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Journal : SCHOOL EDUCATION JOURNAL PGSD FIP UNIMED

PERBEDAAN HASIL BELAJAR SISWA MENGGUNAKAN MEDIA AUGMENTED REALITY DENGAN MEDIA GAMBAR PADA TEMA 7 SUBTEMA 1 KELAS I MIN 3 KOTA MEDAN Robenhart Tamba; Devi Fatia
SCHOOL EDUCATION JOURNAL PGSD FIP UNIMED Vol 11, No 4 (2021): SCHOOL EDUCATION JOURNAL PGSD FIP UNIMED
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/sejpgsd.v11i4.31182

Abstract

This study aims to determine the differences in the learning outcomes of junior high school students in Medan City for the 2019/2020 fiscal year 2019/2020 in the use of augmented reality media and image media on the sub-topic 7. 1) Living and non-living objects around us Level I MIN 3 This type of research is a quasi-experimental research. This research was conducted in MIN 3 Medan City. The population in this study were all 50 students of class 1 MIN 3 Medan. The sample includes 2 classes, namely class Ia with 25 students in experimental class II, and class Ib in experimental class I with 25 students. Data collection techniques in this study using observation and tests. The data analysis technique used normality, homogeneity, and hypothesis testing. The results of this study indicate that the average value of the Type I Experiment before treatment was 47.4, and after receiving augmented reality treatment the average value increased to 91.4. The average score of class II experimental students before treatment was 46.4, increasing to 78.6 after treatment. After knowing the mean, standard deviation, and variance of the various data, the significance level of the hypothesis results obtained using the t test is 0.05 to 7.009, and the t table is 1.676.Keywords: Augmented Reality Media, Media Images, Learning Outcomes
PENGEMBANGAN MODEL PEMBELAJARAN BERBASIS MASALAH DALAM MENINGKATKAN KEMAMPUAN BERPIKIR KREATIF MAHASISWA PGSD FIP UNIMED Sorta Simanjuntak; Robenhart Tamba
SCHOOL EDUCATION JOURNAL PGSD FIP UNIMED Vol 13, No 2 (2023): SHOOL EDUCATION JOURNAL PGSD FIP UNIMED
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/sejpgsd.v13i2.46214

Abstract

This research aims to: develop a problem-based learning model to improve students' creative thinking. The subjects of this study were fifth semester PGSD students in 2021/2022 with a quasi-experimental design. The research method uses the ADDIE model (Analysis, Design, Development, Implementation, and Evaluation). The data collection tools are questionnaires, observation sheets and tests. The data were analyzed by descriptive percentage and continued with the inferential statistical test through the t test. The results of the descriptive analysis stated that: (1) the feasibility of the model based on the average value of the design test and material test was 91% in the very feasible category; (2) practicality gets a percentage of 91% in the very practical category without any revisions; and (3) the effectiveness of the module through: a) the RPCPM control class gets a percentage score of 77% in the pretty good category and the experimental class gets a percentage score of 85% in the very good category; b) PKBK control class 70% quite complete category while the experimental class 90% with very complete category. That is, the average CPM value of the experimental class: 93 and the control class: 88.70 is significantly different.