Claim Missing Document
Check
Articles

Found 14 Documents
Search

Prototipe Alat Pengering Pakaian Berbasis Arduino Uno Muhammad Mahrush Febrianto; Fikar Muhammad Akbar; Jusuf Bintoro
Autocracy: Jurnal Otomasi, Kendali, dan Aplikasi Industri Vol 4 No 01 (2017): Otomasi, Kendali, dan Aplikasi Industri
Publisher : LPPM Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (868.784 KB)

Abstract

Unpredictabel weather exchange requires a technology development. The tipycally on drying system it brings some ideas to create a clothes dryer based Arduino UNO instead of conventional process by drying under the sun. The aim of this project is to designed and made a drying clothes equipment based on Arduino UNO. Arduino UNO was used as a controller in the drying process electronically. It was an easier way to dry the clothes without having to wait for good weather. SHT11 sensors was used to detect room temperature and humidity in the dryer, push button switches were used as switches to determine the limits of temperature and humidity. Halogen lamp that emits 500 watts of heat used as a component of the drier and extra fan was used to distribute heat in was drying room. This device will automatically control the drying process based on the temperature in the furnace room. Clothes drier will be heated to the upper limit temperature (high) that has been regulated and went down to the minimum temperature (low) so it went on and on until the clothes dried and then it would be turned off automatically. Perubahan cuaca yang tidak menentu menunutut adanya perkembangan teknologi, hal inilah yang memunculkan ide untuk menciptakan alat pengering pakaian berbasis Arduino UNO sebagai pengganti pengeringan secara konvensional yaitu dengan cara menjemur dibawah sinar matahari. Tujuan dari proyek ini adalah merancang dan membuat sebuah alat pengering pakaian berbasis Arduino UNO. Arduino UNO digunakan sebagai pengontrol dalam proses pengeringan secara elektronik. Hal ini lebih mudah untuk mengeringkan pakaian tanpa harus menunggu cuaca cerah.Sensor SHT11 digunakan sebagai pendeteksi suhu dan kelembaban ruangan dalam alat pengering. Lampu halogen 500 Watt yang mengeluarkan panas digunakan sebagai komponen pengering dan extra fan DC digunakan untuk menyebarkan panas dalam ruangan pengering. Alat ini akan mengontrol proses pengeringan secara otomatis berdasarkan suhu dalam ruang pemanas. Pengering pakaian dipanaskan sampai suhu batas atas (high) yang telah diatur dan turun sampai pada temperature minimum (low) begitu seterusnya sampai pakaian kering setelah pakaian kering alat pengering akan mati secara otomatis.
PROTOTIPE SISTEM KONTROL DAN MONITORING PADA TANGKI AIR BERBASIS INTERNET OF THINGS Vani Yuliaminuddin; Krismes; Jusuf Bintoro
Autocracy: Jurnal Otomasi, Kendali, dan Aplikasi Industri Vol 7 No 1 (2020): Otomasi, Kendali, dan Aplikasi Industri
Publisher : LPPM Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/autocracy.071.5

