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HUBUNGAN KEKUATAN OTOT LENGNAN DENGAN KECEPATAN RENANG GAYA KUPU-KUPU 25 METER DI TIRTA RAFFLESIA S WIMMING CLUB Apriyoga, Ade Apriyoga; Mesterjon, Mesterjon; Martiani, Martiani
Educative Sportive Vol 4 No 1 (2023): Educative Sportive, Januari
Publisher : UNIVED Press, Universitas Dehasen Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33258/edusport.v4i1.3702

Abstract

Tujuan yang ingin dicapai dari penelitian ini adalah mengetahui hubungan dari kekuatan otot lengan dengan kecepatan renang gaya kupu-kupu pada atlet renang di Tirta Rafflesia Swimming Club. Desain Penelitian menggunakan metode deskriptif dengan teknik studi korelasional. Populasi yang digunakan dalam penelitian ini adalah seluruh atlet Tirta Rafflesia Swimming Club, tahun 2021. Sampel dalam penelitian ini adalah atlet putra Tirta Rafflesia Swimming Club dengan jumlah 63 atlet yang telah memiliki kemampuan sesuai kriteria yang telah ditentukan seperti: (1) memiliki kemampuan renang gaya kupu-kupu yang baik, dan (3) berusia 10- 16 tahun. Selanjutnya penentuan kelayakan ini ditentukan oleh judge yang berjumlah 2 orang. Pengambilan sampel dengan teknik Purposive sampling. Teknik pengambilan data yang digunakan adalah dengan metode survei teknik tes dan pengukuran. Uji validitas menggunakan teknik korelasi product moment. Berdasarkan hasil analisis data, deskripsi, pengujian hasil penelitian, dan pembahasan, dapat diambil kesimpulan bahwa ada hubungan antara Kekuatan otot lengan memiliki hubungan negatif dengan kecepatan renang gaya kupu-kupu 25 meter pada atlet Tirta Rafflesia Swimming Club dengan nilai korelasi -0,905 dengan tingkat hubungan yang kuat.
TINGKAT KESEGARAN JASMANI ATLET PANJAT TEBING FPTI KOTA BENGKULU Rahma, Jihan Sovia; Suwarni, Suwarni; Mesterjon, Mesterjon
Educative Sportive Vol 4 No 1 (2023): Educative Sportive, Januari
Publisher : UNIVED Press, Universitas Dehasen Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33258/edusport.v4i1.3765

Abstract

Penelitian ini bertujuan untuk mengetahui dan mengidentifikasi tingkat kesegaran jasmani dari atlet panjat tebing pada Federasi Panjat Tebing Indonesia (FPTI) di wilayah Kota Bengkulu Metode Penelitian dengan judul Tingkat Kesegaran Jasmani Atlet Federasi Panjat Tebing Indonesia (FPTI) Wilayah Kota Bengkulu ini merupakan penelitian yang menggunakan metode pendekatan deskriptif kuantitatif dengan studi observasional, hal ini guna memberikan gambaran mengenai penelitian yang dilakukan. Metode penelitian deskriptif kuantitatif adalah suatu metode yang bertujuan untuk membuat gambar atau deskriptif tentang suatu keadaan secara objektif yang menggunakan angka, mulai dari pengumpulan data, penafsiran terhadap data tersebut serta penampilan dan hasilnya. Populasi penelitian ini sebanyak 21 orang atlet. Hasil penelitian menunjukkan bahwa tingkat kebugaran jasmani atlet binaan dari Federasi Panjat Tebing Indonesia (FPTI) cabang Kota Bengkulu pada kategori laki-laki ataupun perempuan dapat diklasifikasikan memiliki tingkat kesegaran jasmani yang cukup baik. Hal inipun juga mengindikasikan dengan cukup baik klasifikasi penilaian kesegaran jasmani pada atlet Federasi Panjat Tebing Indonesia cabang Kota Bengkulu tentu ditunjang atau didukung dengan adanya suatu sistem dan pola latihan yang tersusun baik.
Upaya Meningkatkan Hasil Belajar Lay Up Shoot Bola Basket Melalui Media Youtube Tutorial Teman Sebaya Pada Siswa Smpn 5 Kota Bengkulu A, Rahman; Mesterjon, Mesterjon; Perdima, Feby Elra
Educative Sportive Vol 5 No 2 (2024): Educative Sportive, Juli
Publisher : UNIVED Press, Universitas Dehasen Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33258/edusport.v5i2.5563

