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EXPERIMENTATION OF PROBLEM POSING LEARNING MODEL ASSISTED OF AUTOGRAPH SOFTWARE TO STUDENTS’ MATHEMATICAL COMMUNICATION ABILITY IN TERMS OF STUDENT’S GENDER Anim, Anim; Prasetyo, Yogo Dwi; Rahmadani, Elfira
Jurnal Ilmiah Peuradeun Vol 7 No 2 (2019): Jurnal Ilmiah Peuradeun
Publisher : SCAD Independent

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (887.322 KB) | DOI: 10.26811/peuradeun.v7i2.301

Abstract

The study aimed at finding out in dept about the interaction between Problem Posing model assisted with Autograph Software with the student?s gender  to students' mathematical communication ability. This study used quantitative research with quasi experimental method. The approach used was a scientific one. The population of this study were all the Class X students of MAN Kisaran. The sample in this study were the students of class X-IPA1 and X-IPA-2 in MAN Kisaran of Asahan Regency. This study was conducted in the even semester of the academic year 2017/2018. Data analysis was done by 2-way ANOVA test. Based on the statistical calculation, it can be concluded that the value of Fcount<Ftable is 0.778 <3.12. This shows that Fcount<Ftable(0.778 <3.12) is not significant so that it can be concluded that H0 is accepted and Ha is rejected which means there is no interaction between learning with students? gender. The finding of students? actitivity aspects is based on direct observation. Female students are more active in learning but are weaker in reasoning, meanwhile Male ones are quick in reasoning but are less active in learning.
ANALISIS KEMAMPUAN PENALARAN SISWA DALAM PENYELESAIAN SOAL MATERI LINGKARAN siti nurlinda; syahriani sirait; Anim Anim
JURNAL MATHEMATIC PAEDAGOGIC Vol 5, No 2: (2021):Maret 2021
Publisher : Universitas Asahan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36294/jmp.v5i2.1939

Abstract

penelitian ini membahas tentang kemampuan penalaran siswa dalam menyelesaikan masalah lingkaran kelas VIII SMP Negeri 2 Aek Ledong. Penelitian ini bertujuan untuk mengetahui masalah yang dapat diakses oleh siswa dalam menyelesaikan lingkaran. Jenis penelitian ini adalah deskriptif kualitatif. Subjek dalam penelitian ini adalah siswa kelas VIII SMP Negeri 2 Aek Ledong Kabupaten Asahan. Teknik pengambilan sampel yang digunakan adalah purposive sampling dengan jumlah 23 subjek. Teknik data yang digunakan adalah tes tertulis berupa 3 soal uraian.Hasil analisis data menunjukkan bahwa terdapat 4 siswa kemampuan penalaran pada kategori tinggi sebanyak 17,4%, pada kategori sedang terdapat 12 siswa sebanyak 52,2%, sedangkan pada kategori rendah terdapat 7 siswa sebanyak 7 siswa. sebagai 30,4%. Dari analisis data, diperoleh nilai rata-rata ketercapaian kemampuan penalaran siswa adalah 49%. Sehingga dapat disingkapkan bahwa kemampuan penalaran siswa SMP Negeri 2 Aek Ledong berada pada kategori sedang.
MENINGKATKAN ADVERSITY QUOTIENT SISWA MENGGUNAKAN AUTOGRAPH Ely Syafitri; Sahat Saragih; E. Elvis Napitupulu; KMS. Muhammad Amin Fauzi; anim anim; Elfira Rahmadani; Syahriani Sirait; Ismail Hanif Batubara
JOURNAL OF SCIENCE AND SOCIAL RESEARCH Vol 5, No 2 (2022): June 2022
Publisher : Smart Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54314/jssr.v5i2.905

