Scholaria: Jurnal Pendidikan dan Kebudayaan
Scholaria: Jurnal Pendidikan dan Kebudayaan is a double blind-peer-reviewed journal managed by Program Studi Pendidikan Guru Sekolah Dasar (PGSD), Fakultas Keguruan dan Ilmu Pendidikan (FKIP) Universitas Kristen Satya Wacana (UKSW) Salatiga cooperates with the Himpunan Dosen Pendidikan Guru Sekolah Dasar Indonesia presenting diverse themes, yet still within major themes in education. Particularly about the study of theoretical education and results of classroom action research, experimental research and development research in the development of education including sustainable professionalism. Scholaria: Jurnal Pendidikan dan Kebudayaan is published three times a year in January, May and September.
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Efektifitas Perangat Pembelajaran Inkuiri Terintegrasi Kearifan Lokal Terhadap Keterampilan Berpikir Kritis Mahasiswa
Hunaepi Hunaepi;
Laras Firdaus;
Taufik Samsuri;
Endang Susantini;
Raharjo Raharjo
Scholaria: Jurnal Pendidikan dan Kebudayaan Vol 10 No 3 (2020)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Kristen Satya Wacana
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DOI: 10.24246/j.js.2020.v10.i3.p269-281
This study aims to improve the ability of the inquiry learning tool integrated with local wisdom in improving students' critical thinking skills. There were four classes of experiments to determine entitlements in research results, which were also designed as pretest-posttest groups. The sample in this study were 100 students, who were divided into four groups using saturated sampling technique. The critical thinking skills test consisted of 6 items which were declared valid. The results showed that the thinking skills of students before and after learning the software were significantly different (p <0.05). These results indicate that the learning tools developed effectively improve students' critical thinking skills, although the average increase in each indicator is in the medium category. This condition indicates that for further research it is necessary to develop an inquiry model that is integrated with local wisdom.
Pengaruh Game-Based Learning Terhadap Motivasi dan Prestasi Belajar
Komang Redy Winatha;
I Made Dedy Setiawan
Scholaria: Jurnal Pendidikan dan Kebudayaan Vol 10 No 3 (2020)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Kristen Satya Wacana
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DOI: 10.24246/j.js.2020.v10.i3.p198-206
The curriculum requirement requires the lecturer to be creative in developing the learning style. However, in interpersonal skill subject, the lecturer only provides things that available on the textbook conventionally and focusing on the material accomplishment of the curriculum without considering the learning expected output. To resolve that problem, the lecturer needs to modify the learning style by providing a learning innovation. One of the alternatives is implementing game-based learning model by playing media card. Therefore, the research objective was to describe positive effect of game-based learning model towards collegian’s learning motivation and achievement in Interpersonal Skill subject in STMIK STIKOM Indonesia. The research method used was Quasi-Experiment with non-equivalent control group design. The research instrument used was a motivation questionnaire and learning achievement test. The research result showed that there was a positive effect of game-based learning model towards Collegian’s motivation and learning achievement in Interpersonal Skill subject.
Pengembangan Buku Teks Matematika Kelas 8 Dengan Model ADDIE
Andhi Soesilo;
Ashiong Parhehean Munthe
Scholaria: Jurnal Pendidikan dan Kebudayaan Vol 10 No 3 (2020)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Kristen Satya Wacana
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DOI: 10.24246/j.js.2020.v10.i3.p231-243
Textbook is one of the primary resources to support teaching and learning. From the survey of the target school, the current secondary mathematics textbook does not match with Curriculum 2013 and heavy in size. Based on that survey, need analysis was conducted and it was recommended that the requirement of the textbook aligned with 2013 Curriculum, using proper English, and light in size. This research purpose is to produce the secondary mathematics textbook that matches the school’s need. The method of research is Research and Development with model of ADDIE. The study was conducted in a private school in Jakarta with 96 students of grade 8 and 10 teachers in 2018. Instruments used are need analysis, validity expert, and test. Analysis of data use description of expert judgment based on content, language and design criteria and descriptive statistic for pre-test and post-test. The result was the textbook is valid and matches with the needs of that school.