Abstract

The Final Project aims to create an automatic control system for replenishing water tanks in real-time as well as knowing the amount of water used in the tank by using ultrasonic sensors based on Internet of Things. The method used in the research system is the experimental method (trial). Experimental research is carried out on system design both hardware design and software design. The test results of the design of the control and monitoring system in an Internet tank of Internet-based Things can be realized by combining well-functioning sub-systems, including Wemos D1 ESP8266, Ultrasonic Sensor, Water Flow Sensor, Relay, LCD, and Water Pump. The system runs when the water level is at the lower and upper threshold and also if the user uses water in the tank. Penelitian ini bertujuan untuk membuat sebuah sistem kendali otomatis pengisian tangki air secara real-time serta mengetahui jumlah penggunaan air pada tangki dengan menggunakan sensor ultrasonik berbasis Internet Of Things. Metode yang digunakan dalam sistem penelitian adalah metode eksperimen (uji coba). Penelitian eksperimen dilakukan pada perancangan sistem baik perancangan perangkat keras (hardware) maupun perancangan perangkat lunak (software). Hasil pengujian rancang bangun sistem kontrol dan monitoring pada tangki air berbasis Internet Of Things dapat direalisasikan dengan penggabungan sub-sistem yang berfungsi dengan baik, diantaranya Wemos D1 ESP8266, Sensor Ultrasonik, Sensor Water Flow, Relay, LCD, dan Pompa Air. Sistem berjalan saat ketinggian air berada pada ambang bawah dan atas dan juga apabila pengguna menggunakan air pada tangki.
PELATIHAN DIGITAL MARKETING UNTUK MENINGKATKAN KESEJAHTERAAN MASYARAKAT DESA PANTAI SEDERHANA KECAMATAN MUARA GEMBONG KABUPATEN BEKASI Efri Sandi; Jusuf Bintoro; Gilang Fajar Romadan; Muhammad Iqbal
Prosiding Seminar Nasional Pengabdian Kepada Masyarakat Vol 3 (2022): PROSIDING SEMINAR NASIONAL PENGABDIAN KEPADA MASYARAKAT - SNPPM2022
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Abstract Digital marketing training for fishing village communities is a necessity for community economic development in accordance with the demands of the times and people's lifestyles. Through this digital marketing training, it is hoped that it will contribute to additional expertise for rural communities in marketing various products in the community so as to increase direct marketing access to end users and increase selling power and added value. For this reason, in community service activities funded by the Faculty of Engineering, UNJ, digital marketing training activities were carried out for the community of Pantai Simple Village, Muara Gembong District, Bekasi Regency as a fostered area of the Faculty of Engineering UNJ. The training was held for 2 days in July 2022 to provide basic digital marketing skills and be able to sell products in various market places and websites. The results of the training provide digital marketing skills for the young people of Pantai Simple village who are able to encourage entrepreneurial growth in Pantai Simple village so as to lift the community's economy. Abstrak Pelatihan digital marketing bagi masyrakat desa nelayan merupakan suatu kebutuhan bagi pengembangan ekonomi masyarakat sesuai dengan tuntutan perkembangan zaman dan gaya hidup masyarakat. Melalui pelatihan digital marketing ini diharapkan memberi kontribusi bagi keahlian tambahan bagi masyarakat desa dalam memasarkan berbagai produk di masyarakat sehingga meningkatkan akses pemasaran langsung ke end user dan meningkatkan daya jual dan nilai tambah. Untuk itu dalam kegiatan pengabdian masyarakat yang didanai Fakultas Teknik UNJ dilaksanakan kegiatan pelatihan digital marketing bagi masyarakat desa Pantai Sederhana, Kecamatan Muara Gembong, Kabupaten Bekasi sebagai wilayah binaan Fakultas Teknik UNJ. Pelatihan dilaksanakan selama 2 hari di bulan Juli 2022 untuk memberikan dasar keterampilan digital marketing dan mampu menjual produk di berbagai market place dan website. Hasil pelatihan memberikan keterampilan digital marketing bagi para pemuda dan pemudi desa Pantai Sederhana yang mampu mendorong pertumbuhan wirausaha di desa Pantai Sederhana sehingga mengangkat perekonomian masyarakat.
Sistem Keamanan Pintu Rumah Berdasarkan Pengenalan Wajah Menggunakan Kamera Berbasis Internet of Things Dhia Assyifa Sabitaswari; Wisnu Djatmiko; Jusuf Bintoro
JURNAL PENDIDIKAN VOKASIONAL TEKNIK ELEKTRONIKA (JVoTE) Vol 5 No 1 (2022): Vol 5 No 1 (2022): JURNAL PENDIDIKAN VOKASIONAL TEKNIK ELEKTRONIKA (JVoTE) Volume
Publisher : PENDIDIKAN VOKASIONAL TEKNIK ELEKTRONIKA FAKULTAS TEKNIK UNIVERSITAS NEGERI JAKARTA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/jvote.v5i1.39322

Abstract

This study aims to design and develop a security system an effort to provide a sense of security by using an Internet of Things- as a detection medium to be able to detect faces that are known or unknown by the system at the door of the house, thus helping homeowners to monitor anyone who wants to enter the house and make it easy to access home. This study uses the Research and Development (RnD) method with the Borg and Gall model which includes; 1) Analysis Stage, 2) Design Stage, 3) Development Stage, and 4) Stage Testing. The results of the study show a home door security system based on facial recognition-based camera internet of things can function properly with a range a successful presentation 45cm and 60cm. This system was successfully developed with an emergency theft system and an indicator in the form of a speaker to make a sound if no one is at home when the homeowner presses the button on Blynk. With the Blynk application, homeowners can receive notifications from the system and can monitor display video streams and control the system remotely.