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Mochammad Tanzil Multazam
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Universitas Muhammadiyah SIdoarjo, Majapahit 666 B, Sidoarjo, Jawa Timur, Indonesia
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Academia Open
ISSN : -     EISSN : 27147444     DOI : https://doi.org/10.21070/acopen
Academia Open is published by Universitas Muhammadiyah Sidoarjo published 2 (two) issues per year (June and December). This journal provides immediate open access to its content on the principle that making research freely available to the public supports a greater global exchange of knowledge. This journal aims is to provide a place for academics and practitioners to publish original research and review articles. The articles basically contains any topics research or review. Academia Open is available in online version. Language used in this journal is Indonesia or English. Academia Open is an open access journal publishing scientifically accurate and valuable research across life, physical, social, and medical sciences.
Arjuna Subject : Umum - Umum
Articles 150 Documents
Search results for , issue "Vol 8 No 1 (2023): June" : 150 Documents clear
Nurturing Independent Character: The Vital Role of Grade 1 Teachers Istyo Indah Kurniasari; Machful Indra Kurniawan
Academia Open Vol 8 No 1 (2023): June
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (852.997 KB) | DOI: 10.21070/acopen.8.2023.4949

Abstract

This study aims to determine the role of teachers during the learning process to form the independent character of Grade 1 students at SDN Pejangkungan Prambon. This study uses a qualitative approach phenomenology, where the background in the phenomenon or the fact that in Grade 1 SDN Pejangkungan Prambon there are students who experience problems related to independent character. In every learning process there are still many students who have not been able to do it themselves and still rely on teachers. Therefore, researchers want to examine whether there is a role of teachers during the learning process to form the independent character of students. For this study using trisngulasi technique is taken from observation data, interviews and documentation of teachers in Grade 1 SDN Pejangkungan. And from the results of research that researchers get that teachers play a good role as educators, teachers, and mentors in forming independent character student. Highlights: Teachers as Role Models: The study highlights the vital role of teachers in serving as positive role models for Grade 1 students, influencing their development of independent character. Fostering Autonomy: The research emphasizes the importance of the learning process in nurturing students' autonomy and self-reliance, with teachers playing a significant role in guiding and empowering them. Triangulation Approach: By utilizing triangulation techniques through observation data, interviews, and documentation, the study provides a comprehensive understanding of how teachers contribute to the formation of independent character in Grade 1 students at SDN Pejangkungan. Keywords: Teachers, Independent Character, Grade 1 Students, Learning Process, SDN Pejangkungan
Fostering Discipline in Grade 2 Students: The TGT Learning Model Uud Nur Afidah; Feri Tirtoni
Academia Open Vol 8 No 1 (2023): June
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (232.132 KB) | DOI: 10.21070/acopen.8.2023.4964

Abstract

This study aimed to assess the effectiveness of the TGT (Team Game Tournament) learning model, supported by snakes and ladders media, in improving the disciplined character of grade 2 students at SDN Watutulis 2. Conducted as a classroom action research (CAR) with multiple cycles, the research encompassed pre-cycle activities, cycle 1, and cycle 2. The subjects consisted of 26 grade 2 students (13 boys and 13 girls) from SDN Watutulis 2. Data collection techniques included observation, interview documentation, and self-assessment sheet tests. The pre-cycle results indicated that only 10 students completed the tasks, while 16 did not meet the minimum completeness criteria (KKM) of 75. To address this, cycle 1 was implemented, and following the application of the TGT learning model, 18 students completed the tasks, while 8 did not, resulting in an average score of 80.19 and a completeness percentage of 69.23%. Since 8 students remained incomplete, cycle 2 was initiated. During the second cycle, 23 students completed the tasks, while 23 did not, yielding an average score of 84.42 and a completeness percentage of 88.46%. The findings indicate that the TGT learning model effectively enhances students' discipline character. The implications of this research are discussed in terms of improving teaching practices and student character development. Highlights: Effective intervention: The TGT learning model, combined with snakes and ladders media, serves as an effective intervention to improve disciplined character among grade 2 students. Iterative approach: The research consisted of multiple cycles, allowing for ongoing reflection, adjustments, and improvements in implementing the TGT learning model. Positive outcomes: The application of the TGT learning model led to increased completion rates, higher average scores, and improved discipline character among the grade 2 students involved in the study. Keywords: TGT learning model, disciplined character, grade 2 students, classroom action research, snakes and ladders media.
Development of “BANTING” Learning Media for Vocational High School Students Dini Nurul Hidayah; Fitria Nur Hasanah
Academia Open Vol 8 No 1 (2023): June
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (280.858 KB) | DOI: 10.21070/acopen.8.2023.4981