Abstract

Abstract. This study aims to determine the difference in  adversity quotient between students who learn to use the Autograph learning media and students who receive conventional learning. The formulation of the problem in this study is "Is there a difference between the adversity quotient of students who learn to use Autograph learning media and students who receive conventional learning?". This research is a quasi-experimental research, where the teacher plays a direct role in the learning process and the researcher acts as an observer. The subjects in this study were students of class VIII MTs Al-Arifin Rahuning totaling 100 people and as a sample of class VIII-1 totaling 28 people. While the object of this research is the adversity quotient of students towards learning mathematics. Collecting data in this study using observation sheets and adversity quotient. To find out the results of this study, it was carried out using the t test and to determine whether or not there were differences in the adversity quotient of students towards learning mathematics. Based on the results of data analysis carried out, it was concluded that there was a difference in the adversity quotient between students who learned to use the Autograph learning media and students who received conventional learning with a tcount= 8.29 greater than ttable at the 5% significance level and significant 1% of 2.14 and 2.96.Keyword: Autograph, Adversity Quotient, Mathematic educationAbstrak. Penelitian ini bertujuan untuk mengetahui perbedaan adversity quotient antara siswa yang belajar menggunakan media pembelajaran Autograph dan siswa yang mendapatkan pembelajaran konvensional. Rumusan masalah dalam penelitian ini adalah “Apakah ada perbedaan antara adversity quotient siswa yang belajar menggunakan media pembelajaran Autograph dengan siswa yang mendapatkan pembelajaran konvensional?”. Penelitian ini merupakan penelitian eksperimen semu, dimana guru berperan langsung dalam proses pembelajaran dan peneliti bertindak sebagai pengamat. Subjek dalam penelitian ini adalah siswa kelas VIII MTs Al-Arifin Rahuning yang berjumlah 100 orang dan sebagai sampel kelas VIII-1 yang berjumlah 28 orang. Sedangkan objek penelitian ini adalah adversity quotient siswa terhadap pembelajaran matematika. Pengumpulan data dalam penelitian ini menggunakan lembar observasi dan adversity quotient. Untuk mengetahui hasil penelitian ini dilakukan dengan menggunakan uji t dan untuk mengetahui ada tidaknya perbedaan adversity quotient siswa terhadap pembelajaran matematika. Berdasarkan hasil analisis data yang dilakukan, disimpulkan bahwa terdapat perbedaan adversity quotient antara siswa yang dibelajarkan menggunakan media pembelajaran Autograph dan siswa yang mendapatkan pembelajaran konvensional denganhitung= 8,29 lebih besar dari ttabel sebesar 5 % tingkat signifikansi dan signifikan 1% sebesar 2,14 dan 2,96.
PERSPEKTIF KAJIAN AKSIOLOGI PADA PEMBELAJARAN DARING DI ERA PANDEMIC Anim Anim; Dian Armanto; Nilam Sari
JOURNAL OF SCIENCE AND SOCIAL RESEARCH Vol 4, No 3 (2021): October 2021
Publisher : Smart Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54314/jssr.v4i3.679

Abstract

Technological progress should contribute many benefits to human welfare, especially in the education aspect. In the pandemic era, teachers are forced to be technology literate by implementing online learning. However, in reality, the use of technology in online learning becomes an obstacle because optimal learning is not achieved specifically as the government hopes. This study discusses the analysis of axiology in online learning and uses the analysis method of literature review (literature research) from several relevant sources. The purpose of this article is to provide additional knowledge and learning for teachers so that later in the education unit they are able to actualize their abilities to produce competent students according to the expectations of the nation. The results of the literature study show that online learning does not support the achievement of learning aspects when viewed in axiological studies related to ethical and aesthetic values. Students still have difficulties and have problems in online learning so that they have not given birth to personal learning motivation and lack the creativity to develop the knowledge that has been obtained from teachers through online learning. Keyword: Axiology, Technology, Online Learning..
Melatih Kreativitas Diri Siswa Dasar Melalui Fun Book Dalam Pembelajaran Ma-tematika Dan Bahasa Anim Anim; Yen aryni; Putri lidiana permatasari
Jurdimas (Jurnal Pengabdian Kepada Masyarakat) Royal Vol 7, No 1 (2024): Januari 2024
Publisher : STMIK Royal

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33330/jurdimas.v7i1.2902

Abstract

This article discusses the use of Fun Books as a measuring tool to increase students' creativity at elementary school level in mathematics and language learning. This service is carried out with a focus on measuring students' creativity levels before and after implementing the Fun Book as well as evaluating how to stimulate students' creativity in both subjects. The target of the training is selected students, namely SD Negeri No. 010246 Banjar. The students selected were 16 Grade 2 students. The problem seen at this school is that students are still passive in learning, students are not yet creative and have difficulty answering questions asked by the teacher during each lesson in class, there are even 50% of students who are sleepy when taking part in class lessons. The impact of this training was that 13 students were able to use Fun Book media. Evaluation is carried out at the end of the training by distributing questionnaires to measure the participant's level of understanding. The questionnaire contains questions related to the respondent's identity; general questions related to mathematics and language learning and specific questions related to Fun Book media. The calculation of the questionnaire used the Guttman scale. The evaluation results showed that 89.84% had increased knowledge seen from the calculation of the questionnaire per individual and per question asked and the participation and enthusiasm of students during activities using the Fun Book.Keywords: Fun Book; creativity; student