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JTP - Jurnal Teknologi Pendidikan
ISSN : 14112744     EISSN : 26203081     DOI : -
Core Subject : Education,
Jurnal Teknologi Pendidikan (JTP) Diterbitkan sebagai upaya untuk mempublikasikan hasil-hasil penelitian dan temuan di bidang Teknologi Pendidikan. Jurnal ini terbit 3 kali setahun pada bulan April, Agustus dan Desember. Memuat hal kajian, analisis, dan penelitian tentang perancangan, pengembangan, pengelolaan, pemanfaatan, evaluasi, dan penelitian dalam bidang pendidikan yang berkaitan dengan peningkatan kinerja dan memfasilitasi belajar di lembaga pendidikan formal, non-formal dan informal serta lembaga-lembaga pelatihan.
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Articles 13 Documents
Search results for , issue "Vol 25 No 1 (2023): Jurnal Teknologi Pendidikan" : 13 Documents clear
Development of Online Web Learning with Ethnomatematics Content on Self Regulated Learning Wikan Budi Utami; Dedi Kuswandi; Yerry Soepriyanto; Fikri Aulia
JTP - Jurnal Teknologi Pendidikan Vol 25 No 1 (2023): Jurnal Teknologi Pendidikan
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat, Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/jtp.v25i1.31705

Abstract

Along with the development of technology, a set of abilities is needed to master the 21st-century skills which are often referred to as 4C, namely Critical Thinking, Communication, Collaboration, and Creativity and Innovation. The purpose of this research is to develop online web learning with ethnomathematics content on self-regulated learning. The development model in this research is to develop online web learning with ethnomathematics content on KPK and FPB material for elementary schools with the Lee and Owen model design (2004). The development model consists of (1) analysis, (2) design, (3) development, (4) implementation, and (5) evaluation. After discussing the findings, this study produces several conclusions. First, in order to achieve learning outcomes and learning objectives, content from the etomathematics aspect is needed in the KPK and FPB materials so that students do not only get mathematics but understand how elements of local culture can foster a love for local culture. Second, to foster student interest, it requires the use of images, audio and video more than text. Third, applications can be used to support learning. This is due to the limited time that the researcher has. In the future, products that have been made large group trials and tests on student self-regulated learning.
Teachers' Perspective towards Using the "Lets View" Application as Innovative Learning Media for Elementary Students in English Foreign Language Classroom Andini Dwi Wardani; Ahmad Munir
JTP - Jurnal Teknologi Pendidikan Vol 25 No 1 (2023): Jurnal Teknologi Pendidikan
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat, Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/jtp.v25i1.32336

Abstract

The advancement of technology has a significant impact on teaching English nowadays. One of the tools that can quickly provide access to language learning is a mobile device. Moreover, the rising use of mobile devices or Mobile Assisted Language Learning (MALL) has been closely linked to the role of EFL teachers. Hence, this study aimed to investigate teachers' perspectives towards using the "Lets View" application for elementary students in the EFL classroom. The study was conducted by implementing a qualitative method. The instrument used in this study was questionnaires and interviews. The subject of this study was six English elementary school teachers who teach using the LV application in a private school in Surabaya. The results showed that using the new learning media, such as the LV application in EFL classrooms, is very useful for teachers. It is due to that this application can use mobile phones or iPad as the second portable blackboard for teaching reading, writing, and vocabulary and giving quizzes for beginner-level students. The researchers also revealed four obstacles EFL teachers face when implementing the LV application: internet connection, time limitation, lack of teachers' competence, and lack of student's English skills. Besides, several ways to increase students' learning engagement include allowing students to raise their hands, playing the game on the application, and guessing English vocabulary by giving pictures that appeared on it. To sum up, teachers viewed the LV application as suitable media for learning English at school.
Perception Of Early Grade Teachers Of Madrasah Ibtadaiyah Towards Attributes Innovations Of Thematic Learning Aminah; Robinson Situmorang; M Syarif Sumantri
JTP - Jurnal Teknologi Pendidikan Vol 25 No 1 (2023): Jurnal Teknologi Pendidikan
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat, Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/jtp.v25i1.33290

