cover
Contact Name
Irwan Yudha Hadinata
Contact Email
irwan.yudha@ulm.ac.id
Phone
+6281933790446
Journal Mail Official
jtamlanting@ulm.ac.id
Editorial Address
Gedung Prodi Arsitektur. Fakultas Teknik Jl. Jenderal Achmad Yani KM 35,5 Banjarbaru, Kalimantan Selatan 70714
Location
Kota banjarmasin,
Kalimantan selatan
INDONESIA
Jurnal Tugas Akhir Mahasiswa Lanting
ISSN : 20898916     EISSN : 27975665     DOI : http://dx.doi.org/10.20527
This journal is available to students who wish to improve their publication after the final project. Jurnal Tugas Akhir Mahasiswa Lanting is a journal of the graduate students final project which contains architecture design and design concepts offered as a solution to the problems raised in this project. This journal contains technical ideas and drawings related to the completion of the design in the field of architecture and planning area
Articles 25 Documents
Search results for , issue "Vol 10 No 2 (2021): JTAM LANTING Agustus 2021" : 25 Documents clear
PUSAT PELATIHAN BOLA BASKET DI BANJARBARU Erwindra Rahman; Rudi Hartono
JURNAL TUGAS AKHIR MAHASISWA LANTING Vol 10 No 2 (2021): JTAM LANTING Agustus 2021
Publisher : ULM Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20527/jtamlanting.v10i2.758

Abstract

The Basketball Training Center in Banjarbaru is a facility to improve the quality and achievements of basketball athletes in South Kalimantan. The architectural problem raised in this report is how to design a basketball training center that can accommodate basketball training activities based on training programs to improve quality and achievement. The concept applied to the Basketball Training Center in Banjarbaru is a contemporary concept with a Program Architecture approach. Program architecture is a design method based on problems that have functions, activities, standard needs, climate, site, climate, and others to then produce conclusions that refer to the concept.
KAWASAN BUDAYA BACA DI BANJARBARU Irvanur Razaq Dwi Putra; Bani Noor Muchamad
JURNAL TUGAS AKHIR MAHASISWA LANTING Vol 10 No 2 (2021): JTAM LANTING Agustus 2021
Publisher : ULM Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20527/jtamlanting.v10i2.759

Abstract

Reading Culture Area in Banjarbaru is a reading facility to increase the interest in literation and reading of the community in Banjarbaru. The architectural problem raised in this report is how to design a reading facility that is able to create a new innovation to attract public interest in reading by having interactive, educational and recreational values on it. The concept applied to the design of Reading Culture Area in Banjarbaru is a Hybrid Architecture method approach. Hybrid Architecture is a concept to unite space, form, technique and function using a method of combining two or more different things, so that a unique and new architecture will be created in a design.
TAMAN WORKSHOP TAMBANG INTAN MODERN DI CEMPAKA Khairani Khairani; Mohammad Ibnu Saud
JURNAL TUGAS AKHIR MAHASISWA LANTING Vol 10 No 2 (2021): JTAM LANTING Agustus 2021
Publisher : ULM Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20527/jtamlanting.v10i2.776

Abstract

Banjarbaru City is one of the areas in South Kalimantan which is widely known to the public as a diamond-producing area. Many wilah in the city of Banjarbaru that are used as mining locations, PT Galuh Cempaka is one of them. At PT Galuh Cempaka's diamond mine, there are many abandoned diamond mining equipment that will eventually become a pile of scrap metal. The workshop equipment still has an economic and aesthetic selling point. In this case, it becomes interesting to develop a tourist attraction with the concept of a workshop equipment park. So that we need a place that can provide information for the community to raise awareness of the negative impacts of mining. To realize the development of a diamond mining workshop, PT Galuh Cempaka Banjarbaru has become a memorial park that can provide information on the negative impacts of mining. Layering method is used with the principle of superimposition to accumulate special interest tourism activity programs and information galleries.
AGROWISATA PERTANIAN DI KECAMATAN KERTAK HANYAR KALIMANTAN SELATAN Ihsanul Hakim; Naimatul Aufa
JURNAL TUGAS AKHIR MAHASISWA LANTING Vol 10 No 2 (2021): JTAM LANTING Agustus 2021
Publisher : ULM Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20527/jtamlanting.v10i2.777

Abstract

Agriculture is an important sector for the State of Indonesia which is an agricultural country and most of its population works in this sector. However, the rapid development of industry and technology has made the agricultural sector less attractive to the public. Banjar Regency, South Kalimantan, which is the main food supplier district in South Kalimantan, has also experienced this, agricultural land has begun to decrease due to changing functions, the number of workers in the agricultural sector has decreased every year and the profession of farmers is less attractive to the young generation. Agro-tourism design in Kertak Hanyar District aims to increase the interest of the younger generation in the agricultural sector by combining agricultural activities with tourism activities located in agricultural areas. By using the concept of recreational and educational architecture which aims to provide a better psychological experience when visiting agricultural land.
TAMAN SATWA BORNEO DI ARANIO, KABUPATEN BANJAR Annisa Rakhmatillah; Pakhri Anhar
JURNAL TUGAS AKHIR MAHASISWA LANTING Vol 10 No 2 (2021): JTAM LANTING Agustus 2021
Publisher : ULM Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20527/jtamlanting.v10i2.778

