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Perancangan Infrastruktur Jaringan Berbasis Aplikasi Packet Tracer dengan Metode Hot Standby Router Protocol Yogasetya Suhanda; Lela Nurlaela; Andy Dharmalau; Benediktus Sidhi Widjojo
Jurnal Teknologi Terpadu Vol. 8 No. 1: July, 2022
Publisher : LPPM STT Terpadu Nurul Fikri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54914/jtt.v8i1.497

Abstract

The network infrastructure used by PT. Quantum currently uses one communication line in its network infrastructure. So, when the line dies, work that requires an internet connection will be disrupted and detrimental to the agency, for that two communication lines are needed. The Hot Standby Router Protocol (HSRP) network configuration is a high availability network that provides alternative means on all infrastructure paths and critical servers that can be accessed anytime. This is very useful when the main line on the web is down; the second line on the web will automatically back up the communication line, so work is not interrupted. The purpose of this research is to design a Hot Standby Router Protocol (HSRP) network infrastructure based on the Cisco Packet Tracer application. A network configuration on the Router to set the path of data packets, which can divert the main path (Active Router) to the backup path (Backup Router) if there is a problem in distributing data packets to the destination router (Main Router). The test results of the network configuration test that are made run well, there is no data loss, and show the average reply speed is below 10 ms.
SISTEM INFORMASI BERBASIS WEB UNTUK PENGELOLAAN ARENA OLAHRAGA PADA APRIDA SPORT CENTER JAKARTA Andy Dharmalau; Yogasetya Suhanda; Johan Anda
JRIS : Jurnal Rekayasa Informasi Swadharma Vol 2, No 1 (2022): JURNAL JRIS EDISI JANUARI 2022
Publisher : Institut Teknologi dan Bisnis (ITB) Swadharma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56486/jris.vol2no1.38

Abstract

The competition between sports arena businesses today is very tight and few can survive. So it takes good management to survive. Apart from having complete availability and services, Aprida Sports Center does not yet have a good system in processing transaction data for its operational activities. So that there are often errors in booking data, payment transactions, and difficulties in making reports. This reason makes the writer interested in this research to evaluate the implementation of transaction data processing on the running system. The purpose of this research is to solve the problems that occur in the exiting conditions. The design of the sports arena management system uses PHP programming and MySql database to make it easier to apply. With the information system for managing the sports arena, customers, prospective customers, and owners can easily access the information about the field. The sports arena management information system is run as expected.
PEMANFAATAN TEKNIK WEB SCRAPING PYTHON UNTUK SISTEM PENCARIAN PRODUK DI TOKO ONLINE Adi Sopian; Andy Dharmalau; Alpindo Alpindo
JEIS: Jurnal Elektro dan Informatika Swadharma Vol 2, No 2 (2022): JEIS EDISI JULI 2022
Publisher : Institut Teknologi dan Bisnis Swadharma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56486/jeis.vol2no2.169

Abstract

Sales and purchase transactions utilizing electronic systems with the internet through computer networks has grown rapidly. Buying goods in online stores sometimes the items you are looking for are not what you want, especially in price and item details, it can even happen that the item you are looking for is not found. In searching for goods using search engines such as google, yahoo, it will generate information on goods in the form of a list of website addresses. So that the information obtained is not as desired, people have to visit the online shop address one by one, causing people to waste a lot of time. The results of the research on the product search system using web scraping techniques to several e-commerce, namely tokopedia, shopee, elevania and blibli, have succeeded in obtaining data in the form of product names, number of stock items, url, rating and product images. So that people can easily find the desired item along with the data
PERANCANGAN SISTEM INFORMASI PELAYANAN PURNA JUAL BERBASIS CUSTOMER RELATIONSHIP MANAGEMENT Andy Dharmalau; Yogasetya Suhanda; Lela Nurlaela
JRIS : Jurnal Rekayasa Informasi Swadharma Vol 1, No 1 (2021): JURNAL JRIS EDISI JANUARI 2021
Publisher : Institut Teknologi dan Bisnis (ITB) Swadharma

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (410.053 KB) | DOI: 10.56486/jris.vol1no1.59

