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Journal : Journal Of Computer Science Contributions (JUCOSCO)

Pelatihan Mentimeter Sebagai Media Interaksi Dalam Pembelajaran Daring Pada SMAN 14 Bekasi Herlawati; Fata Nidaul Khasanah; Rafika Sari
Journal Of Computer Science Contributions (JUCOSCO) Vol. 1 No. 1 (2021): Januari 2021
Publisher : Lembaga Penelitian, Pengabdian kepada Masyarakat dan Publikasi Universitas Bhayangkara Jakarta Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31599/jucosco.v1i1.454

Abstract

Guru sebagai fasilitator bukan hanya sebagai pendidik dan pengajar saja pada abad 21 ini. Guru dituntut mempunyai kemampuan lebih dalam kegiatan pembelajaran. Guru harus mampu memadukan pembelajaran, konteks yang bermakna dan harus memberikan kesempatan kepada siswa untuk dapat mengakses materi pembelajaran setiap saat dan memberikan penilaian formatif yang adil, salah satunya dengan menggunakan konsep gamifikasi. Terlebih di masa pandemi seperti sekarang ini, perlu adanya kegiatan pembelajaran interaksi yang baik antara guru dan siswa dalam kegiatan pembelajaran secara daring. Salah satunya menggunakan aplikasi Mentimeter, yang merupakan aplikasi berbasis website yang dimanfaatkan untuk melakukan kegiatan survey dalam suatu kegiatan seminar atau pembelajaran. Metode pelaksanaan dari kegiatan pengabdian kepada masyarakat dimulai dari koordinasi dengan pihak mitra untuk mendiskusikan tentang banyaknya peserta, dan tanggal pelaksanaan, dilanjutkan dengan kegiatan pelatihan menggunakan aplikasi daring dan bagian akhir melakukan koordinasi dengan mitra terkait pelaporan dari kegiatan pengabdian ini. Mitra dari kegiatan ini adalah SMA Negeri 14 Kota Bekasi. Hasil yang diharapkan dari kegiatan ini pihak mitra dapat memahami mengenai aplikasi Mentimeter dan mengetahui bagaimana membuat media interaktif dalam proses pembelajaran daring dengan menggunakan aplikasi Mentimeter sebagai upaya mewujudkan program pemerintah merdeka belajar.
Aktualisasi Masyarakat Desa Sukamekar Bekasi Dalam Kondisi Pandemi Covid-19 Melalui Program KKN Mahasiswa Rafika Sari; Ratna Sari; Safarin Novarizal
Journal Of Computer Science Contributions (JUCOSCO) Vol. 1 No. 2 (2021): Juli 2021
Publisher : Lembaga Penelitian, Pengabdian kepada Masyarakat dan Publikasi Universitas Bhayangkara Jakarta Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31599/jucosco.v1i2.691

Abstract

Kegiatan Kuliah Kerja Nyata (KKN) adalah suatu bentuk pendidikan dengan cara memberikan pengalaman empiris kepada mahasiswa untuk hidup ditengah-tengah masyarakat, dan secara langsung mengajarkan kepada mahasiswa cara identifikasi berbagai masalah sosial di masyarakat. KKN bagi mahasiswa diharapkan dapat menjadi suatu pengalaman belajar yang baru untuk menambah pengetahuan, kemampuan, dan kesadaran hidup bermasyarakat. Bagi masyarakat, kehadiran mahasiswa diharapkan mampu memberikan motivasi dan inovasi dalam bidang sosial kemasyarakatan. Bertepatan dengan kondisi pandemi Covid-19 yang masing berlangsung, termasuk di Desa Suka-Mekar Kabupaten Bekasi, maka kegiatan KKN yang dilakukan oleh mahasiswa Universitas Bhayangkara Jakarta Raya dapat menjadi sarana sosialisasi tentang penerapan Protokol Kesehatan (Prokes) kepada masyarakat setempat. Disamping itu, pemberian beberapa macam pelatihan seperti pembuatan masker home made, pelatihan komputer bagi para pelajar dan berkontribusi dalam pembenahan administrasi ke arah sistem informasi digital juga telah dilaksanakan di kantor desa Suka Mekar. Dengan adanya kegiatan KKN ini dapat menumbuhkan kembali kesadaran masyarakat dalam menjaga kesehatan dan tetap produktif di masa pandemi Covid-19 agar dapat meningkatkan kualitas hidup masyarakat.
Penerapan Sistem Aplikasi Pengelolaan Materi Pembelajaran Pada Yayasan Al-Mabrur Kabupaten Bekasi Aida Fitriyani; Andy Achmad Hendharsetiawan; Prima Dina Atika; Rafika Sari
Journal Of Computer Science Contributions (JUCOSCO) Vol. 2 No. 2 (2022): Juli 2022
Publisher : Lembaga Penelitian, Pengabdian kepada Masyarakat dan Publikasi Universitas Bhayangkara Jakarta Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31599/cxp0v475

