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Analysis of the Effect of Information Quality, System Quality, and Support Service Quality on User Satisfaction Levels and Its Implications for Blended E-Learning Continuance Intention to Use in the New Normal Era Riatun; Elissa Dwi Lestari
Formosa Journal of Sustainable Research Vol. 1 No. 7 (2022): December 2022
Publisher : PT FORMOSA CENDEKIA GLOBAL

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55927/fjsr.v1i7.2226

Abstract

Technology encourages e-learning to improve student learning and performance. The Covid-19 pandemic accelerated e-learning in Indonesian higher education. The learning method has transitioned from complete online learning to blended e-learning in new normal era. This research was conducted to determine the factors that influence students' intention to continue using blended e-learning using the IS Success Model. This research was conducted using a quantitative approach. Sampling was carried out by convenience sampling of 232 active students using blended e-learning in Indonesia. Data analysis was carried out with PLS-SEM. The hypothesis test shows that information, system, and support service quality affect blended e-learning student satisfaction. This research demonstrates that user happiness affects the intention to continue using blended e-learning
Video pembelajaran ramah disabilitas bagi komunitas e- sports ability Indonesia Charlie Tjokrodinata; Cendera Rizky Anugrah Bangun; Helga Liliani Cakra Dewi; Dian Nuranindya; Riatun
Jurnal Komunikasi Profesional Vol. 6 No. 2 (2022)
Publisher : Fakultas Ilmu Komunikasi Universitas dr. Soetomo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1553.514 KB)

Abstract

E-Sports Ability Indonesia (EAI / IG @ebility.id) is an esports community that is equalized for people with disabilities. The community, which was founded in 2019, has managed to get 123 members. One of the goals of establishing EAI is to become a shelter for people with disabilities so that they can develop their interests and talents in the field of esports. The lack of friendly job providers for the disabled makes it difficult for them to find work outside of community activities. In addition, the knowledge of people with disabilities on how to apply for a job or make a good CV is still very minimal. Especially during the current COVID-19 pandemic, companies are forced to reduce the number of employees and even close to reduce operational costs. One alternative that can be done by people with disabilities in the midst of the current limitations is to sell online through e-commerce. In addition to not requiring a physical store presence, selling online can also be learned easily. For this reason, this Community Service activity is intended to provide training materials to facilitate the process of finding or applying for jobs in the form of disability-friendly videos. So that people with disabilities can easily follow and understand the training materials presented. It is hoped that users of this video will gain practical knowledge about how to apply for a job and how to increase income by selling online through e-commerce.