjana, FKIP – UNS

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EKSPERIMENTASI MODEL PEMBELAJARAN KOOPERATIF TIPE JIGSAW YANG BERORIENTASI PADA PENEMUAN TERBIMBING DENGAN PENGGUNAAN ALAT PERAGA PADA MATERI BANGUN DATAR SEGI EMPAT DITINJAU DARI KEMAMPUAN PENALARAN MATEMATIKA Nosa Putri Djumaliningsih; Riyadi Riyadi; Gatut Iswahyudi
Journal of Mathematics and Mathematics Education Vol 2, No 2 (2012): Journal of Mathematics and Mathematics Education
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/jmme.v2i2.9962

Abstract

ABSTRACT This research aims to find out: (1) which one providing better mathematics learning achievement, the learning using guided inquiry-oriented Jigsaw type of cooperative learning model, Jigsaw type of cooperative or conventional learning model in rectangular flat structure material, (2) which one having mathematics learning achievement, the student with high, medium, or low mathematics reasoning skill in rectangular flat structure material, (3) in each mathematics reasoning skill (high, medium, and low), which one providing better learning achievement between guided inquiry-oriented Jigsaw type of cooperative learning model with visual aid use, Jigsaw type of cooperative or conventional learning model in rectangular flat structure material, (4) in each learning model (guided inquiry-oriented Jigsaw type of cooperative learning model with visual aid use, Jigsaw type of cooperative or conventional), which one providing better mathematics learning achievement, the students with high, medium or low mathematics reasoning skill in rectangular flat structure material.This study belonged to a quasi-experimental research with a 3x3 factorial design taken place in VII grade of SMPN Ponorogo in second semester of 2011/2012 school year. The population of research was all VII graders of Junior High Schools in Ponorogo, consisting of 51 school. The sampling technique used was stratified cluster random sampling. The classification of school was made according to National Examination value in the school year of 2010/2011. The samples of research were 280 students from SMPN 2 Ponorogo for high classification, SMPN 6 Ponorogo for medium classification, SMPN 2 Babadan for low classification. The data of mathematic reasoning skill and learning achievement were collected using a multiple-choice test. Technique of analyzing data used was a two-way variance analysis with different cells.The conclusions of research were (1) there was an effect of learning model on the learning achievement (Fobs = 8.10 > F­table = 3), from inter-row mean comparative test, it could be found that the guided inquiry-oriented Jigsaw type of cooperative learning model with visual aid use (marginal mean of 74.0833) provided better achievement than Jigsaw type of cooperative did (marginal mean of 69.5652) and both of them provided better achievement than the conventional learning model did (marginal mean of 65); (2) there was an effect of student mathematics reasoning skill on the learning achievement (Fobs = 32.74 > F­table = 3), from inter-row mean comparative test, it could be found that the students with high reasoning skill (marginal mean of 74.8785) provided reasoning skill equaling to the students with medium reasoning skill did (marginal mean of 71.5506), and both of them provided better achievement than the students with low reasoning skill did (marginal mean of 60.8571); (3) in high reasoning skill, the guided inquiry-oriented Jigsaw type of cooperative learning model with visual aid use provided achievement equaling to the Jigsaw type of cooperative did and both of them provided achievement equaling to the conventional learning model did, while in medium and low reasoning skill, the three learning model provided the same learning achievement; (4) in the guided inquiry-oriented Jigsaw type of cooperative learning model with visual aid use, the students with high mathematics reasoning skill had mathematics learning achievement as same as those with medium mathematics reasoning skill had, and both of them had mathematics learning achievement as same as those with low mathematics reasoning skill had, while in Jigsaw type of cooperative and conventional learning model, the students with high mathematics reasoning skill had mathematics learning achievement as same as those with medium and low mathematics reasoning skill had.
ANALISIS MISKONSEPSI MAHASISWA STKIP PGRI PACITAN PADA MATA KULIAH PENGANTAR DASAR MATEMATIKA POKOK BAHASAN LOGIKA DITINJAU DARI GAYA KOGNITIF MAHASISWA Edi Irawan; Riyadi Riyadi; Triyanto Triyanto
Journal of Mathematics and Mathematics Education Vol 2, No 1 (2012): Journal of Mathematics and Mathematics Education
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/jmme.v2i1.9942