Abstract

This study aims to produce teaching material products in the form of digital book learning media or E-Books used in the Network System Administration subject for class XI SMK Muhammadiyah 1 Taman and test the feasibility. The development research method used in the E-Book learning media research is R&D (Research and Development) and to develop the E-Book research design it refers to the ADDIE development model which consists of the analysis (analysis), design (design), development (development) stages. , implementation (implementation) and evaluation (evaluation). The subjects of this research are students of class XI majoring in Computer and Network Engineering using a research instrument in the form of a questionnaire. The data obtained will then be analyzed using the likert scale. After the development process, media expert validation and material expert validation were carried out. The results of media expert validation got a score of 87.8% in the Very Good category, the results of material expert validation got a score of 86.6% in the Very Good category, and student responses got a score of 96.44% in the Very Good category. So it can be concluded that the BANTING learning media is very good for use in learning. Highlights: The study focuses on developing E-Book learning media for Network System Administration in a specific school, SMK Muhammadiyah 1 Taman. The research follows the R&D approach and utilizes the ADDIE development model, which includes analysis, design, development, implementation, and evaluation stages. The research involves students of class XI majoring in Computer and Network Engineering as the subjects, using a questionnaire as a research instrument and analyzing the data using the likert scale. Keywords: E-Book learning media, Network System Administration, Feasibility, R&D (Research and Development), ADDIE development model.
Use of Educational Games to Improve Science Learning Outcomes of Elementary School Students Rosidatul Amalia; Ruli Astuti
Academia Open Vol 8 No 1 (2023): June
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (968.715 KB) | DOI: 10.21070/acopen.8.2023.5100

Abstract

This study aims to analyze the use of educational games to improve students learning outcomes of natural science students of class VI in MI Muhammadiyah 2 Kedungbanteng. This study uses quantitative method. By collecting data using observation, documentation, tests, and questionnaires. Data analysis technique used T test. Based on the results of data analysis shows that the effectiveness of the use of educational games on learning outcomes of natural science class VI, it can be seen from the results of the T test (2-tailed) = 0.000 < 0.05, the hypothesis of this research is H0 is rejected and Ha is accepted. . There is a change after the use of educational games can be seen based on the average result before the use of educational games is 63.8 while the average value after the use of educational games is 85. The use of educational games is quite efficient in increasing the learning outcomes of natural science students in grade VI MI Muhammadiyah 2 Kedungbanteng. Highlights: Educational games and learning outcomes: Highlighting the use of educational games to improve the learning outcomes of natural science students in class VI. Quantitative method and data collection: Noting the use of a quantitative approach and data collection techniques such as observation, documentation, tests, and questionnaires. Effectiveness of educational games: Stating the significant improvement in learning outcomes as indicated by the T-test results and the average scores before and after using educational games. Keywords: educational games, learning outcomes, natural science, quantitative method, data analysis
Flipbook Learning Boosts Multimedia Students' Learning Outcomes: Quasi-Experimental Study Muhammad Fuad Bayhaki; Rahmania Sri Untari
Academia Open Vol 8 No 1 (2023): June
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1601.235 KB) | DOI: 10.21070/acopen.8.2023.5108