Abstract

To determine the extent to which the learning outcomes of Lay Up Shoot basketball through Youtube media Peer tutorials on SMPN 5 Bengkulu City Students. This research design is a class action research with research procedures through; planning, action, observation, and reflection. The subjects of this research were students of class X A SMPN 5 Bengkulu City, totalling 36 students. The research instruments used were lay up shoot tests and observation sheets. The results showed that YouTube media peer tutorials were very effective in improving the learning outcomes of lay up shoots in basketball games at SMPN 5 Bengkulu City. The increase in learning outcomes of lay up shoot in basketball games using youtube media peer tutorials is with an average value of 70.27 in cycle I increasing to 80.55 in cycle II. 2) In addition to improving the quality of learning, the peer tutorial method is recommended to assist teachers in fostering excitement and fun in students in competitive situations and being able to motivate students in learning.
Upaya Meningkatkan Hasil Belajar Lay Up Shoot Bola Basket Melalui Media Youtube Tutorial Teman Sebaya Pada Siswa Smpn 5 Kota Bengkulu A, Rahman; Mesterjon, Mesterjon; Perdima, F E
Educative Sportive Vol 5 No 1 (2024): Educative Sportive, Januari
Publisher : UNIVED Press, Universitas Dehasen Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33258/edusport.v5i1.5573

Abstract

Untuk mengetahui sejauh mana peningkatan hasil belajar Lay Up Shoot bola basket melalui media Youtube Tutorial teman sebaya pada Siswa SMPN 5 Kota Bengkulu. Desain penelitian ini adalah penelitian tindakan kelas dengan prosedur penelitian melalui; perencanaan, tindakan, observasi, dan refleksi. Subjek penelitian ini adalah siswa kelas X A SMPN 5 Kota Bengkulu yang berjumlah 36 siswa. Instrumen penelitian yang digunakan yaitu tes lay up shoot dan lembar observasi. Hasil penelitian menunjukkan bahwa media youtube tutorial teman sebaya sangat efektif dalam meningkatkan hasil belajar lay up shoot pada permainan bola basket di SMPN 5 Kota Bengkulu. Peningkatan hasil belajar lay up shoot pada permainan bola basket menggunakan media youtube tutorial teman sebaya yaitu dengan nilai rata-rata 70,27 di siklus I meningkat menjadi 80,55 di siklus II. 2) Selain meningkatkan kualitas pembelajaran, metode tutorial teman sebaya direkomendasikan untuk membantu guru dalam menumbuhkan kegembiraan dan kesenangan pada siswa dalam situasi kompetitif serta mampu memotivasi siswa dalam belajar.
Kontribusi Koordinasi Mata Dan Kaki Terhadap Keterampilan Passing Bermain Futsal Ekstrakurikuler Di SMA Negeri 02 Seluma Pratama, Oki; Mesterjon, Mesterjon; Syaputra, Roni
Educative Sportive Vol 5 No 2 (2024): Educative Sportive, Juli
Publisher : UNIVED Press, Universitas Dehasen Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33258/edusport.v5i2.6164