Abstract

Information is an important factor, which is very influential in realizing a dynamic business world and fast growing. Today's business world is developing along with technological advances, both in the service and non-service sectors. The Jakarta motor repair shop is a company engaged in motor vehicle repair services. The Jakarta motorbike repair shop is experiencing various problems in its operations, namely the slow processing of transaction data, reports and the absence of communication with customers to remind the routine maintenance of the vehicle. To solve existing problems and fulfill management's wishes, then an application that combines the concept of information systems is designed communication using short message service (SMS). This application system runs well, overcoming problems in workshop operations.can send vehicle routine maintenance schedule information to customers, expected to increase customer loyalty.
PENERAPAN METODE PIECES DALAM ANALISIS SISTEM INFORMASI DATA PERBAIKAN BARANG PADA PT. PETRA ABADI INTEGRASI Andy Dharmalau
JRIS : Jurnal Rekayasa Informasi Swadharma Vol 1, No 2 (2021): JURNAL JRIS EDISI JULI 2021
Publisher : Institut Teknologi dan Bisnis (ITB) Swadharma

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (553.745 KB) | DOI: 10.56486/jris.vol1no2.26

Abstract

Information technology and computers are developing rapidly, making it easier for companies to process existing data into information needed for the continuity and progress of a company. PT. Petra Abadi Intergrasi is a private company engaged in services. Such as networking solutions, fiber optic solutions, data center solutions, communication solutions, security solutions, maintenance services and hardware repair especially in the technology sector. This company still uses bookkeeping in its operational activities, there are several problems, such as discrepancies in information, related to goods repair and information known to customers. Inaccurate goods repair reports and slow provision of reports and irregular goods repair data. Lack of customer information, resulting in irregular job desks and miscommunication with customers. The results of the analysis show that the company requires an appropriate and accurate service improvement. For this reason, a better product repair system in operational systems and customer service is needed.
RANCANG BANGUN SISTEM INFORMASI PENGGAJIAN PADA KOPERASI PEGAWAI MARITIM (KOPEGMAR) SUNDA KELAPA Indra Hiswara; Andy Dharmalau; Surahman Surahman
JRIS : Jurnal Rekayasa Informasi Swadharma Vol 1, No 1 (2021): JURNAL JRIS EDISI JANUARI 2021
Publisher : Institut Teknologi dan Bisnis (ITB) Swadharma

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (745.05 KB) | DOI: 10.56486/jris.vol1no1.60

Abstract

The improving the performance and service quality of a company requires information technology, so that the company can use it to carry out their daily activities. Computerization is intended so that work that is routine and requires accuracy can be done effectively and efficiently. Activities in the Sunda Kelapa Jakarta Maritime Employee Cooperative (Kopegmar) have a problem. The data on temporary employees is incomplete. The process of making payslips still frequently makes recording errors. In calculating the payroll of permanent employees, there are still frequent errors and slow payroll reporting.  Methods of data collection by observation and interviews directly on the object of research. The result of the analysis is the absence of an archiving application system in the company so that it does not run well, because it is needed an application with a database system is expected to solve the problem. A systematic and efficient computer-based payroll information system design that is made in accordance with the needs and is very useful for the Sunda Kelapa Jakarta Maritime Employee Cooperative (Kopegmar).
PERANCANGAN MEDIA PEMBELAJARAN LAGU DAERAH DENGAN ANIMASI INTERAKTIF MENGGUNAKAN ADOBE FLASH Andy Dharmalau; Lela Nurlaela
JEIS: Jurnal Elektro dan Informatika Swadharma Vol 1, No 1 (2021): JEIS EDISI JANUARI 2021
Publisher : Institut Teknologi dan Bisnis Swadharma

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (503.82 KB) | DOI: 10.56486/jeis.vol1no1.56

Abstract

The Indonesia has cultural diversity according to existing regions, one of which is folk songs. It takes the participation of teachers in schools for the introduction and learning of culture in order to remain sustainable. SD Negeri Pejagalan 05 Elementary School Jakarta, has not yet developed computerized learning media for cultural subjects, especially folk songs. Teaching about culture, especially folk songs in schools only focuses on theoretical giving. At the time when learning arts and culture experienced quite a lot of difficulties considering the diversity of regional cultures in the archipelago. The use of learning media as a learning aid is very much needed, while the tools for introducing culture are also very minimal. Based on observations, interviews and analysis of this study using the PIECES theory. Researchers develop learning media in the form of animation, using Adobe Flash CS6 software. In this animation, the material in the form of text and audio is accompanied by an image in the form of a map of Indonesia. The result of this research is the creation of an interactive application of learning folk songs with the Adobe Flash Professional CS6 program. The implementation of the application is made according to expectations.
Predictive Analysis of Customer Retention Using the Random Forest Algorithm Yogasetya Suhanda; Lela Nurlaela; Ike Kurniati; Andy Dharmalau; Ita Rosita
TIERS Information Technology Journal Vol. 3 No. 1 (2022)
Publisher : Universitas Pendidikan Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (671.133 KB) | DOI: 10.38043/tiers.v3i1.3616