Abstract

This quantitative quasi-experimental study aimed to investigate the effect of implementing flipbook learning media on the learning outcomes of Class XII students at SMKN 1 Bangil. Two groups of students were assigned to either the experimental group, which utilized flipbook learning media, or the control group, which followed conventional teaching methods. Pretests and posttests were administered to both groups, and the data were analyzed using descriptive statistics, normality tests, paired sample t-tests, homogeneity tests, and independent sample t-tests with the SPSS version 26 software. The results revealed a significant difference between the control and experimental groups, with the experimental group achieving higher learning outcomes in multimedia subjects. The implications of this study suggest that incorporating flipbook learning media can enhance student learning outcomes in multimedia education. Highlights: Implementation of flipbook learning media significantly improves learning outcomes in multimedia education. Quasi-experimental design allows for comparison between control and experimental groups. Flipbook learning media positively impacts student performance and engagement in Class XII multimedia students. Keywords: Flipbook learning media, learning outcomes, quasi-experimental study, multimedia education, student performance.
Big Books: Enhancing Grade 4 Reading Skills Through Descriptive Texts Erinda Ambarani; Dian Rahma Santoso
Academia Open Vol 8 No 1 (2023): June
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1106.826 KB) | DOI: 10.21070/acopen.8.2023.5148

Abstract

This study discusses the use big book in learning descriptive text skills for 4th grade students at SDN GRABAGAN. The purpose of this study was to determine the effect of big book on the ability to reading descriptive text. The method used in this study is quantitative with a pre-experimental design that applies pre-test and post-test instrument. By using the paired sample T-test, it shows that there are differences in the results of the average scores of the pre-test and post-test, namely for average value of the pre-test, and, for the post-test. This shows that the use of big book has an influence in learning reading skills. Highlights: The study explores the utilization of big books to enhance reading skills in grade 4 students through descriptive texts. A pre-experimental design with pre-test and post-test instruments was used to assess the impact of big book usage. The results indicate a significant difference in the average scores between the pre-test and post-test, demonstrating the positive influence of big book on learning reading skills. Keywords: Big book, Descriptive text, Grade 4 students, Reading skills, Elementary schools.
Implementation of Online Learning for Grade 3 Students at Madrasah Ibtidaiyah Siti Khoirinatus Sholihah; Nur Maslikhatun Nisak
Academia Open Vol 8 No 1 (2023): June
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1069.237 KB) | DOI: 10.21070/acopen.8.2023.5171

Abstract

This study investigates the implementation of online learning for grade 3 students at MI MA'ARIF KEDENSARI in response to the COVID-19 pandemic. The aim of this research is to examine the challenges, benefits, and overall effectiveness of online learning in a primary school setting. Qualitative methods, including observation and documentation, were employed to collect data and information. Additionally, interviews were conducted with two teachers and two students to gain insights into the implementation of online learning. The study reveals various obstacles encountered during online learning activities, such as limited access to cellphones and poor signal availability, which hindered student participation. Furthermore, through the interviews, both positive and negative aspects of online learning were identified. These findings have implications for educational institutions and policymakers, emphasizing the need for addressing technological limitations and designing effective online learning strategies for young students. The study contributes to the ongoing discourse on online education and provides valuable insights into the challenges faced during its implementation at the grade 3 level. Highlights: Limited access: The study reveals the challenges faced by grade 3 students in online learning due to limitations in cellphones and poor signal availability. Comprehensive data collection: Researchers utilized qualitative methods such as observation, documentation, and interviews with teachers and students to gather information on the implementation of online learning. Mixed outcomes: The research findings highlight both positive and negative aspects of online learning for grade 3 students, indicating a need for further examination and improvement in the online education process. Keywords: online learning, grade 3 students, implementation, obstacles, positive and negative aspects
Empowering Learning: Simple Tool Practicum-Based POE Model for Student Outcomes Mega Resida; Noly Shofiyah
Academia Open Vol 8 No 1 (2023): June
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (226.102 KB) | DOI: 10.21070/acopen.8.2023.5216

