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Journal : METHOMIKA: Jurnal Manajemen Informatika

APLIKASI PENUNTUN PELAKSANAAAN IBADAH PUASA RAMADHAN BERBASIS ANDROID Maharani Cantika Cahyani; Darsono Nababan; Risald Risald
METHOMIKA: Jurnal Manajemen Informatika & Komputerisasi Akuntansi Vol. 6 No. 2 (2022): METHOMIKA: Jurnal Manajemen Informatika & Komputersisasi Akuntansi
Publisher : Universitas Methodist Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (628.548 KB) | DOI: 10.46880/jmika.Vol6No2.pp117-123

Abstract

Since Allah's command is only contingent upon a specific set of intents and conditions, fasting during Ramadan entails abstaining from anything that is prohibited from sunrise to sunset. assisting Muslims in performing their religious duties during the month of Ramadan so they can learn about any advice or knowledge regarding fasting during the entire month of Ramadan and determine if the advice or knowledge agrees with the genuine teachings of Islam or not. During the month of Ramadan, when fasting is required, the public will consult religious authorities for advice and information on a variety of topics. Worship is less than ideal due to the absence of mosques in existence, the limited time and location for meetings with religious authorities, and other factors. The research approach used in this study is the Mobile-D method, which is a branch of development based on mobile-based software. The outcomes of this research are an Android-Based Ramadan Fasting Implementation Guide Application, which can make it simpler for Muslims to access information about Ramadan fasting, Eid, zakat fitrah guidelines, Ramadan sunnah prayers, fasting schedule guides, and prayers during the month of Ramadan with the application developed by this author.
PENGGUNAAN CLOUD COMPUTING DALAM PERANCANGAN APLIKASI MOBILE BERKONSEP GAMIFIKASI BERKEBUN Adrianus Ragil Indrajaya Korbafo; Darsono Nababan; Risald Risald
METHOMIKA: Jurnal Manajemen Informatika & Komputerisasi Akuntansi Vol. 7 No. 2 (2023): METHOMIKA: Jurnal Manajemen Informatika & Komputersisasi Akuntansi
Publisher : Universitas Methodist Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46880/jmika.Vol7No2.pp181-187

Abstract

Climate change causes an increase in global temperature, which results in rising sea levels and threatens many cities in the future, including Jakarta. Carbon emissions are the primary cause of climate change, which is difficult to reduce. Forests can act as a natural filter for carbon emissions, but deforestation still occurs for various reasons. The author and their team propose a solution by creating an application called "Eden" that uses gamification to encourage users to develop a habit of planting trees. This application encourages the public to participate in saving the earth from global warming and climate change by planting trees around their homes, which can filter some of the carbon emissions in their environment.