Abstract

This study aims to determine the Contribution of Eye and Foot Coordination to Passing Skills Playing Futsal at SMA Negeri 02 Seluma with a type of correlation research using test and measurement methods and documentation. The population in this study were extracurricular futsal players at SMA Negeri 02 with sampling using total sampling techniques totalling 21 players. The results of research on the Contribution of Eye and Foot Coordination to Passing Skills Playing Futsal at SMA Negeri 02 Seluma, it can be concluded that there is a significant contribution between the eye and foot with passing skills in extracurricular players at SMA Negeri 02 Seluma with a correlation coefficient of 0.44. With a sufficient category in the ankle coordination variable, namely with an average of 28.5, while the passing skills variable is in the good category, namely with an average of 28 with normal distribution on each variable, namely the ankle coordination variable obtained the result X² is 1.8 ≤ from x² table 32, 671 and in the passing skills variable obtained the result x²count 1 ≤ x²table 32, 671.
Pengelolaan Pembelajaran Senam Gerak dan Lagu Rentang Tangan untuk Meningkatkan Kemapuan Motorik Kasar pada Anak Usia Dini 5-6 Tahun Itmeria, Anja Dayanti; Haryano, Mimpira; Bendriyanti, Rita Prima; Mesterjon, Mesterjon
Early Childhood Research and Practice Vol 3 No 01 (2022): Early Child Research and Practice, Juli
Publisher : Fakultas Keguruan dan Ilmu Pendidikan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33258/ecrp.v3i01.3145

Abstract

Tujuan penelitian ini adalah untuk mengetahui apakah melalui pembelajaran senam gerak dan lagu rentang tangan dapat meningkatkan kemampuan motorik kasar pada anak usia 5 – 6 Tahun di IT AL-RAHMAH di Desa Talang Beringin Kecamatan Semidang Alas Maras Kabupaten Seluma. Penelitian Tindakan Kelas (PTK) yang difokuskan pada situasi kelas, atau lazim dikenal dengan classroom action research prosedur yang digunakan berbentuk siklus (cycle). Subjek utama dalam penelitian ini adalah pada PAUD 5-6 Tahun yang berjumlah 12 anak. Penelitian Tindakan Kelas ini menggunakan model Jhon Elliot dimana setiap siklus terdiri dari empat kegiatan pokok yaitu perencanaan, pelaksanaan, pengamatan, dan refleksi yang dilakukan melalui dua siklus yaitu siklus I dan ke II tiap siklusnya terdiri dari satu kali pertemuan. Teknik pengumpulan data menggunakan metode observasi dan dokumentasi. Analisis data dilakukan secara deskriptif kualitatif-kuantitatif dengan penekananya digunakan untuk menentukan peningkatan proses yang dinyatakan dalam sebuah predikat, sedangkan analisis data kuantitatif digunakan untuk menentukan peningkatan hasil dengan menggunakan persentase. Hasil peningkatkan kemampuan kemampuan motorik kasar melalui pembelajaran senam gerak dan lagu rentang tangan di IT AL-RAHMAH pada siklus I pertemuan I sebesar 51% dan pada siklus II pertemuan I didapati peningkatan sebesar 77%. Simpulan penelitian bahwa melalui media buah-buahan dapat meningkatkan kemampuan berpikir kritis melalui pendekatan saintifik di Satuan PAUD CEMPAKA Kabupaten Seluma, terbukti pada siklus II terjadi peningkatan signifikan, hasil persentase pencapaian sebesar 77% dengan kriteria berkembang sangat baik (BSB).
Booking Service Application on Jhon Motor Android Based Iqbal, Muhamad; Mesterjon, Mesterjon; Arliando, Yode
Jurnal Komputer, Informasi dan Teknologi Vol. 1 No. 1 (2021): Juni
Publisher : Penerbit Jurnal Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53697/jkomitek.v1i1.140

