cover
Contact Name
zainal abidin
Contact Email
zainalabidin@unisla.ac.id
Phone
+6281233532045
Journal Mail Official
jteunisla@unisla.ac.id
Editorial Address
Jalan Veteran No 53A Gedung Utama Kota : Lamongan Propinsi : Jawa Timur Negara : Indonesia
Location
Kab. lamongan,
Jawa timur
INDONESIA
JE-Unisla
ISSN : 25020986     EISSN : 26860635     DOI : https://doi.org/10.30736/je
Jurnal Penelitian Teknik Elektro/JE UNISLA (ISSN 2502-0986) adalah jurnal ilmiah yang bertujuan untuk mengkomunikasikan hasil dan riset teknologi dalam rangka untuk pengembangan teknologi di bidang teknik elektro. Sasaran pembaca adalah para ilmuwan, akademis, serta praktisi di bidang Teknik Elektro
Articles 8 Documents
Search results for , issue "Vol 8 No 2 (2023): JE-UNISLA" : 8 Documents clear
RANCANG BANGUN PROTOTIPE SISTEM KUNCI SIDIK JARI DENGAN APLIKASI IOT Adelia Octora Pristisahida; Achmad Faqihul Fajar
Jurnal JE-UNISLA : Electronic Control, Telecomunication, Computer Information and Power System Vol 8 No 2 (2023): JE-UNISLA
Publisher : Universitas Islam Lamongan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30736/elektro.v8i2.1026

Abstract

Sebagai pengaman rumah ataupun lemari, kunci pengaman pada pintu, jendela dan lemari, masih menggunakan sistem konvensional menggunakan induk kunci dan anak kunci. Dengan perkembangan teknologi yang pesat saat ini, perlu ada pengembangan untuk membuat sistem kunci digital yang lebih modern dan praktis. Sistem kunci yang dibuat pada penelitian ini merupakan salah satu jenis kunci digital yang menggunakan sensor sidik jari dengan aplikasi IoT. Komponen yang digunakan dalam alat ini yaitu sensor sidik jari, reed switch sebagai input dan Wemos D1 Mini sebagai microcontroller yang memproses data dari input. Output sistem akan ditampilkan menggunakan LCD pada alat dan dikirimkan ke ponsel menggunakan chat bot telegram. Pengujian menggunakan dua sampel sidik jari dengan pola yang berbeda dengan nama pada sensor sebagai ID1 dan ID2, dengan level keamanan pada sensor sidik jari pada level 3. Dengan nilai confidence rate >70 (lebih dari) sebagai acuan berhasil atau tidaknya percobaan membuka kunci sidik jari, jika nilai acuan confidence rate >70 terpenuhi maka kunci akan terbuka dan otomatis akan mengirim notifikasi ke bot telegram. Dengan hasil nilai rata-rata confidence rate pada sidik jari dengan ID 1 adalah 120.4 confidence rate dan nilai rata-rata pada sidik jari dengan ID 2 adalah 149.4 confidence rate.
AKTIVASI PELANGGAN INDIHOME DENGAN PERBAIKAN DATA INVENTORY MENGGUNAKAN TOOLS NOSSF(NETWORK OPERATING SUPPORT SYSTEM FULFILLMENT) DI UNIT ASO TELKOM WITEL KARAWANG Selfi Arfianti Arfianti; Ulinnuha Latifa
Jurnal JE-UNISLA : Electronic Control, Telecomunication, Computer Information and Power System Vol 8 No 2 (2023): JE-UNISLA
Publisher : Universitas Islam Lamongan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30736/elektro.v8i2.1045