Abstract

Abstrak :Miskonsepsi adalah gagasan yang tidak sesuai dengan pengertian ilmiah atau pengertian yang dicetuskan oleh para pakar dalam suatu bidang serta bisa berupa pengertian yang tidak akurat terhadap konsep, penggunaan konsep yang salah, klasifikasi contoh-contoh yang salah, kekacauan konsep-konsep yang berbeda dan hubungan hierarkis konsep-konsep yang tidak benar. Oleh karena itu, diperlukan informasi mengenai miskonsepsi untuk menghindari terjadinya miskonsepsi yang berkelanjutan. Salah satu faktor yang berpengaruh terhadap penguasaan konsep seseorang adalah gaya kognitif. Penelitian ini bertujuan untuk mengidentifikasi dan mendeskripsikan terjadinya miskonsepsi pada mata kuliah pengantar dasar matematika pokok bahasan logika, ditinjau dari gaya kognitif mahasiswa. Penelitian ini termasuk penelitian deskriptif kualitatif dengan metode studi kasus. Subjek pada penelitian ini adalah mahasiswa semester satu Program Studi Pendidikan Matematika STKIP PGRI Pacitan, tahun 2011. Teknik yang digunakan dalam pengambilan subjek adalah purposive sampling. Identifikasi terjadinya miskonsepsi dilakukan dengan menggunakan teknik Certainly of Response Index(CRI) yang dikembangkan oleh Saleem Hasan. Sedangkan identifikasi gaya kognitif mahasiswa dilakukan dengan menggunakan instrumen Group Embedded Figures Test(GEFT) yang dikembangkan oleh Witkin. Analisis data hasil penelitian dilakukan dengan menggunakan model Miles dan Huberman. Hasil penelitian menunjukkan bahwa proporsi miskonsepsi pada mahasiswa dengan gaya kognitif Field dependent(FD) lebih tinggi dibandingkan dengan miskonsepsi pada mahasiswa dengan gaya kognitif Field independent(FI). Mahasiswa FD lebih banyak mengalami miskonsepsi pada konsep invers, konvers, dan kontraposisi (38 %) sedangkan pada mahasiswa FI lebih banyak mengalami miskonsepsi pada konsep negasi pernyataan majemuk dan pernyataan berkuantor (32 %). Miskonsepsi pada mahasiswa FD lebih banyak disebabkan oleh prakonsepsi yang salah dan rendahnya kemampuan mahasiswa. Sedangkan miskonsepsi pada mahasiswa FI lebih banyak disebabkan oleh Simplifikasi dan intuisi yang salah dari mahasiswa.Kata kunci: miskonsepsi, gaya kognitif, CRI, GEFT.
EKSPERIMENTASI MODEL PEMBELAJARAN KOOPERATIF MISSOURI MATHEMATICS PROJECT (MMP) DAN THINK PAIR SHARE (TPS) DENGAN PENDEKATAN SAINTIFIK PADA MATERI PERSAMAAN GARIS LURUS DITINJAU DARI KECERDASAN EMOSIONAL SISWA SMP NEGERI SE-KABUPATEN PEMALANG Rizki Adeyanto; Tri Atmojo Kusmayadi; Riyadi Riyadi
Journal of Mathematics and Mathematics Education Vol 6, No 1 (2016): Journal of Mathematics and Mathematics Education (JMME)
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/jmme.v6i1.10038