Abstract

This pre-experimental quantitative study aimed to investigate the impact of a POE (Predict, Observe, Explain) learning model based on a simple tool practicum on student learning outcomes. The research was conducted at SMP Negeri 2 Gedangan, with one experimental class and two replication classes. Non-probability random sampling was employed to select the participants. The assessment instrument consisted of multiple-choice questions to measure learning outcomes. Data analysis included the N-Gain test and paired sample t-test. The findings revealed that the N-Gain scores for all three classes were in the moderate category, and the paired sample t-test showed a significant increase in learning outcomes (p < 0.05) in each class. The results suggest that implementing the simple tool practicum-based POE learning model positively influences student learning outcomes. This study contributes to the field of education by highlighting an effective approach to enhance student learning through hands-on experiences and the application of the POE model. Highlights: The study focuses on enhancing student learning outcomes through a POE learning model and a simple tool practicum. The research employs a quantitative approach, utilizing the N-Gain test to assess the effectiveness of the intervention. The findings demonstrate a significant improvement in student learning outcomes, highlighting the potential of the simple tool practicum-based POE learning model. Keywords: Student learning outcomes, POE learning model, Simple tool practicum, Quantitative research, N-Gain test.
Enhancing Student Motivation: Articulate Storyline Learning Media Experiment Jauharotul Ramadlani Awwalina; Kemil Wachidah
Academia Open Vol 8 No 1 (2023): June
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (915.311 KB) | DOI: 10.21070/acopen.8.2023.5220

Abstract

This research investigates the impact of utilizing the learning media "Articulate Storyline" on the motivation of fourth-grade students in SDN Sekardangan. Recognizing the prevalence of motivation issues among students, this study employs an experimental approach with a "one group pretest posttest design" to examine the relationship between learning media and student motivation. The data was collected through a social studies learning motivation questionnaire administered to the research sample. The findings demonstrate a significant positive effect of implementing Articulate Storyline on student learning, highlighting its potential as an effective tool for enhancing motivation in educational settings. The implications of these results offer valuable insights for educators and policymakers aiming to foster a conducive learning environment. Highlights: The use of Articulate Storyline learning media significantly enhances student motivation. Experimental study explores the impact of Articulate Storyline on fourth-grade students' motivation. Findings highlight the positive influence of learning media on student motivation. Keywords: Articulate Storyline, learning media, student motivation, experimental study, fourth-grade students.
Unleashing the SAVI Learning Model: Enhancing Grade IV Science Outcomes Manzilatun Nimah; Akhtim Wahyuni
Academia Open Vol 8 No 1 (2023): June
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1141.269 KB) | DOI: 10.21070/acopen.8.2023.5274

Abstract

This quantitative research aimed to investigate the impact of the SAVI (Somatic, Auditory, Visual, and Intellectual) learning model on the cognitive learning outcomes of fourth-grade students in science at Ash-Shiddiqiyah Elementary School. The study employed an experimental design with a pre-test and post-test approach. The results revealed a significant improvement in students' cognitive learning outcomes, as evidenced by a t-test value of 18.589, surpassing the critical t-value of 2.131. The calculated effect size (eta squared) of 0.95 indicated a substantial influence of the SAVI learning model on the students' science learning outcomes. These findings have important implications for educators and policymakers, highlighting the potential of innovative teaching methodologies to enhance students' academic achievements in science education. Highlights: The study examines the impact of the SAVI learning model on cognitive learning outcomes in Grade IV Science. The experimental design employed a pre-test and post-test approach to evaluate the effectiveness of the SAVI learning model. The findings indicate a significant improvement in academic achievement, emphasizing the potential of innovative teaching methodologies. Keywords: Cognitive learning outcomes, Grade IV Science, SAVI learning model, Experimental design, Academic achievement.

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