Abstract

Pada sisi perencanaan maupun implementasi dalam sebuah jaringan memerlukan pertimbangan dari kedua sisi. Tools NOSSF (Network Operating Support System Fulfillment) pada layanan Telkom Indonesia menggunakan perencanaan inventory. Dengan adanya perbaikan data Inventory, maka data pelanggan akan teraktivasi dan dapat menggunakan layanan Telkom Indonesia. Dalam melakukan aktivasi pelanggan Indihome terdapat alur pengolahan data yang dimulai dari perencanaan melalui data Inventory lalu di proses atau eskalasi menggunakan tools NOSSF (Network Operating System Fulfillment) melalui tahap fallout activation. Pada pengolahan data kiriman menggunakan tools NOSSF-UIM (Unified Inventory Management) , NOSSF OSM (Order Service Management) dan NOSSA (Network Operation Support System Assurance). Dimana ketiganya saling berhubungan untuk tercapainya status completed pada data pelanggan yang telah teraktivasi. Jika sudah mengikuti tahapan fallout activation tetapi status akhir belum ‘completed’ atau data pelanggan tidak teraktivasi , maka, kemungkinan besar data yang sudah di eskalasi terhambat. Sehingga kita perlu menggunakan web Telkom yaitu  POROS, agar status pelanggan dapat teraktivasi.
PENERAPAN IOT (INTERNET OF THINGS) PADA SMART HOME UNTUK SISTEM KENDALI MENGGUNAKAN APLIKASI MYSMARTHOME Ardy Rahman Hakim; Arnisa Stefanie
Jurnal JE-UNISLA : Electronic Control, Telecomunication, Computer Information and Power System Vol 8 No 2 (2023): JE-UNISLA
Publisher : Universitas Islam Lamongan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30736/elektro.v8i2.1065

Abstract

Smart Home system can be interpreted as a house building that is equipped with advanced technology, so that all of these devices and systems can be connected to each other. Only by making a smartphone connection, the user can adjust the opening and closing of the fence using a servo motor, adjust the lighting inside or outside the house, monitor all activities that occur at home, or simply, it can be interpreted that the user manages all the infrastructure of the house using electricity as a generator. it works. In today's era, smart homes have become part of the needs of the middle and upper middle class and millennials who are just entering the world of work. Due to the large demand for smart homes, we designed a smart home system that is connected to an application called MySmartHome system. This smart home is composed of a Wemos as a link between I/O components in the system which are then controlled using the MySmartHome application. In using the MySmartHome application there are two modes in this system, namely control and monitoring mode, in control mode in the form of outputs such as an I2C 16x2 LCD, DC motor, servo and 2 lights which are controlled using this application while monitoring mode starts when the sensor reads a value. , for example the DHT11 sensor reads the temperature and humidity values, an output will be produced in the form of a value in the application that has been made.
STUDI METODE CRAMER DAN METODE INVERS MATRIK PADA PERSOALAN RANGKAIAN LISTRIK Ulul Ilmi; Rifky Aisyatul Faroh; Ayu Ismi Hanifah; Nur Indah Mukhoyyaroh; Masruroh
Jurnal JE-UNISLA : Electronic Control, Telecomunication, Computer Information and Power System Vol 8 No 2 (2023): JE-UNISLA
Publisher : Universitas Islam Lamongan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30736/elektro.v8i2.1079

Abstract

In the world of engineering, one example of using a matrix is to find a solution to a system of linear equations (SLE). In the scientific field that studies electrical circuits, it is not uncommon to use matrices to calculate the quantities or values in an electric circuit. To make it easier to find these values, an operation process based on the Cramer and inverse methods based on Matlab is used so that finally the values contained in the electrical circuit are obtained. These values are electric current and electric voltage. In this study, it can be concluded that the use of the Matlab-based matrix inverse method is better in terms of the accuracy of the research results, when compared to the manual use of the Cramer method, which has an accuracy difference of 0.0006%. For the calculation of the current variable i3. and 0.81% for the calculation of the electric voltage variable at node AB.
RANCANG BANGUN ALAT PRAKTIKUM GLBB PADA BIDANG MIRING DENGAN PENGENDALI KEMIRINGAN BERBASIS ARDUINO Wildan Jamil Khafidar Rochim; Rike Dwi Wulandari; Nurul Aini Afida; Alfenda Dwi Andini; Ana Urifah Alwiyah
Jurnal JE-UNISLA : Electronic Control, Telecomunication, Computer Information and Power System Vol 8 No 2 (2023): JE-UNISLA
Publisher : Universitas Islam Lamongan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30736/elektro.v8i2.1100