Abstract

Abstract: The aim of the research was to determine the effect of learning models scientific MMP, scientific TPS, scientific classical on  mathematics achievement  viewed from student Emotional Quotient (EQ). The objectives of research were to find out: 1) which one providing better learning achievement, scientific MMP, scientific TPS, or scientific classical. 2) which one having better learning achievement, students with high, medium, or low EQ. 3) in each learning models, which one having better learning achievement, students with high, medium, or low EQ. 4) in each EQ level, which one providing better learning achievement, scientific MMP, scientific TPS, or scientific classical. The type of the research was quasi experimental research using design factorial 3x3. The population was the students in grade VIII junior high school in a city of Pemalang. The size of the sample was 309 students. The hypothesis test used unbalance two ways analysis of variance. The conclusions of the research were as follows. 1) Scientific MMP provided better learning achievement than scientific TPS and scientific classical, while scientific TPS provided better learning achievement than scientific classical.  2)  The students with high EQ had better learning achievement than medium and low EQ, while the students with medium EQ had better learning achievement than low EQ. 3)  In scientific MMP, scientific TPS, scientific classical, the students with high EQ had better learning achievement than medium and low EQ, while the students with medium EQ had better learning achievement than low EQ. 4) At the students with high, medium, and low EQ, Scientific MMP provided better learning achievement than scientific TPS and scientific classical, while scientific TPS provided better learning achievement than scientific classical.Keywords: scientific MMP, scientific TPS, scientific Classical, Emotional Quotient,n Achievement
PROFIL KETERAMPILAN GEOMETRI SISWA TUNANETRA DI SEKOLAH INKLUSI PADA MATERI SEGIEMPAT ( Studi Kasus di SMP MIS Surakarta) Gigih Ardiantoro; Tri Atmojo Kusmayadi; Riyadi Riyadi
Journal of Mathematics and Mathematics Education Vol 7, No 1 (2017): Journal of Mathematics and Mathematics Education (JMME)
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/jmme.v7i1.20240

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Abstract: This research is aimed to describe the skills in geometry of visually impaired inclusion students on rectangular learning. This research was qualitative research. The research subjects were grade IX student of SMP MIS Surakarta. There were 3 students consisting of 1 low vision student, 1 totally blind when he was 15 years old, and 1 totally blind since she was born. The procedure of selecting the subject used in this research was purposive sampling technique. The data of research was collected through interviews based on rectangular task. The data was analyzed based the theory skill in Geometry’s of Hoffer. The steps are : analyze all data are available from several sources, perform data reduction, compiling data in units, categorization the obtained data unit which shows each information on skill in Geometry of blind students in SMP MIS Surakarta as well as implementation of inclusion programs at SMP MIS Surakarta’s data. Skill in Geometry’s data was validated using time triangulation and  implementation of inclusion programs at SMP MIS Surakarta’s data was validated using sources triangulation. The result of this research show that: 1) skills in geometry of low vision student cannot reach level 2 at all; 2) skills in geometry of student with totally blind when he was 15 year old can reach level 2 just on drawings skill. However, he cannot mastering level 0 on drawings skill well; 3) skills in geometry of student with totally blind since she was born cannot reach level 2 at all; 4) factors that affect skills in geometry of the students are availability of textbooks for students with visual impairment, the role of special guidances teachers, availability and uses of learning medium, teacher who has skills to handle student with visual impairment.Keywords: Geometry, Skills in Geometry, Visually impaired Student, Inclusions Student, Rectangular 
EKSPERIMENTASI MODEL PEMBELAJARAN KOOPERATIF TIPE JIGSAW DAN GROUP INVESTIGATION (GI) PADA PEMBELAJARAN DIMENSI TIGA SISWA KELAS X SMA NEGERI SE-KABUPATEN WONOGIRI DITINJAU DARI TINGKAT KECERDASAN EMOSIONAL TAHUN PELAJARAN 2012/2013 Tarmo Tarmo; Riyadi Riyadi; Imam Sujadi
Journal of Mathematics and Mathematics Education Vol 4, No 1 (2014): Journal of Mathematics and Mathematics Education
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/jmme.v4i1.9996