Abstract

Jhon Motor is a workshop engaged in the sale of spare parts and also service. So far, the service system at Jhon Motor is still done manually, by means of consumers coming directly to the service area or calling Customer Service to set a booking service schedule. However, the problem that often occurs is when the service schedule is full or full, consumers who come directly cannot do service on the same day because they have to reschedule for service. In addition, there are some consumers who cannot contact Customer Service, because of the many incoming calls to make a booking service. The Booking Service application at Jhon Motor is made using the PHP and Java programming languages, with a MySQL database. The software used for making the application is Adobe Dreamweaver CC 2019, Android Studio, and XAMPP. The Booking Service application at Jhon Motor is a medium or container that can be used to assist the booking service process at Jhon Motor, which is still done conventionally. The Booking Service application at Jhon Motor has 2 interfaces, namely web-based (accessed by the Jhon Motor administrator) and Android-based (accessed by consumers who want to book service). The Booking Service application at Jhon Motor also has 1 (one) database server, so that whatever is processed in a web-based application, the information on the Android application automatically changes. Based on the results of tests carried out both offline and online, web-based applications can process data properly and smoothly, and Android-based applications successfully display service fee information and can make booking services.
Application of Tsukamoto's Fuzzy Logic in Determining the Level of Service Quality at the Bengkulu Province Library and Archives Service Sari, Wiwin Purnama; Mesterjon, Mesterjon; Kurniawansyah , Arius Satoni
Jurnal Komputer, Informasi dan Teknologi Vol. 1 No. 2 (2021): Desember
Publisher : Penerbit Jurnal Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53697/jkomitek.v1i2.289

Abstract

Fuzzy logic is part of an artificial intelligence system that emulates human ability to think into algorithms which are then run by machines. At the Bengkulu Province Library and Archives Service, there is no application that can help to determine the quality of service based on the value given by the respondent. Service Quality Level Application at the Bengkulu Provincial Library and Archives Service is an application built to facilitate library members in providing value to the quality of services provided by the Bengkulu Provincial Library and Archives Service, and this application applies the Tsukamoto Fuzzy Logic method where the level of service quality is divided into 5 levels, namely Very Good, Good, Fairly Good, Less Good and Not Good. Based on the results of the tests that have been carried out, the functionality of the application has run as expected, and the Service Quality Level Application at the Bengkulu Provincial Library and Archives Service for 2021 is Very Good and this application is able to display the level of service quality every year through the Tsukamoto Fuzzy Logic Method approach.
METODE LOGIKA FUZZY TSUKAMOTO DALAM SISTEM PENGAMBILAN KEPUTUSAN PENERIMAAN BEASISWA Maryaningsih, Maryaningsih; Siswanto, Siswanto; Mesterjon, Mesterjon
Jurnal Media Infotama Vol 9 No 1 (2013)
Publisher : UNIVED Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1279.31 KB) | DOI: 10.37676/jmi.v9i1.22

Abstract

The decision making process in determining the recipients of problems mainly lie in subjectivity, in which there are some students who have the ability or the value is not much different. Thus it is necessary to build a support system in making decisions that can be used to simplify the determination of who is eligible for the scholarship. The system is supported by Tsukamoto Fuzzy Logic method which is based on data and norms of human resources with the criteria specified by the donor. The result of this process is the weight of student assessment is the basis on which decisions recipients. Software is created by using Microsoft Access 2007 and Visual Basic 6.0 to Microsoft as a tool with these applications can help the scholarship awardees in the screening process accurately and quickly.
INFORMATION SYSTEM CONTROL PURCHASE ORDER (PO) BAHAN BAKAR MINYAK PADA PT. ALIRAN KARYA MENGGUNAKAN VISUAL BASIC 6.0 Mesterjon, Mesterjon; Hermawansyah, Hermawansyah; sono, Aji Sudar
Jurnal Media Infotama Vol 9 No 2 (2013)
Publisher : UNIVED Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (833.357 KB) | DOI: 10.37676/jmi.v9i2.64

Abstract

PT . Aliran Karya is working partner PT . Pertamina acts as a provider of transportation facilities in the form of Industrial Fuel tank cars at once as Agent BBM Solar Industry PT . Pertamina Patra Niaga. Serving reports information on PT Aliran Karya This is still using manual system that is using Microsoft Word and Microsoft Excel . As jobs become ineffective and inefficient . That requires an information system that is capable of displaying the information to be more efficient. The purpose of this study was to make Control Information System Purchase Order ( PO ) Fuel ( BBM) Solar Industry at PT . Aliran Karya Using Visual Basic 6.0 to information presentation can be more efficient . Information systems can be an alternative to the PT . Work flow to make more efficient information presentation , more attractive and easier to use , and able to pass up the printing of reports available in the Information Systems Control Purchase Order