Abstract

Retaining customers is becoming a measurement focus in an industry with increasing competition. The concept of customer retention has become a research study in the sales industry, because it is difficult to retain customers and easily switch to other brands. Customer repurchase decisions in the business world of sales are very competitive. Customer satisfaction is directly proportional to the retention rate, if the customer is not satisfied then the automatic retention rate will be low. If the company is not able to meet customer expectations, it will have a serious impact on the company, namely moving customers to other services. Service factors, price, profit value, satisfaction and trust affect customer retention. One of the factors that influence consumers to become customer retention is service quality. A predictive customer retention plan is needed with data mining using the random forest algorithm. The random forest algorithm is a method that generates a number of trees from sample data, where the creation of one tree during training does not depend on the previous tree, the decision is based on the most voting. The voting results from several decision trees that are formed are the boundaries that are used as class determination in the classification process and the most votes are the winners and determine the classification class. This study aims to determine and analyze customer loyalty, customer trust and customer satisfaction. So that it can make it easier to monitor customers at the company. The results can be seen with the percentage of about 81.12% customer retention and about 18.87% customer churn. The result of feature evaluation shows that customer_activity has the highest influence on customer retention, followed by subtotal and qty.
Predictive Analysis of Customer Retention Using the Random Forest Algorithm Yogasetya Suhanda; Lela Nurlaela; Ike Kurniati; Andy Dharmalau; Ita Rosita
TIERS Information Technology Journal Vol. 3 No. 1 (2022)
Publisher : Universitas Pendidikan Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (671.133 KB) | DOI: 10.38043/tiers.v3i1.3616

Abstract

Retaining customers is becoming a measurement focus in an industry with increasing competition. The concept of customer retention has become a research study in the sales industry, because it is difficult to retain customers and easily switch to other brands. Customer repurchase decisions in the business world of sales are very competitive. Customer satisfaction is directly proportional to the retention rate, if the customer is not satisfied then the automatic retention rate will be low. If the company is not able to meet customer expectations, it will have a serious impact on the company, namely moving customers to other services. Service factors, price, profit value, satisfaction and trust affect customer retention. One of the factors that influence consumers to become customer retention is service quality. A predictive customer retention plan is needed with data mining using the random forest algorithm. The random forest algorithm is a method that generates a number of trees from sample data, where the creation of one tree during training does not depend on the previous tree, the decision is based on the most voting. The voting results from several decision trees that are formed are the boundaries that are used as class determination in the classification process and the most votes are the winners and determine the classification class. This study aims to determine and analyze customer loyalty, customer trust and customer satisfaction. So that it can make it easier to monitor customers at the company. The results can be seen with the percentage of about 81.12% customer retention and about 18.87% customer churn. The result of feature evaluation shows that customer_activity has the highest influence on customer retention, followed by subtotal and qty.
PEMANFAATAN AUGMENTED REALITY SEBAGAI MEDIA PROMOSI MENGGUNAKAN SOFTWARE UNITY 3D DAN VUFORIA Andy Dharmalau; Indra Hiswara; Dian Cahya Geovani
JURNAL TEKNOLOGI TECHNOSCIENTIA Technoscientia Vol 15 No 1 September 2022
Publisher : Lembaga Penelitian & Pengabdian Kepada Masyarakat (LPPM), IST AKPRIND Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34151/technoscientia.v15i1.3833

Abstract

Kegiatan promosi yang dilakukan salesman dengan cara membawa beberapa contoh helmet banyak menimbulkan masalah. Para salesman merasa terbebani jika membawa langsung produknya, karena besar dan banyaknya model produk yang harus dibawa. Selain itu produk yang dibawa banyak ditemukan mengalami kerusakan akibat dijadikan alat peraga. Tujuan dari penelitian ini adalah untuk mencari sebuah solusi untuk membuat alat bantu promosi dalam bentuk media digital. Sehingga diharapkan alat bantu promosi digital ini dapat lebih mudah diakses, efektif dan efisien. Solusi dari penelitian ini adalah dengan merancang sebuah aplikasi alat bantu promosi dengan mengimplementasikan Augmented Reality dan Virtual Reality berbasis Android. Aplikasi media promosi dengan augmented reality ini sangat membantu para sales sehingga tidak perlu membawa contoh helmet ketika melakukan kegiatan promosi, sehingga resiko helm baru rusak akibat dibuat alat peraga dapat dikurangi.