Abstract

There are lots of lessons learned at school, one of which is the study of glasses, these glasses are one of the sciences which study the basic elements that make up the universe. Therefore learning media, such as practicum tools are needed to explain imaginary physics concepts. This study aims to make a GLBB practicum tool on an inclined plane with an Arduino-based slope controller. This study uses the Research & Development (R&D) method. The design of this practicum tool has four stages, namely software design, programming and circuit sketching, hardware design, and testing the performance of the practicum tool that has been developed. This practicum tool uses several components such as Arduino Uno as the main controller, servo motor, infrared sensor, and LCD to display acceleration results. The calculation results show that the acceleration calculation and the automatic acceleration observation do have not much significant difference. This Arduino-based practicum tool can automatically measure the acceleration of objects on inclined surfaces when the angle is changed. The greater the angle formed, the greater the acceleration of the object.
ANALISA KUALITAS DAYA TRANSFORMATOR 1 MVA DAN 200 KVA DI UPT BALAI YASA SURABAYA GUBENG Rani Iswahyu Ramadini; Gatut Budiono; Izzah Aula Wardah
Jurnal JE-UNISLA : Electronic Control, Telecomunication, Computer Information and Power System Vol 8 No 2 (2023): JE-UNISLA
Publisher : Universitas Islam Lamongan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30736/elektro.v8i2.1119

Abstract

UPT Balai Yasa Surabaya Gubeng has electrical equipment with non-liner load characteristics, which may affect power rating in accordance with PLN and IEEE 519 – 2014 standards. Non-linear loads result in non-compliant power quality parameter values ​​such as voltage, power factor, frequency, and harmonics. The efficiency of the transformer is also determined. due to the generated power from the transformer to the load. This study was conducted by collecting and processing data from LVMDP. It was found that several parameters did not comply with PLN standards. The power factor of LVMDP 1 MVA and LVMDP 200 KVA are 0.8 and 0.7 respectively. Meanwhile, all voltage and frequency ​​of 1 MVA and 200 KVA LVMDP are still according to PLN standards. Whereas, the harmonics of LVMDP 1 MVA THDi R phase (26.18%), S phase (18.83%), THDv T phase (8.86%), and LVMDP 200 KVA THDv T phase (5.58%) are not in accordance with IEEE 519 – 2014 standards. Thus, single tuned filter were simulated which reduce the harmonics of the systems and increase the efficiency of the transformator.
PERANCANGAN WEBSITE BERBASIS INTERNET OF THINGS MENGUNAKAN FRAMEWROK FLASK Iwan Ganda Saputra; Ibrahim Ibrahim
Jurnal JE-UNISLA : Electronic Control, Telecomunication, Computer Information and Power System Vol 8 No 2 (2023): JE-UNISLA
Publisher : Universitas Islam Lamongan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30736/elektro.v8i2.1121

Abstract

A website is a page of information provided through the internet so that it can be accessed worldwide as long as it is connected to the internet network. A website is also a component or collection of components consisting of text, images, sound, and animation so that it is interesting to visit. The web consists of pages and collections of pages called homepages. Webset can also be created with the flask programming language. Flask is a micro web application framework written in Python and uses Werkzeug and Jinja2 dependencies. by creating a webset framework using bootsrap. because Bootstrap is an HTML, CSS, and Javascript framework that functions to design responsive websites quickly and easily.
PENGEMBANGAN EDUKASI PERMAINAN TRADISIONAL MENGGUNAKAN TEKNOLOGI RAMAH ANAK BERBASIS AR UNTUK ANAK SD Rini Puji Astutik; Afakhrul Masub Bakhtiar; Ifahda Pratam Hapsari; Julmy Lesmana; Mohammad Fathoni
Jurnal JE-UNISLA : Electronic Control, Telecomunication, Computer Information and Power System Vol 8 No 2 (2023): JE-UNISLA
Publisher : Universitas Islam Lamongan

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

There are a lot of elementary school students who less know about traditional games such as their parent played when they were child. This case happened due to gadget addiction with many modern variation games which sometimes less educated. This reason why traditional games need to be developed integrated with child-friendly technology that even though it used gadget, however the children are directed to know and learn traditional game and in the next step, they have to play that game. One of child-friendly technology is AR (Augmented Reality) technology that is android application so that the children still feel playing game as usual. This educated development based DGBL (Digital Game Based Learning) which focusing on analysis, design, making, quality checking, implementation and evaluation. To test the system whether it run properly then the expert is needed for verification and validation system and also exploration the implemented result of observation. The result shows the character formation on the children and some benefits. This is good to build the nation in the future which starting from Elementary school students following millennials era and kept traditional games as the nation’s culture wealth.

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