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Abstract: The objectives of this research were to investigate: (1) which one providing better learning achievement, the Jigsaw learning model, GI or direct instruction; 2) which one having better learning achievement, the students with high, medium or low emotional quotient (EQ); 3) in each category of EQ, which one providing better learning achievement, the Jigsaw, GI or direct instruction; 4) in each type of the learning model, which one having better learning achievement, the students with high, medium or low EQ. This research was a quasi-experimental research using factorial design of 3x3. The population of the research were all students of the Public Senior High Schools in Wonogiri Regency. The samples were chosen by using stratified cluster random sampling. The samples of the research were tenth grade students of SMA N 1 Wonogiri, SMA N 2 Wonogiri, and SMA N 1 Sidoharjo. In collecting the data, the instruments used were test and questionnaire. The technique of analyzing the data was unbalanced two-ways Anova. The results of the research are as follows: (1) the Jigsaw  result in a better learning achievement than GI and direct instruction, the GI result in a better learning achievement than direct instruction; (2) the students with the high EQ result in a better learning achievement than the students with the medium or low EQ, the students with the medium EQ result in a better learning achievement than the students with the low EQ; (3) the students with the low EQ, the Jigsaw, GI and direct instruction have the same learning achievement; the students with the medium EQ, the Jigsaw and GI result in the same learning achievement, the GI learning model and direct instruction result in the same learning achievement and the Jigsaw result in a better learning achievement than direct instruction; the students with the high EQ the Jigsaw and GI result in the same learning achievement, and both result in a better learning achievement than the direct instruction; (4) in the Jigsaw and GI, the students with the low and medium EQ result in the same learning achievement, but students with the high EQ result in a better learning achievement than the students with the low or medium EQ, in the direct instruction, the students with the low, medium and high EQ result in the same learning achievement.Key words: learning model, Jigsaw, GI, emotional quotient.
PROSES BERPIKIR SISWA KELAS VII SMP NEGERI 2 SEMEN KEDIRI BERDASARKAN TAHAP PROSES BERPIKIR SOLSO DALAM MEMECAHKAN MASALAH MATEMATIKA DITINJAU DARI ADVERSITY QUOTIENT (AQ) Anis Hanafiah; Riyadi Riyadi; Imam Sujadi
Journal of Mathematics and Mathematics Education Vol 6, No 2 (2016): Journal of Mathematics and Mathematics Education (JMME)
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/jmme.v6i2.10060

Abstract

Abstract: The purposes of the research were to describe (1) Thinking process of climber students grade VII SMPN 2 Semen in problem solving of mathematics. (2) Thinking process of camper students grade VII SMPN 2 Semen in problem solving of mathematics (3) Thinking process of quitter students grade VII SMPN 2 Semen in problem solving of mathematics. The thinking process in this research uses steps of Solso thinking, forming concept, logically, and taking decision. This research is qualitative descriptive research. The subjects in this research are taken by purposive sampling. The subjects of this research are 3 students from grade VII SMPN 2 Semen, they are 1 student of climber type, 1 student of campers type, and 1 student of quitters type. The data collection of this research uses polling and questionaire technic based on duties that is done for comparison material. The legality of data used in this research is triangulation time and using reference sufficience. The technic of data analysis used is Miles and Huberman concept, these are data reduction, giving data and getting conclution. The results of this research show that (1) the thinking process of climber students, in problem solving of mathematics on steps: (a) understanding the problem that have done: (i) forming concept, (ii) thinking logically, (iii) taking decision; (b) arranging the plan for problem solving by: (i) forming concept, (ii) thinking logically, (iii) taking decision. (c) doing the plan of problem solving by: (i) forming concept, (ii) thinking logically, (iii) taking decision. (d) recheck the result by: (i) forming concept, (ii) thinking logically, (iii) taking decision; (2) The thinking process of camper students in problem solving of mathematics on steps: (a) understanding the problem by: (i) forming concept, (ii) thinking logically, (iii) taking decision. (b) arranging the plan for problem solving by: (i) forming concept, (ii) thinking logically, (iii) not taking decision. (c) doing the plan for problem solving, by (i) forming concept, (ii) thinking logically, (iii) taking decision. (d) recheck the result by: (i) forming concept, (ii) thinking logically, (iii) not taking decision. (3) The thinking process of quitter students in problem solving of mathematics on steps: (a) understanding the problem by, (i) forming concept, (ii) not thinking logically, (iii) can’t take decision. (b) planning for problem soving: (i) not forming concept, (ii) thinking logically, (iii) can’t take decision, (c) can’t run for the probem solving. (d) not rechecking the problem solving.Keywords: thinking process, problem solving, Adversity Quotient (AQ)
PROSES BERPIKIR REFLEKTIF SISWA KELAS X MAN NGAWI DALAM PEMECAHAN MASALAH BERDASARKAN LANGKAH KRULIK DAN RUDNICK DITINJAU DARI KEMAMPUAN AWAL MATEMATIKA Ulfa Masamah; Imam Sujadi; Riyadi Riyadi
Journal of Mathematics and Mathematics Education Vol 5, No 1 (2015): Journal of Mathematics and Mathematics Education
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/jmme.v5i1.10008