Efektivitas Penerapan Model Pembelajaran Kooperatif Quick on The Draw
Wayan Mahardika Prasetya Wiratama
Scholaria: Jurnal Pendidikan dan Kebudayaan Vol 10 No 3 (2020)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Kristen Satya Wacana
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DOI: 10.24246/j.js.2020.v10.i3.p187-197
This research is expected to provide an overview and information on the effectiveness of the ‘Quick on the Draw’ cooperative learning model implementation, so that it can be used as a reference material and develop it in a vocational high school study. This research is a classroom action research, aiming to improve the quality or solving problems occurring in a subject group that is researched and observed as a level of success or impact of his actions. The effectiveness of the model is assessed by student activity, student learning outcomes, and student response to the use of the model. The total score of the student activity observation is 87.5% (85% < RA ≤ 100%) in ‘very active’ category. The percentage of students that are collectively completed is 100%, which means that the criteria for the effectiveness of learning devices are met. The interval of the student responses received from the average from student response poll became the class response, where the response of this class is at the range of 3.2 (͞R ≥ 3), meaning the average of overall response is positive and meet the criteria of the learning device effectiveness. The use of this learning model is expected to address the problems often faced by both teachers and students.
Tayangan Video Animasi “Si Nopal” Untuk Mendukung Interaksi Sosial Siswa Sekolah Dasar
Ghafiruna Al Aziz;
Chumi Zahroul Fitriyah;
Zetti Finali
Scholaria: Jurnal Pendidikan dan Kebudayaan Vol 10 No 3 (2020)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Kristen Satya Wacana
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DOI: 10.24246/j.js.2020.v10.i3.p207-216
Social interaction is a dynamic social relationship that involves relationships between individuals, between groups, and between individuals and groups. The purpose of this research is to analyse an animated film "Si Nopal" in supporting social interaction of the elementary students. The type and design of the study used in this study is descriptive research. The data collection methods are documentation and interviews. Qualitative data analysis used in this study consisted of three activity processes, namely data reduction, data presentation, and drawing conclusions. Based on the results and discussion it can be seen that the Nopal's animated video can support students' social interactions. The social interactions in the Nopal animated video include the communication process, social contact, and associative processes. Students who are given the animated video show "Si Nopal" have the motivation to imitate the aspects of social interaction in the video shown.
Pengembangan Instrumen Penilaian Supervisi Manajerial Kepala Sekolah PAUD Berbasis Website
Dian Widi Yussanti;
Yari Dwikurnaningsih
Scholaria: Jurnal Pendidikan dan Kebudayaan Vol 10 No 3 (2020)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Kristen Satya Wacana
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DOI: 10.24246/j.js.2020.v10.i3.p217-230
The purpose of this study is to develop website-based managerial supervision assessment instruments to help the duties of kindergarten supervisors in carrying out supervision managerial. This type of research refers to the Borg and Gall R&D model, modified by Sugiyono. The development research covers potentials and problems, data collection, product design, design validation, design revision, product trials, product revisions. The result of this research is Website-Based Managerial Supervision of School Principal Supervision Assessment Instrument or InPeSiM, guidelines for using InPeSiM for Supervisors and Principals. Based on the results of expert validation, InPeSiM was declared to be very complete and worth testing. Whereas in the field trial, Supervisor stated that the product was very good to used in managerial supervision.
The Factors Influencing Grade VIII Students’ Verbal Participation In English Class
Stakisia Puteri Pradestina;
Atalya Agustin
Scholaria: Jurnal Pendidikan dan Kebudayaan Vol 10 No 3 (2020)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Kristen Satya Wacana
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DOI: 10.24246/j.js.2020.v10.i3.p244-250
This study was held to identify the factors behind students’ lack of verbal participation in English class. This research was a qualitative case study research, with 26 students of grade VIII at one private school in Jakarta as the subject of research. The instrument used was questionnaire which analyzed using thematic-analysis method. The results showed there are five factors influencing students’ lack of verbal participation. It started from teacher’s personality that makes the students having lack of self-efficacy in English lesson, lack of self-confidence in speaking English, lack of preparation before the English class begins, and the fear of making mistakes and being laughed at by others. This study also suggested some teaching strategies that could be used by the teachers to improve students’ verbal participation in English class or to overcome the factors behind students’ lack of verbal participation, such as Inquiry-Based Learning (IBL), Contextual Teaching Learning (CTL), and Cooperative Learning (CL).