Abstract

Information technology that continues to grow rapidly, especially in the field of education, requires the parties involved to be able to adapt to technology. Especially in the last two years, Indonesia has experienced the Covid-19 Pandemic, which requires the teaching and learning process to be transformed into an online form, giving rise to many e-Learning platforms. Using e-Learning can help teachers and students monitor the activity of students in doing assignments, discussion forums or other activities. This online learning process was also carried out at the Foundation for Orphans and Dhuafa Al-Mabrur Kebalen, Bekasi Regency. To assist the Foundation in implementing e-Learning, this Community Service (PKM) program was carried out which aims to develop Learning Management System (LMS) software. This training is expected to meet several targets, namely being able to manage learning materials and being able to manage e-Learning participant accounts. From the results of the training on the use of Web-based applications, it shows that teachers find it helpful to monitor student activities in accessing online learning materials. The students have also been able to use this eLearning application well.
Pembuatan Studio Mini Sebagai Sarana Branding Product di Era Digital Marketing Pada UMKM Keputih Surabaya Fani Khoirotunnisa; Ira Wikartika; Steven Arrow Rinel Sibarani; Rafika Sari
Journal Of Computer Science Contributions (JUCOSCO) Vol. 2 No. 2 (2022): Juli 2022
Publisher : Lembaga Penelitian, Pengabdian kepada Masyarakat dan Publikasi Universitas Bhayangkara Jakarta Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31599/9zfv7111

Abstract

Along with the continued development of digital marketing in product marketing today, it is very necessary to be able to improve product branding for Small, Medium, and Micro Enterprises (MSMEs), especially in Keputih Village, Surabaya. The lack of maximum ability in branding the products offered is due to limited facilities in taking good product photos. Product photos can be used as a visual communication medium, because a good product photo can convey the intent of the photo, so as to increase product knowledge. Making a mini studio as a solution to the problem of the availability of facilities to be used as a studio. The implementation of this mini studio creation activity was carried out in mutual cooperation in Keputih Village with simple tools and materials through the KKNT MBKM UPN "Veteran" East Java activity. This activity can be a solution to the problem of photo studio availability and simplify the process of taking pictures through the use of a mini studio. As a result of this activity, participants and readers of the publications can find out what tools and materials need to be prepared and the costs to be incurred in making a mini studio and the stages in making a mini studio. The mini studio that resulted from this activity was handed over to the Harmoni Keputih Tourism Market to be used by MSME actors and the mini studio module which is expected to be useful for UMKM actors in Keputih.
Pembuatan Desain Denah Lokasi di Desa Wisata Kampung Kue Surabaya Pada Kegiatan KKN Dinda Dwi Puspita Adjar; Fisca Ardi Prasetiawati; Maulana Rifqi Pratama; Nurul Azizah; Fani Khoirotunnisa; Ira Wikartika; Rafika Sari
Journal Of Computer Science Contributions (JUCOSCO) Vol. 2 No. 2 (2022): Juli 2022
Publisher : Lembaga Penelitian, Pengabdian kepada Masyarakat dan Publikasi Universitas Bhayangkara Jakarta Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31599/y56ry243