Abstract

 Abstract: The aim of this research was to describe reflective thinking process of 10th grade MAN Ngawi students with different initial mathematics capability (high, normal, low) in solving problems based on Krulik and Rudnick steps. This research was a kind of qualitative research on a case study. The collecting data in this study used task-based on interview method. The analyzed of the data in this study did with reducing the data, presenting the data, and conclusing the data. The results of this research were: 1) on reading and thinking step, students with normal and low initial mathematics capability convince what they read and thought correctly by reading repeatedly. Students with high initial mathematics capability did it by reading and understanding each question sentences repeatedly; 2) on exploring and planing step, selecting and considering information, both students with high and normal initial mathematics capability did these steps by information identification and analysis of main problems and conditions; to convince that initial problem solving planning was right, they did it by organizing problem and deciding the initial steps planned; 3) on selecting a strategy step, to consider confidently the problem solving step based on information obtained, students with high initial mathematics capability did the step by exploring initial problem solving strategy and using representation result by trial-error and guessing test, concerning problem solving pattern, and recheck every step done. Students with normal initial capability did it by exploring initial problem solving strategy and using representation result by trial-error step, making proper initial plan by question stimulation. 4) on finding an answer step, to understand each steps based on selected problem solving strategy, both students with high and normal initial mathematics capability did it by (a) ascertain formula that used for the area of that shapes, triangle area if known two sides which flank an angle, and comparing trigonometry on special angle correctly (students with normal capability used question stimuly); (b) trying repeatedly using selected patterns and recheck every step and calculation done; and (c) aware of each mistakes (computation, formula, way, and writing) and fixed them (students with normal capability needed question stimuly and wrong answering strategy). Student with high initial capability combined the process by paying attention and rechecking every steps and calculation by step back process. 5) on reflecting and extending step, to considering results and problems, students with high initial mathematics capability did it by reflection to get solution and rechecking by verification process. Students with normal capability did it by rechecking and looking back the problem and result obtained. In every steps, students with high initial mathematics capability always used intuition and self-questioning to convince the step done. 10th grade MAN Ngawi students with low initial mathematics capability did not use reflective thinking in problem solving based on Krulik and Rudnick.Keywords: Process, reflective thinking, problem solving, and initial mathematics capability.
EKSPERIMENTASI MODEL PEMBELAJARAN KOOPERATIF TIPE TEAM ASSISTED INDIVIDUALIZATION DENGAN SCAFFOLDING BERBASIS MODUL PADA MATERI GEOMETRIDIMENSI TIGA DITINJAUDARI KEMANDIRIAN BELAJAR SISWA SMK KELAS XI DI KABUPATEN SRAGEN Hartono Hartono; Riyadi Riyadi; Imam Sujadi
Journal of Mathematics and Mathematics Education Vol 5, No 2 (2015): Journal of Mathematics and Mathematics Education
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/jmme.v5i2.10030