Abstract

Thematic learning is an integrated learning model that links or combines several subjects in one particular theme, in order to make it easier for students to see meaningful relationships, and make it easier for them to understand the material/concept as a whole. This study aims to analyze the perceptions of early grade MI teachers in Bireuen Regency towards thematic learning as an innovation based on its attributes (relative advantage, compatibility, complexity, trialability and observability). This study used a quantitative approach and diffusion research procedures developed by Rogers. The data in this study were collected by giving questionnaires to 29 MI early grade teachers in Bireuen District. The results showed that the thematic learning innovation attributes were relatively positively perceived by MI early grade teachers. Thus thematic learning is perceived to be more profitable (relative advantage) than previous learning models, a high level of compatibility with the values ​​and norms adopted by the community, easy to implement (low level of complexity), trialability (can be tried out) and Early grade MI teachers perceive negatively the observability attribute.
The Effectiveness of the Internship Program for Vocational High School Students Using the CIPP Method Furtasan Ali Yusuf; Basrowi
JTP - Jurnal Teknologi Pendidikan Vol 25 No 1 (2023): Jurnal Teknologi Pendidikan
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat, Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/jtp.v25i1.33553

Abstract

The internship program is an important program in educational institutions, especially Vocational High Schools (SMK) in Indonesia. The purpose of this study was to evaluate the success rate of the Program in honing students' skills and preparing students for the world of work. This research is an evaluation approach with the CIPP model or context, input, process, and product. The study was conducted on 100 SMK students who had completed the internship program during the Covid-19 pandemic. The results showed that the implementation of the internship program from context, input, process, to product showed a good category, so this program was still feasible to continue. In the future, the Head of Vocational School can motivate students regarding all elements of the internship program, so that the quality of this program is in line with the goals of National Education in improving the quality of reliable and ready-to-use human resources. .
The Use of Meaningful Learning in Distance Learning Nita Lestari; Murni Winarsih; Dwi Kusumawardani
JTP - Jurnal Teknologi Pendidikan Vol 25 No 1 (2023): Jurnal Teknologi Pendidikan
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat, Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/jtp.v25i1.33701

Abstract

This article aims to evaluate meaningful learning strategies in distance education. The application of meaningful learning is the emphasis of this class action research project with 32 respondents from class XI, in the application of meaningful Education using the principles of an advance organizer, progressive differentiation, integrative reconciliation, and consolidation in each learning activity. This study is classroom action research (CAR) conducted in two cycles. Data collection consisted of two research cycles: student activity data and student learning outcomes data. Student activity data was collected using observation sheets, while student achievement data was collected using the test method in each cycle. The criteria for grouping activities in each learning cycle use the ideal average and standard deviation. Sources of data include observations, questionnaires, and documentation for learning outcomes. The finding showed that meaningful learning model activities effectively increased student learning motivation. This can be seen from the increase in the average score of students on the test results; 67,15 in cycle 1 and 77,04 in cycle 2. The increase was also seen based on the results of the observations, which showed positive responses from students. From the results of the questionnaire, it is known that the average student perception score is 32.281 or 96%. This means that students positively respond to this learning model's application.
Mobile Learning Readiness of Junior High School Students in Science Learning Anggi Datiatur Rahmat; Heru Kuswanto; Insih Wilujeng
JTP - Jurnal Teknologi Pendidikan Vol 25 No 1 (2023): Jurnal Teknologi Pendidikan
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat, Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/jtp.v25i1.34063

Abstract

Technology advancements and an increasing number of mobile phone owners among junior high school students have opened opportunities for teachers to integrate technology into the learning process, especially in science learning. Before implementing mobile learning in the classroom, researchers must assess whether students are ready to adopt the technology. Adding the perspective of junior high school students in West Java, the research aims to present a quantitative survey on students' mobile learning readiness. An online questionnaire survey was used to collect data in this study. The results shown that students can use mobile learning in science learning. Almost all students have mobile phones to support mobile science learning. However, some students are still worried about the problem of costs when learning using mobile because it requires internet access. Nevertheless, students agreed to know more about mobile learning. These findings can serve as a reference point for further studies if mobile science learning is widely used in junior high schools.
Development of Learning Media Based on Gamification of Hijayyah Letters in Elementary Schools Sekhar Khairunnisa Mahardikha; Munawir Yusuf; Akhmad Arif Musdad
JTP - Jurnal Teknologi Pendidikan Vol 25 No 1 (2023): Jurnal Teknologi Pendidikan
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat, Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/jtp.v25i1.34554

Abstract

Post-pandemic learning activities, especially in elementary schools, have been carried out face-to-face learning. Before all face-to-face learning activities are implemented, all parties must have implemented limited face-to-face learning. Limited face-to-face learning is a learning process that is carried out face-to-face between students and a limited number of school educators/teachers. Limited face-to-face meetings are carried out with 2 sessions, namely the morning session and afternoon session with 1 class in each session ranging from 10-16 students by implementing students and teachers wearing masks while learning takes place, seating between students is provided distance by emptying 1 table, before and after learning takes place students are required to use hand sanitizers. This study aims to produce a gamification-based learning media that can be used as an independent learning medium so that students can learn without being assisted by anyone and this media can be played anytime and anywhere. The research model used is the ADDIE model. The ADDIE development model consists of five stages including analysis, design, development, implementation, and evaluation. This application was tested on 19 grade 1st elementary school students. This research was conducted from January to October 2022. The results showed that this learning media was of interest to Grade 1st elementary school students and received a very good response.
Development of Technological, Pedagogical and Content Knowledge Based Learning Media Nurrohmatul Amaliyah
JTP - Jurnal Teknologi Pendidikan Vol 25 No 1 (2023): Jurnal Teknologi Pendidikan
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat, Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/jtp.v25i1.34838