Abstract

Tourism is one of the sectors driving the economy that needs to be given more attention in order to develop properly. Kampung Kue Rungkut is one of the villages that has tourism potential and creative economy. Kampung Kue is located around the Special Economic Zone (Kawasan Ekonomi Khusus, KEK) Surabaya, East Java Province. The villagers, most of whom depend on their livelihood by selling cakes, are a hereditary tradition. Through Kuliah Kerja Nyata (KKN) activities, students try to contribute to the development of Kampung Kue tourism by designing a floor plan for the Kampung Kue tourist location. The results of the floor plan design will be printed and placed at several location points to guide and make it easier for visitors and tourists to recognize the tourist location of Kampung Kue. The implementation of the KKN program went well and contributed to developing a tourism village model based on Regional Innovation Capacity which is expected to contribute to development policies and tourism village management.
Upgrading Pemahaman Aplikasi CAT dan Bedah Tes Intelegensi Umum Untuk Seleksi CPNS Diah Angraina Fitri; Susilawati Susilawati; Rafika Sari
Journal Of Computer Science Contributions (JUCOSCO) Vol. 3 No. 1 (2023): Januari 2023
Publisher : Lembaga Penelitian, Pengabdian kepada Masyarakat dan Publikasi Universitas Bhayangkara Jakarta Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31599/rp066q72

Abstract

Along with the times, applications on computers are increasingly sophisticated. Knowledge of the Computer Assisted Test method is very important for civil servant candidate fighters who will take the test. After passing the administrative selection, CPNS selection fighters are required to take part in the next selection which consists of 3 tests, namely the Personal Characteristics Test (TKP), General Intelligence Test ( TIU) and National Insight Test (TWK). At this time there are still many people who fail to take the CPNS selection test. One of the areas where there are still many failures when participating in the CPNS selection is Meskom village. Meskom Village is located in Bengkalis Regency, Riau. The problem that is often faced by the community is failure when taking the CPNS CAT (Computer Assisted Test) test, therefore training needs to be held regarding the application used during the CPNS test selection. In addition, this training also helps the community in solving CPNS selection questions, one of which is the general intelligence test. Training and application of the CAT (Computer Assisted Test) application as well as discussion of personality tests and national insight tests as preparation for the implementation of the CPNS test for the people of Meskom village. This activity succeeded in providing a simulation of the use of the CAT application to the residents of the Meskom village, CPNS fighters. In addition, they are also equipped with an understanding of how to answer questions quickly and accurately according to the time available.
Pemberdayaan Masyarakat UMKM di Era Digital Melalui Kegiatan KKN Desa Sitiwinangun Rafika Sari; Tyathanesia Dianfitri As-Sanaj; Imam Aji Pranoto; Dwi Adi Setiawan; Fillah Akhyar Rezqi Adesta; Ibni Khoerul Umam; Raditia Muhammad Ardan; Julian Firman Danu; Citra Urba Ningrum
Journal Of Computer Science Contributions (JUCOSCO) Vol. 3 No. 1 (2023): Januari 2023
Publisher : Lembaga Penelitian, Pengabdian kepada Masyarakat dan Publikasi Universitas Bhayangkara Jakarta Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31599/4yamt109

Abstract

The ability to adapt processes in the transformation from the conventional marketing era to the digital marketing era requires knowledge of digital literacy. How to utilize digital media and what strategies are needed to improve product marketing is absolutely a must have for today's business actors. Based on this, the Kuliah Kerja Nyata (KKN) activities try to bridge the increase in digital literacy in the UMKM community. The partners in this KKN activity are in the Sitiwinangun Village community, Kabupaten Cirebon. This village has one of the regional specialties of pottery handicrafts which has not utilized technology in marketing its products. Indicators of successful implementation of this KKN work program are: suitability of work program plans and implementation, level of community participation in each activity, and increasing knowledge of the UMKM community in Sitiwinangun Village regarding digital literacy in product marketing. Some of the outputs produced through this community service KKN activity, namely: increasing the hard skills of UMKM actors in making good and interesting product videos, increasing digital literacy for local youth, making village profile videos that have been published on YouTube social media, and decorate creative trash bins as a form of environmental care campaign.
Transformasi Limbah Minyak Jelantah Menjadi Produk Sabun-Batang di Dukung Digital-Branding Sebagai Upaya Kemandirian Ekonomi Rafika Sari; Khairunnisa Fadhilla Ramdhania; Ratna Sari; Lisa Adhani; Rakhmi Khalida
Journal Of Computer Science Contributions (JUCOSCO) Vol. 3 No. 2 (2023): Juli 2023
Publisher : Lembaga Penelitian, Pengabdian kepada Masyarakat dan Publikasi Universitas Bhayangkara Jakarta Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31599/gv9j5e54

