Claim Missing Document
Check
Articles

Found 3 Documents
Search
Journal : Halaman Olahraga Nusantara : Jurnal Ilmu Keolahragaan

Development of Tpsr Learning Devices Based Activity Materials on Social Skills Athletic Al Fitri Nurani; Febrita Paulina Heynoek; Rama Kurniawan
Halaman Olahraga Nusantara : Jurnal Ilmu Keolahragaan Vol 5, No 2 (2022): Halaman Olahraga Nusantara : Jurnal Ilmu Keolahragaan
Publisher : Universitas PGRI Palembang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (616.479 KB) | DOI: 10.31851/hon.v5i2.7771

Abstract

The aim is to develop learning tools based on social skills using the Teaching Personal And Social Responsibility (TPSR) learning model. Research and development use a procedural model,  The development steps refer to Research and Development (R&D) with 10th steps. Research and development use the 7th research step under the conditions and situations. Data collection uses a questionnaire/questionnaire instrument. The trial subjects of this study were (a) individual subjects belong expert validators and (b) prospective users consisting of 5 physical education teachers (PE) and a total of 10 students for SMA/SMK small groups testing and 14 teachers and 60 students for substantial group testing. The data analysis technique used descriptive quantitative, qualitative. The results of the data analysis showed a small group test of teachers with a feasibility level of 82% and students of 74.9%. Meanwhile, for the substantial group test, the feasibility level of teachers is 87%, students are 80.2%. The conclusion is worth applying and using.
Development of Media Based on Mobile Learning Materials of Basketball Basic Techniques Hafida Hedi Warda; Febrita Paulina Heynoek; Rama Kurniawan
Halaman Olahraga Nusantara : Jurnal Ilmu Keolahragaan Vol. 6 No. 1 (2023): Halaman Olahraga Nusantara (Jurnal Ilmu Keolahragaan)
Publisher : Universitas PGRI Palembang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31851/hon.v6i1.9692

Abstract

The development of learning media by utilizing technological developments can improve learning and the delivery of information. This study aims to develop and produce an iSpring suite application product that contains basic basketball techniques for students of the Department of Physical Education, Health and Recreation, Faculty of Sports Science, State University of Malang. This development method uses Research and Development by Lee & Own (2004) with five stages, namely 1) analysis, 2) design, 3) development, 4) implementation and 5) evaluation. Based on the results of the study of data from basketball experts, the percentage was 96%, learning experts were 90.4%, media experts were 98.2%, and involved 40 students of the PJKR Department. The distribution of small group trials was carried out on students of the 2020 PJKR Department, totaling 10 respondents with 2 male students and 8 female students. For the large group trial, there were 30 respondents with 12 male students and 18 female students. The trial results obtained 90% small group and 91% large group. Based on these data, it can be concluded that the product development of learning materials for basic basketball techniques based on this application is very valid and suitable for use by students of the PJKR FIK UM Department
Podcast-Based of Audio Media for Bassketball Education Siti Ukhdatul Laily; Febrita Paulina Heynoek; Rama Kurniawan
Halaman Olahraga Nusantara : Jurnal Ilmu Keolahragaan Vol. 6 No. 1 (2023): Halaman Olahraga Nusantara (Jurnal Ilmu Keolahragaan)
Publisher : Universitas PGRI Palembang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31851/hon.v6i1.9694

Abstract

Condition of basketball lectures during the covid-19 pandemic which was carried out in a hybrid manner, resulting in less than optimal learning activities. In addition, based on each individual's different learning styles such as audio, visual and kinesthetic, it is important to have new learning media to help increase the effectiveness and attractiveness of learning activities. The purpose of this research is to develop a new learning media based on audio podcasts that can be accessed through the spotify platform. The method used is a research model from Lee & Owen's ADDIE theory (Analysis, Design, Development, Implementation, and Evaluation). The data collection technique used a questionnaire filled out by research subjects, namely PJKR FIK UM students. This study went through several validation stages with details of 1 basketball material expert who produced an average of 92.48%, 1 learning expert with an average of 97.20 % and 1 media expert with an average of 92.80%. So that the product is declared feasible and valid for group testing. In the small group trial phase with 10 respondents consisting of 6 women and 4 men, the average calculation was 85.72%. Meanwhile, in a large group trial with 30 respondents, each 16 women and 14 men, the average calculation was 94%. It can be concluded that the development of podcast-based audio learning media is valid and feasible to use in learning.