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Implementasi Speech Recognition Berbasis Android Dalam Optimalisasi Komunikasi Bagi Penyandang Tunarungu Adang Badru Jaman; Anggun Fergina
Jurnal Teknik Informatika UNIKA Santo Thomas Vol 6 No. 2 : Tahun 2021
Publisher : LPPM UNIKA Santo Thomas

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (634.847 KB) | DOI: 10.54367/jtiust.v6i2.1508

Abstract

This study aims to implement Android-based Speech Recognition or Speech to Text to make it easier to communicate with deaf people, so that everyone who wants to communicate does not need to understand certain sign languages when interacting with the deaf person. The research method in developing the system uses the SDLC (System Development Life Cycle) method or often referred to as the waterfall approach. The method used to identify voice using the Vector Quantization method, which is a method for conducting learning in a supervised competitive layer, with the Vector Quantization method it can be concluded that it has a better sound accuracy and clarity value with a performance result of 93%. from the results of a survey conducted from 45 people with hearing impairment, the application that was built played a very good role in terms of the continuity of the interaction process that was carried out very smoothly and easily understood by the deaf. Keywords— Speech recognition, Speech to Text, Vector Quantization
SISTEM MONITORING DAN PENGATUR SUHU OTOMATIS UNTUK KANDANG AYAM DI DESA SUKAMANIS BERBASIS ARDUINO Muhammad Teguh Pamungkas; Anggun Fergina
Jurnal Teknik Informatika UNIKA Santo Thomas Vol 6 No. 2 : Tahun 2021
Publisher : LPPM UNIKA Santo Thomas

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (680.757 KB) | DOI: 10.54367/jtiust.v6i2.1545

Abstract

One of the problems that occur in nature by chicken breeders is the number of chickens that die, the cause is the room temperature controller in the manual cage as a result the owner forgets to turn on the fan and cooler when the temperature rises, so being in the cage does not match the temperature needed by the chicken. This causes the chicken to become stressed and die. With this research the author aims to make a device that can adjust the room temperature automatically so that the temperature in the cage can be adjusted automatically, so as to reduce the death rate of chickens so that production levels increase. The method used to develop this system is the SDCL method and the microcontroller uses Arduino. The main goal in this study is to make a device that is able to regulate the chicken coop room by means of a fan detecting the temperature is too hot, the temperature can also be monitored using android.
Implementasi Speech Recognition Berbasis Android Dalam Optimalisasi Komunikasi Bagi Penyandang Tunarungu Adang Badru Jaman; Anggun Fergina
Jurnal Teknik Informatika UNIKA Santo Thomas Vol 6 No. 2 : Tahun 2021
Publisher : LPPM UNIKA Santo Thomas

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54367/jtiust.v6i2.1508

Abstract

This study aims to implement Android-based Speech Recognition or Speech to Text to make it easier to communicate with deaf people, so that everyone who wants to communicate does not need to understand certain sign languages when interacting with the deaf person. The research method in developing the system uses the SDLC (System Development Life Cycle) method or often referred to as the waterfall approach. The method used to identify voice using the Vector Quantization method, which is a method for conducting learning in a supervised competitive layer, with the Vector Quantization method it can be concluded that it has a better sound accuracy and clarity value with a performance result of 93%. from the results of a survey conducted from 45 people with hearing impairment, the application that was built played a very good role in terms of the continuity of the interaction process that was carried out very smoothly and easily understood by the deaf. Keywords— Speech recognition, Speech to Text, Vector Quantization
SISTEM MONITORING DAN PENGATUR SUHU OTOMATIS UNTUK KANDANG AYAM DI DESA SUKAMANIS BERBASIS ARDUINO Muhammad Teguh Pamungkas; Anggun Fergina
Jurnal Teknik Informatika UNIKA Santo Thomas Vol 6 No. 2 : Tahun 2021
Publisher : LPPM UNIKA Santo Thomas