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Abstract: The purposes of this research were to investigate: (1) which learning models of  Team Assisted Individualization learning model  with scaffolding based on  module (TAI-S), Team Assisted Individualization learning model (TAI), or direct learning model (DL) results in a better learning achievement in the material of three-dimensional geometry; (2) which independence category of student learning, high, medium or low results in a better learning achievement on the material of three-dimensional geometry;  (3) in each category of student learning independence, which  learning models of the TAI-S, TAI, or DL model results in better  learning achievement  on the material of  three-dimensional geometry. This research used the quasi experimental method with the factorial design of 3x3. Its population was all the students in Grade XI of Vocational High Schools in Sragen regency. The samples of the research were taken by using the stratified random sampling technique. The data of the research were gathered through documentation, questionnaire, and test. The documentation was employed to investigate the scores of semester test in Mathematics of the students in Semester 1, Academic Year 2012/2013, and was used for balance test among the classes exposed to the TAI-S, TAI, and DL models. The questionnaire was used to find out the independence category of student learning. The test was used to know the students learning achievement in Mathematics with material of three-dimensional geometry. The data of the research were analyzed by using the unbalanced two-way analysis of variance at the significance level of 5%. The results of the research are as follows: (1) the TAI-S learning model result in a better learning achievement than both the TAI and DL models. There are no any differences in the learning achievement of the students with the TAI learning  model and DL model. (2) the students with the high independence category result in better learning achievement than students with medium and low independence category. The students with medium independence category result in better learning achievement than students in low independence category (3) in each category of student learning independence, based on  the material of  three-dimensional geometry, the TAI-S learning model, TAI learning  model and DL  model do not have correlation between one and another.Keywords : TAI-S learning model, TAI learning model,     DL    learning.   Three Dimensional Geometry, Learning  Independence.
EKSPERIMENTASI MODEL PEMBELAJARAN KOOPERATIF TIPE JIGSAW YANG DIMODIFIKASI DITINJAU DARI GAYA KOGNITIF SISWA KELAS VIII SMP NEGERI DI KABUPATEN GROBOGAN TAHUN 2010/2011 Moertiningsih E.P.U; Riyadi Riyadi; Budi Usodo
Journal of Mathematics and Mathematics Education Vol 2, No 1 (2012): Journal of Mathematics and Mathematics Education
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/jmme.v2i1.9946

Abstract

ABSTRAK             Tujuan penelitian ini adalah untuk mengetahui: (1) Apakah pembelajaran matematika dengan menggunakan model pembelajaran kooperatif tipe Jigsaw yang dimodifikasi memberikan prestasi yang lebih baik dibandingkan dengan model pembelajaran kooperatif tipe Jigsaw, dan keduanya lebih baik daripada pembelajaran konvensional. (2) Apakah siswa dengan gaya kognitif field independent mempunyai prestasi belajar matematika yang lebih baik daripada siswa dengan gaya kognitif field dependent. (3) Apakah penerapan model pembelajaran kooperatif tipe Jigsaw yang dimodifikasi memberikan prestasi yang lebih baik daripada model pembelajaran kooperatif tipe Jigsaw dan pembelajaran konvensional pada siswa dengan gaya kognitif field dependent maupun field independent.Penelitian ini merupakan penelitian eksperimental semu dengan desain eksperimen 32. Populasi penelitian ini adalah seluruh siswa kelas VIII (delapan) SMP Negeri di Grobogan semester dua tahun pelajaran 2010/2011. Pengambilan sampel dilakukan dengan stratified cluster random sampling. Sampel dalam penelitian ini berasal dari SMP Negeri 1 Purwodadi, SMP Negeri 2 Grobogan, dan SMP Negeri 6 Purwodadi yang berjumlah 307 siswa. Instrumen yang digunakan untuk mengumpulkan data adalah tes prestasi belajar matematika dan tes gaya kognitif siswa. Uji instrumen meliputi validitas isi instrumen tes dilakukan oleh validator dan uji reliabilitas instrumen tes menggunakan rumus KR-20. Uji keseimbangan menggunakan uji anava satu jalan dengan sel tak sama. Uji prasyarat meliputi uji normalitas dengan menggunakan metode uji Lilliefors dan uji homogenitas menggunakan metode Bartlett dengan statistik uji Chi Kuadrat. Uji hipotesis menggunakan uji anava 2 jalan dengan sel tak sama.Hasil analisis data dengan anava dua jalan sel tak sama menunjukkan (1) Terdapat perbedaan rataan antara model pembelajaran kooperatif tipe Jigsaw  yang dimodifikasi, tipe Jigsaw dan konvensional  terhadap prestasi belajar matematika (Fa = 26,749  > F0,05;2;301 = 3,026). (2) Terdapat pengaruh yang signifikan gaya kognitif siswa terhadap prestasi belajar matematika (Fb = 22,652 > F0,05;1;301 = 3,026). (3) Tidak terdapat interaksi antara model pembelajaran dengan gaya kognitif terhadap prestasi belajar matematika (Fab = 1,618 < F0,05;2;301 = 3,026).Berdasarkan uji hipotesis dan uji pasca anava diperoleh kesimpulan bahwa: (1) Pembelajaran matematika dengan menggunakan model pembelajaran kooperatif tipe Jigsaw yang dimodifikasi menghasilkan prestasi belajar yang lebih baik dibandingkan dengan pembelajaran kooperatif tipe Jigsaw, dan keduanya menghasilkan prestasi belajar yang lebih baik dibandingkan dengan menggunakan pembelajaran konvensional. (2) Siswa dengan gaya kognitif field independent mempunyai prestasi belajar lebih baik daripada siswa dengan gaya kognitif field dependent. (3) Pada siswa dengan gaya kognitif field independent maupun field dependent yang diberikan model pembelajaran kooperatif tipe Jigsaw yang dimodifikasi mempunyai prestasi belajar lebih baik dibandingkan dengan model pembelajaran kooperatif tipe Jigsaw dan keduanya lebih baik daripada pembelajaran konvensional. Kata kunci:  Jigsaw yang dimodifikasi, Jigsaw, Gaya Kognitif, Field Independent, Field Dependent.
EKSPERIMENTASI MODEL PEMBELAJARAN KOOPERATIF TIPE JIGSAW DAN JIGSAW BERBANTU MEDIA FLASH PADAMATERI DIMENSI TIGA DITINJAU DARI GAYA BELAJAR SISWA KELAS XI SMK DI KABUPATEN SRAGEN TAHUN AJARAN 2015/2016 Rina Kurniawati; Riyadi Riyadi; Imam Sujadi
Journal of Mathematics and Mathematics Education Vol 7, No 1 (2017): Journal of Mathematics and Mathematics Education (JMME)
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/jmme.v7i1.20244