Abstract

The need of an animal park as a place or ex-situ conservation institution, a means of protection and preservation of wild animals that are protected or not through rescue activities, collecting, maintaining the welfare of the new habitat and demonstrating to the public as a means of education. In the design of the Wildlife Park there must be an approach to the habitat of animals for animal welfare, then the need for habitat landscape simulation in the design of the Wildlife Park. By applying the programmatic concept of Landscape Immersion in this design which is related to landscape simulation and psychology of animals and humans in animal parks. This concept applies to the arrangement of space and continuous circulation. so visitors feel as if they are visiting an animal's natural habitat, with all its sights, sounds and smells.
LEMBAGA PENDIDIKAN ANAK USIA DINI DENGAN METODE MONTESSORI DI BANJARBARU Putri Indrayanti Fajrin; Dahliani Dahliani
JURNAL TUGAS AKHIR MAHASISWA LANTING Vol 10 No 2 (2021): JTAM LANTING Agustus 2021
Publisher : ULM Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20527/jtamlanting.v10i2.783

Abstract

Age 0-6 years is a golden period/golden age. In this age range, a child’s brain is like foam which has a high absorption. The right stimulus is the main foundation of its development. One of the right stimulations aside from family for early childhood through Early Childhood Education with the Montessori method. In Early Childhood Education with the Montessori method, children will be given educational services and their rights to grow and develop. The Montessori method has 6 main areas, namely practical life, sensory, mathematics, language, art, and culture. Basically, the Montessori method is already a concept, but it is still too abstract to be directly applied to buildings, so it requires architectural design methods and approaches. The six areas will be applied directly to the building through spatial elements so the design method used is the direct analogy method. This method is used so that children can have direct experience when they interact with their surroundings (experiential). In addition, the Montessori method implements a hands-on-learning system so the children experience it directly. Therefore, a suitable approach is an experiencing architecture.
GRIYA YATIM PUTERI BANJARBARU Ihsanul Hakim; Muhammad Deddy Huzairin
JURNAL TUGAS AKHIR MAHASISWA LANTING Vol 10 No 2 (2021): JTAM LANTING Agustus 2021
Publisher : ULM Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20527/jtamlanting.v10i2.785

Abstract

Griya Yatim Puteri banjarbaru is a dormitory branch of Griya Yatim and Dhuafa Mentaos Banjarbaru as a home for orphaned girls with all their activities with foster parents and located in Banjarbaru City. With the architectural problem, how is the design of Griya Yatim Putri Banjarbaru which is to become a child-friendly residence". By using the Behavioral Architecture method and applying the principles of Child Friendly Architecture and the Concept of Flexibility Architecture to solve problems. In the end, the design of Griya Yatim Putri Banjarbaru could be realized as a single-phase building with a capacity of 20 assisted children, having sufficient space facilities to meet the needs of residents, especially the assisted children in developing themselves..
GEREJA KALIMANTAN EVANGELIS HOSIANA BANJARMASIN Hendi Kristian; Pakhri Anhar
JURNAL TUGAS AKHIR MAHASISWA LANTING Vol 10 No 2 (2021): JTAM LANTING Agustus 2021
Publisher : ULM Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20527/jtamlanting.v10i2.804

Abstract

The Gereja Kalimantan Evangelis Banjarmasin is a Christian place of worship located in the city of Banjarmasin, South Kalimantan. Starting from the Gospel Preaching in the 19th century, the entry of Protestant Christian teachings in the land of Borneo by missionaries from Germany. Initially known as the Gereja Dayak Evangelis but there was a change to G.K.E, along with the development of the Gereja Kalimantan Evangelis, the increase in the number of congregations and the spiritual needs of Christians also needed to be increased. The church is not only a place of worship, but also a place to shape one's personality, and have a social role in society. The problem is how to facilitate spiritual and social activities for Christians by presenting a religious experience that reminds visitors of the greatness of God. In the problem of the church G.K.E hosiana used the semiotic method namely the icon and symbol approach to answer the problem. The icon and symbol approach is applied to the shape, scale, lighting, material, and texture which can affect the 3 senses of humans, namely hearing and touch, which will give certain reactions to the thoughts and feelings of visitors.
WISMA ATLET DI SPORT CENTER KALIMANTAN SELATAN Muhammad Yusuf Tahmidillah; Bani Noor Muchamad
JURNAL TUGAS AKHIR MAHASISWA LANTING Vol 10 No 2 (2021): JTAM LANTING Agustus 2021
Publisher : ULM Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20527/jtamlanting.v10i2.805

Abstract

Greenhouse Gas (GHG) emissions are a trigger for global change and excessive use of energy in buildings. The design focuses on the design of the athlete's homestead that is able to be an answer to sustainable design and faces resource problems, especially energy. In achieving sustainability goals and answering architectural problems, the athlete's guesthouse design applies 5 principles of a holistic approach to green buildings and the concept of sustainable architecture as an effort to minimize the negative impact of designs that are able to deal with current crisis conditions such as the energy crisis, greenhouse gas emissions, the environment to the economy. Qualitatively and quantitatively based on the results of the analysis and supporting theories.
SENTRA JAJANAN SEHAT DI KAMPUNG SAYUR LANDASAN ULIN UTARA BANJARBARU Chairil Zidane; Anna Octaviana
JURNAL TUGAS AKHIR MAHASISWA LANTING Vol 10 No 2 (2021): JTAM LANTING Agustus 2021
Publisher : ULM Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20527/jtamlanting.v10i2.806

Abstract

Kampung Sayur in North Landasan Ulin (LAURA) sub-district, Banjarbaru City, is an agro-industrial area where various types of vegetable crops and healthy snacks that are produced and marketed by local SMEs can be found there. However, there are no proper infrastructures to develop all existing potencies in Kampung Sayur and commercial facilities to promote and sell healthy snacks at this time, so the healthy hawker center design by using Architectural Programming method is needed to solve those problems. Culinary Topography concept is applied in landscape, interior, and forms of the building that can optimize the commercial functions of the area.

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