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54367/jtiust.v6i2.1545

Abstract

One of the problems that occur in nature by chicken breeders is the number of chickens that die, the cause is the room temperature controller in the manual cage as a result the owner forgets to turn on the fan and cooler when the temperature rises, so being in the cage does not match the temperature needed by the chicken. This causes the chicken to become stressed and die. With this research the author aims to make a device that can adjust the room temperature automatically so that the temperature in the cage can be adjusted automatically, so as to reduce the death rate of chickens so that production levels increase. The method used to develop this system is the SDCL method and the microcontroller uses Arduino. The main goal in this study is to make a device that is able to regulate the chicken coop room by means of a fan detecting the temperature is too hot, the temperature can also be monitored using android.
Implementasi Speech Recognition Berbasis Android Dalam Optimalisasi Komunikasi Bagi Penyandang Tunarungu adang badru jaman,anggun fergina adang badru jaman,anggun fergina
JTIK (Jurnal Teknik Informatika Kaputama) Vol 6, No 1 (2022): Volume 6, Nomor 1 Januari 2022
Publisher : STMIK KAPUTAMA

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Penelitian ini bertujuan dalam pengimplementasian dari Speech Recognition atau Speech to Text berbasis android untuk mempermudah dalam berkomunikasi dengan para penyandang tunarungu, sehingga setiap orang yang ingin berkomunikasi tidak perlu memahami bahasa isyarat tertentu ketika proses interaksi dengan penyandang tunarungu tersebut. Metode penelitian dalan pengembangan sistem tersebut menggunakan metode SDLC (Sistem Development Life Cycle) atau sering disebut sebagai pendekatan air terjun (waterfall). Metode yang digunakan untuk mengidentifikasi suara menggunakan metode Vector Quantization yaitu suatu metode untuk melakukan pembelajaran pada lapisan kompetitif yang terawasi, dengan metode Vector Quantization dapat disimpulkan memiliki nilai ketepatan dan kejelasan suara lebih baik dengan hasil unjuk kerja sebesar 93%. dari hasil survei yang dilakukan dari 45 orang penyandang tunarungu, aplikasi yang di bangun berperan sangat baik dilihat dari keberlangsungan proses interaksi yang dilakukan sangat lancar dan mudah di pahami oleh penyandang tunarungu.
PERANCANGAN MEDIA INTERAKTIF BERBASIS MULTIMEDIA MENGGUNAKAN ADOBE FLASH CS3 BAGI KELAS 6 SDN WARUNG KAWUNG CISARUA-CIBADAK Fitri Febrianti; Anggun Fergina
JUTEKIN (Jurnal Teknik Informatika) Vol 10, No 1 (2022): JUTEKIN
Publisher : LPPM STMIK DCI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51530/jutekin.v10i1.566

Abstract

Media pembelajaran interaktif adalah media yang menggunakan teknologi berbasis komputer. Penggunaan media interaktif dalam proses belajar pembelajaran dapat memotivasi siswa, meningkatkan pengetahuan dan keterampilan. Dengan banyaknya konsep yang harus diserap serta proses pembelajaran yang digunakan masih bersifat konvensional yang dimana metode konvensional inipara  pendidik lebih ke ceramah yang diiringi dengan penjelasan materi.  Sehingga menyebabkan para siswa merasa bosan dengan pembelajaran dikelas serta guru harus seringkali mengulangi materi pembelajaran. Ini memicu para siswa menjadi tidak aktif.Penelitian ini bertujuan untuk membuat suatu media pembelajaran interaktif berbasis multimedia, agar dapat membantu para pendidik untuk bisa lebih mudah dan efektif dalam melakukan proses belajar mengajar, selain itu dapat digunakan sebagai sarana belajar sendiri.Kata kunci :Media interaktif, Multimedia, Adobe Flash CS3. 
RANCANG BANGUN SISTEM INFORMASI BANK SAMPAH MENGGUNAKAN METODE PROTOTYPE (STUDI KASUS DI KAMPUNG LEMBUR SAWAH, SUKABUMI) Obi Ramdhani; Indra Yustiana; Anggun Fergina
JIPI (Jurnal Ilmiah Penelitian dan Pembelajaran Informatika) Vol 7, No 3 (2022)
Publisher : STKIP PGRI Tulungagung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29100/jipi.v7i3.3080