Abstract

Abstract: This research was purposed to determine: (1) which one produced better mathematics learning achievement, cooperative learning model type Jigsawand Jigsaw Flash, or direct instruction; (2) which one had better mathematics learning achievement between students with visual learning style, those with auditory or those with kinesthetic learning style; (3) on each learning style, which one learning model that produced better mathematics learning achievement, cooperative learning model type Jigsawand Jigsaw Flash or direct instruction (4) on each learning model, which one student had better mathematics learning achievement , student who had visual learning style, those with auditory or those with kinesthetic learning style. This study was a quasi-experimental study with factorial 3x3 design. Population in this research were eleventh grade students of Vocational High School in Sragen. Sample collection were done by stratified cluster random sampling. Data collection were done by the method of documentation in order to test the balance of the population, the questionnaire were used to determine the students learning style and test were used to know the students achievement on material dimension three. Data analysis techniques used ANAVA two ways with unbalanced cells. The results of this study concluded as follows (1) cooperative learning model type Jigsaw Flash gave better mathematics learning achievement than cooperative learning type Jigsaw and direct instruction, cooperative learning type Jigsaw gave better mathematics learning achievement than direct instruction; (2) Students with kinesthetic learning style had better mathematics learning achievement than students with visual learning style and auditory learning style; students with visual learning style had better mathematics learning achievement than students with auditory learning style; (3) on each learning style, cooperative learning model type Jigsaw Flash gave better mathematics learning achievement than cooperative learning type Jigsaw and direct instruction, cooperative learning type Jigsaw gave better mathematics learning achievement than direct instruction; (4) on each learning model (Jigsaw, Jigsaw Flash, and direct instruction), students with kinesthetic learning style had better mathematics learning achievement than students with visual learning style and auditory learning style with visual learning style had better mathematics learning achievement than students with auditory learning style.Keywords: Learning Model, Jigsaw, Jigsaw Flash, Learning Style, learning achievement