Penyusunan Standard Operating Procedures (SOP) Pada Dinas Pendidikan Kabupaten Bengkayang Dalam Rangka Peningkatan Mutu Manajemen Organisasi
Herry Sanoto
Scholaria: Jurnal Pendidikan dan Kebudayaan Vol 10 No 3 (2020)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Kristen Satya Wacana
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DOI: 10.24246/j.js.2020.v10.i3.p263-268
This study aims to prepare SOP for organizational management at Bengkayang Regency Education Office. This research is a qualitative descriptive study with the following steps: (1) preliminary study, (2) planning, and (3) implementation. The subject of this research is Bengkayang Regency Education Office. The data collection techniques used were interviews and observation. The results of interviews and observations were analyzed by reducing data, presenting data, and drawing conclusions. The results of the preliminary study show that the Bengkayang Regency Education Office does not yet have a Standard Operating Procedure (SOP) for organizational management. SOP preparation is carried out by making field notes on mentoring activities and compiling SOP formats. Meanwhile, the implementation of SOP preparation assistance is carried out in six stages, namely the preparation stage, the formation of an implementation team, planning, drafting, testing SOP drafts, and implementing SOP. SOP is needed to regulate quality assurance of organizational management.
Keefektifan Flexible Learning dalam Menumbuhkan Self-Regulated Learning dan Hasil Belajar Mahasiswa PGSD
- Mawardi
Scholaria: Jurnal Pendidikan dan Kebudayaan Vol 10 No 3 (2020)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Kristen Satya Wacana
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DOI: 10.24246/j.js.2020.v10.i3.p251-262
Online learning using the Flexible Learning (Flearn) Learning Management System (LMS) at SWCU has been running for 17 years. To ensure Flearn's effectiveness, empirical evidence is needed, so this study aims to: 1) determine whether the level of student Self-regulated Learning (SRL) in learning using Flearn is higher than learning using Google Classrom (GC), and 2) knowing whether the level of learning outcomes mediated by the student's SRL level were higher than learning using GC. The type of research used to determine the attainment of this goal is the type of experiment using the Matching-only model Pretest-posttest Control Group design and Factorial design. Participants in this experiment involved 74 people, with details of 36 students and 1 lecturer as the 1st experimental group and 36 students and 1 lecturer as the control group (experiment 2). The experimental group 1 used Flearn, while the experimental group 2 used GC. The research instrument used test questions to measure student learning outcomes variables and SRL scale rubric to measure students' SRL level. The data analysis technique used the Independent Sample t-Test and ANCOVA technique. The results showed the following findings: 1) the level of student SRL in learning using Flearn was significantly higher than learning using GC, 2) the level of student learning outcomes mediated by the student SRL level was significantly higher than learning using GC.
Hambatan, Solusi dan Harapan: Pembelajaran Daring Selama Masa Pandemi Covid-19 Oleh Guru Sekolah Dasar
Andri Anugrahana
Scholaria: Jurnal Pendidikan dan Kebudayaan Vol 10 No 3 (2020)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Kristen Satya Wacana
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DOI: 10.24246/j.js.2020.v10.i3.p282-289
This study aims to determine the problems experienced by teachers during Covid-19 pandemic in which teachers must conduct online learning. This research is a descriptive study using online survey method. The data was collected using online questionnaires to 64 respondents of elementary school teachers. It was found that 98% of the primary school teachers respondents has conducted online learning during Covid-19 pandemic, and 1 teacher did not use online model. The information obtained is that 100% of the teacher is doing online model (in the network) learning. More than 9 medias used by elementary school teachers in Bantul district during the pandemic were offered namely WhatsApps, WhatsApp Web, Google Classroom, Google Group, TeamLink, Microsoft Teams, Kaizala Microsoft, Zoom Meeting & Webinar, Youtube, Google Hangouts, and others. 100% of teachers or as many as 64 teachers are learning with WhatsApps application as the first choice. Furthermore, 15% of teachers use some application supporters of WhatsApp. Google Class is the second option. The third option is Google form as much as 12% or 8 teachers. The use of Google Form is for students’ worksheets. The fourth choice is YouTube with as many as 7% or 5 teachers. Short videos related to the material being taught in 10-20 minutes. The fifth application is the Zoom Cloud Meeting for only 3% or 2 teachers who chose this platform.