Abstract

Permasalahan sampah sampai saat ini masih menjadi merupakan isu perlu dipecahkan. Bank sampah hadir sebagai salah satu alternatif untuk mengurangi permasalahan sampah dengan mengkonversinya menjadi rupiah. Penelitian ini bertujuan untuk membuat rancang bangun dan mengembangkan sistem informasi untuk diaplikasikan di Bank Sampah Lembur Sawah Sukabumi. Hal ini karenakan metode konvensional dalam pencatatan dan penyampaian informasi belum optimal untuk diakses secara realtime oleh nasabahnya. Pengembangan sistem informasi ini menerapkan metode prototipe untuk menjamin produk yang dihasilkan memenuhi kebutuhan pengguna dengan menerapkan komunikasi, perancangan dan modeling, konstruksi, serta evaluasi. Adapun proses pengembangan meliputi perancangan sistem, perancangan database, dan perancangan tampilan. Hasil perancangan kemudian dikonversi menjadi sistem yang berjalan sesuai alur bisnis dengan bantuan framework Laravel dan database MySQL. Hasilnya, sistem informasi bank sampah berhasil dibuat dalam dua siklus prototipe. Sistem infomasi ini juga mendukung tampilan yang responsif saat diakses menggunakan perangkat mobile. Hasil pengujian black box menunjukkan bahwa sistem informasi ini dapat berjalan sesuai kebutuhan
Rancang Bangun Automatic Liquid Filling Machine Berbasis Internet of Things Menggunakan NodeMCU dan Telegram Seno Prasetyo; Indra Yustiana; Anggun Fergina
Circuit: Jurnal Ilmiah Pendidikan Teknik Elektro Vol 7, No 1 (2023)
Publisher : PTE FTK UIN Ar-Raniry

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22373/crc.v7i2.14290

Abstract

Technology and industry are inseparable. Technology has made human work easier and more efficient and minimized the occurrence of errors. Recently, small household industries (home industry), specifically liquid product industries such as milk, syrup, fruit juice, and others, still use manual filling. This process requires a relatively long charging time. Automatic mechanical systems for filling liquids into bottles are a kind of technological advancement in the industrial world. The system helps the process of filling liquids into bottles precisely and quickly. It is necessary to design small-scale Internet of Things-based tools for the home industry by utilizing NodeMCU as a control system, and InfraRed and Ultrasonic as sensors. Arduino IDE as programming sketch software and Telegram as a data monitoring application. Based on this background, this study aims to create an automatic system for filling liquids into bottles based on the Internet of Things by monitoring data via telegrams. The results of the tool testing show that the installed infrared sensor can detect the filling of liquid in bottles consistently with a period of 5 seconds for each bottle. The Telegram application that is integrated with the tool can provide notifications of the amount of liquid in the main container automatically at the end of the filling process. Likewise when the amount of liquid is in critical condition. Overall, each component of this tool has worked well.
Cement Distribution System in CV. Indosatu With a Supply Chain Management Approach Dede Serlina; Anggun Fergina; Ivana Lucia kharisma
TEKNOLOGI DITERAPKAN DAN JURNAL SAINS KOMPUTER Vol 5 No 1 (2022): June
Publisher : Universitas Nahdlatul Ulama Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33086/atcsj.v5i1.3275

Abstract

CV. Indosatu, which is engaged in building material, a three-wheel cement distributor, has more than 80 customers for building shops and projects located in the Sukabumi city and district areas, so a sales and delivery information system is needed that helps customers and receives fast information, as well as for sales. and the admin will make it easier for orders received from the store and forwarded to the admin section to be verified for further delivery by the logistics section, for sales and stock data information it will be easier to get too.This system will be built using PHP Nativ framework, JavaScript, CSS and MySQL databaseThe final result obtained is a system with (SCM) Supply Chain Management used by CV. Indosatu. This system is able to provide information about orders from sales, store information, shipping information and stock information. From the test results on users, it shows that this marketing and logistics management system helps in processing sales data and processing stock shipping data.
MODELLING OF DATA WAREHOUSE WITH MAKING THE TREND TO MAKE DECISION IN COMPANY XYZ Dwi Sartika simatupang; Anggun Fergina; Bahadir Ozsut
INTERNATIONAL JOURNAL ENGINEERING AND APPLIED TECHNOLOGY (IJEAT) Vol. 5 No. 2 (2022): November 2022
Publisher : Nusa Putra University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52005/ijeat.v5i2.72

Abstract

The goals of the thesis were to modellig a data warehouse which was loaded from the operational database PT. XYZ, to analyze data warehouse with Tableau Software to know the trends of activity Trouble ticket, and to create reports and dashboards to facilitate PT. XYZ in viewing the trends. Data were compiled by observation to PT. XYZ from reporting team. Data were analyzed using software tableau. The results obtained were the trend of activity trouble ticket more than two hundred thousand data in sixteen weeks or four month in 2017. It can be concluded that developed data warehouse can be used to analyze in gaining information about the trends of activity trouble ticket and help to make a decision.