Abstract

Problems in education are very diverse, one of which is that students are lazy to read and do not understand how to draw the right conclusions so that this has an impact on the learning achievement of Indonesian language students in grade VI SDN Petojo Utara Complex, which is less than optimal, especially in making decisions in a paragraph. Therefore, it is necessary to have learning media that can assist in conveying material to students and support students' understanding in drawing conclusions from a paragraph, one of which is learning media.based on TPACK (Technological, Pedagogical, Content Knowledge). The research method used in this research is the ADDIE development research model which is a model that involves the stages of model development with five development steps/phases, including: Analysis, Design, Development or Production, Implementation or Delivery and Evaluations. The results showed that the development of TPACK-Based Learning Media was implemented at MI Pembangunan UIN Jakarta. The results of student assessments of the TPACK-based learning media development assessment obtained an average value of 4.7 close to strongly agreeing with the statements submitted. Student responses to the e-module varied, the majority of class 1D and 1G MI Pembangunan UIN gave a positive response. However, some students gave responses that were difficult to understand because they were not in accordance with the learning styles of students. Therefore, it is important for e-module developers to pay attention to the quality and characteristics of e-modules in order to generate positive responses from students.
Exploring English Learners’ Experiences of Using Mobile Language Learning Applications Berita Mambarasi Nehe; Eka Nurul Mualimah; Weny Widyawati Bastaman; Ira Arini; Sri Purwantiningsih
JTP - Jurnal Teknologi Pendidikan Vol 25 No 1 (2023): Jurnal Teknologi Pendidikan
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat, Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/jtp.v25i1.34883

Abstract

Mobile language learning applications provide the potential to transform the way language is learned and it has been used for various purposes including language learning improvement. This investigation will contribute to which applications can support and be appropriate for students in learning English and explore more students’ experiences in using them. This research aimed to explore English learners’ experience of using Mobile Language Learning Applications in an informal learning context. This research employed a descriptive qualitative design with 25 college students. They share their experiences of using Mobile Language Learning Applications to learn English outside the classroom. The instrument used was an interview. The finding of this research showed all the participants confirm that they use mobile language learning to support their learning in English outside the classroom well which involves easy access to the materials, flexible place and time, and sophisticated features of the applications make students explore more and more learning English on the applications and they feel enjoy and fun regulate their learning pattern whenever and where ever, they find progress in learning English after they explore the apps, and students feel free to self-learning with their mobile device. It can be concluded that using Mobile Language Learning Applications outside the classroom allows learners to practice all the areas of English and these applications really supported learners’ experience to learn English based on their needs and self-learning.
Effectiveness of Implementing Synchronous and Asynchronous Blended E-Learning in Stunting Prevention and Treatment Training Programs Indah Namira Sari; Dinn Wahyudin; Rusman
JTP - Jurnal Teknologi Pendidikan Vol 25 No 1 (2023): Jurnal Teknologi Pendidikan
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat, Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/jtp.v25i1.34951

Abstract

The Covid 19 pandemic has had such a big impact on the education system, especially the National education system. In the conditions of the Covid 19 pandemic, national learning is carried out online, both formal and non-formal education (training). Related to this, the authors conducted a study on the application of asynchronous and synchronous blended learning in Stunting Prevention and Handling Training held at the Ministry of Social education and training institutions. The purpose of this study is to find out the effectiveness and constraints of implementing asynchronous blended learning and synchronous training. The method used in this study is a literature study. The results of the study show that the implementation of asynchronous and synchronous blended online learning Training on Stunting Prevention and Handling is not yet effective. This is due to the asynchronous setting being carried out only with independent asynchronous (AM) without the presence of a facilitator. The existence of a facilitator can play an important role in maintaining and maintaining the level of student learning motivation and facilitating relationships between training participants and with the facilitator. Then in the implementation of synchronous online learning Training on Stunting Prevention and Handling is also considered less effective. The main obstacle is the internet network which is not accessible to participants, especially from remote areas. So that it is very difficult for participants to follow synchronous learning as a whole.

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