Abstract

Every household produces used cooking oil because the use of cooking oil is one of the primary needs of society.Waste cooking oil if not managed properly will make the environment dirty and can contaminate water and soil.To overcome this problem, innovation is needed in the management of used cooking oil by involving thecommunity so that the waste can be utilized to become recyclable products that can be reused in everyday life andeven become products of economic value that are environmentally friendly. One of the potential wastes of cookingoil is the high content of fatty acids that can be used to make soap. Soap products can be obtained from thehydrolysis reaction of fatty acids with bases (alkali). Therefore, this Community Service (PkM) activity wascarried out to increase the added value of used cooking oil by processing it into bar soap. This PkM activityincludes four stages, namely observation, information transformation, digital literacy and activity evaluation. Thetarget of this service program is housewives (IRT) in Srimukti Village, Bekasi Regency. From the results of asurvey conducted after the training activities, the participants were very satisfied with the ease of obtaininginformation about the implementation of the training, the training material in the form of processing used cookingoil waste and improving digital-branding skills which were considered very necessary for residents and the waythe instructor delivered material that was easy to understand.
Transformasi Digital dalam Peningkatan Manajemen Aktivitas Panti Asuhan Al-Mabrur Bekasi Berbasis Sistem Informasi Andy Achmad Hendharsetiawan; Aida Fitriyani; Rakhmi Khalida; Rafika Sari; Khairunnisa Fadhilla Ramdhania
Journal Of Computer Science Contributions (JUCOSCO) Vol. 4 No. 1 (2024): Januari 2024
Publisher : Lembaga Penelitian, Pengabdian kepada Masyarakat dan Publikasi Universitas Bhayangkara Jakarta Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31599/9f4mka48

Abstract

Information technology which continues to develop in various sectors of life requires the parties involved to be able to adapt to technology. Efforts to adapt technology are also continuing to be developed by the management of Al-Mabrur Orphanage Bekasi. A digital transformation carried out by the Al-Mabrur Orphanage in order to improve the management of student activities using an information system. Orphanages, as places for children who need protection and care, require an organized and efficient approach in monitoring and improving the quality of these children's daily lives. This training aims to provide understanding to orphanage managers and students regarding the use of information systems, to make it easier to record student participation in every activity held by the Al-Mabrur Orphanage. With an integrated information system, orphanages can create an environment that is more adaptive to technology and responsive to various activities in the orphanage. The output of this community service activity is that students can view and access activity data easily, and orphanage managers can have digital data recapitulation to monitor and evaluate student activities.
Perancangan Sistem Pendataan Warga Berbasis Website Di Desa Rawa Bugel Bekasi Akmal Najib; Bayu Dwimas Nuansyah; Muhammad Faris; Muhammad Rafi Muzakki; Simon Wardian; Sunu Febrian Eko Saputro; Kusdarnowo Kusdarnowo; Rafika Sari
Journal Of Computer Science Contributions (JUCOSCO) Vol. 4 No. 1 (2024): Januari 2024
Publisher : Lembaga Penelitian, Pengabdian kepada Masyarakat dan Publikasi Universitas Bhayangkara Jakarta Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31599/2sx59y44

Abstract

Rawa Bugel Village, especially RW 10, still faces challenges in managing citizen data and information. Limitedfacilities and infrastructure because citizen data is still managed manually using Excel, often causing errors andinaccuracies in data, which in turn hampers the planning and implementation of development programs. awebsite-based citizen data collection system specially designed for Rawa Bugel Village. This system allows RW10 to manage population data and demographics. In addition, this system also gives citizens access to view andupdate their personal information. Therefore, designing a website-based citizen data collection system isimportant to improve data management and improve the quality of information available to the public. This systemadopts website technology to ensure easy access from various devices, including mobile devices that arecommonly owned by the public. The use of this website-based Citizen Registration System has made a positivecontribution to improving data management and information quality in Rawa Bugel Village.