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Analisis Faktor-faktor yang Mempengaruhi Tingkat Kunjungan Wisata di Objek Wisata Alam Kalibiru Kulon Progo, Yogyakarta Lestari, Rizki; Dewanti, Dyah Setyawati
Journal of Economics Research and Social Sciences Vol 3, No 2 (2019)
Publisher : Program Studi Ekonomi FEB UMY

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.18196/jerss.030214

Abstract

Penelitian ini bertujuan untuk mengetahui faktor–faktor yang mempengaruhi kunjungan wisatawan di Wisata Alam Kalibiru. Pengambilan sampel dalm penelitian ini dilakukan dengan menggunakan metode accidental sampling di mana teknik pengambilan sampel dilakukan secara kebetulan dari pengunjung obyek wisata alam Kalibiru. Model analisis yang digunakan dalam penelitian ini adalah regresi linear berganda dengan tingkat kunjungan sebagai variabel dependen, sementara terdapat lima variabel sebagai variabel independen, yaitu usia, pendidikan, pendapatan, jarak, dan biaya perjalanan. Hasil penelitian ini menunjukkan bahwa dari kelima variabel independen dalam persamaan regresi, terdapat dua variabel yang berpengaruh signifikan terhadap tingkat kunjungan yaitu jarak dan pendapatan. Sedangkan variabel usia, pendidikan, dan biaya perjalanan tidak berpengaruh signifikan terhadap tingkat kunjungan wisatawan.
Developing Narrative Text Material Integrated on Kurikulum Merdeka at MAN Labuhanbatu Harahap, Nurhanna; Rusli, Muhammad; Lestari, Rizki; Hasibuan, Khoiria Rahmadani; Pasaribu, Endi Zunaedy
Edu Cendikia: Jurnal Ilmiah Kependidikan Vol. 4 No. 02 (2024): Artikel Riset Edisi Agustus 2024
Publisher : ITScience (Information Technology and Science)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47709/educendikia.v4i02.4487

Abstract

The purpose of this research is to describe the process of developing narrative text integrated on kurikulum merdeka and to determine whether the product has an impact on English achievement for the tenth grades students at MAN Labuhanbatu. This research are Research and Development (R&D) by using ADDIE model. To gather information, two different kinds of questionnaires were employed and post-test. The first questionnaire was created to collect information for the needs analysis, the second to evaluate materials using professional judgment, and the last to evaluate the efficacy of the product. The created materials were deemed suitable based on the outcomes of the expert judgment. The developed narrative text materials were categorized as "Very Good" with a mean score of 3.95 across all aspects. The developed narrative text material has an impact on English achievement, 88.88% were obtained based on post-test and categorize as “Good”. Based on the results, it shows that the developed narrative text material is categorized as very good and has an impact on students' English learning achievement.
The Effect of Technology-Enhanced Language Learning on Student Motivation and Engagement: A Comparative Study of the Social Environments of Online and Offline Learning Nasution, Bincar; Pratiwi, Widya; Latifah, Nur; Lestari, Rizki; Suparjan, Suparjan; Pranawukir, Iswahyu; Hamirul, Hamirul
Jurnal Ilmu Sosial Mamangan Vol 13, No 1 (2024): Jurnal Ilmu Sosial Mamangan Accredited 3 (SK Dirjen Ristek Dikti No. 158/E/KPT/
Publisher : LPPM Universitas PGRI Sumatera Barat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22202/mamangan.v13i1.8351

Abstract

The advent of the pandemic has prompted changes in the learning motivations of students. This investigation seeks to ascertain how students perceive the relative merits of online and offline modes of learning and their relationship with students' learning motivations. The research employed a qualitative approach with a descriptive methodology. This research design is descriptive with an interview approach, with the objective of eliciting students' perspectives on online and offline learning and their relationship to student learning motivation. The analysis of this study revealed a consensus among the respondents that online learning affords a greater sense of relaxation. Nevertheless, online learning is perceived as a source of boredom and lack of engagement. In contrast, offline learning is associated with a high level of motivation, particularly when students can learn with friends. This negative reaction manifests in students telling stories or engaging in other distracting activities when the teacher presents the learning material. Furthermore, students are easily bored during learning, suggesting that the relaxing experience of online learning has an adverse effect on their attention span in the traditional classroom setting. In light of the students’ perceptions, it is hoped that teachers will be able to create engaging offline learning environments and encourage more student activities with their peers.
CEPROTAN TRADITIONAL CEREMONY PROCESSION IN BATIK MOTIFS FOR CASUAL CLOTHES Ningsih, Nadia Puspita; Lestari, Rizki
Runtas : Journal Of Arts And Culture Vol. 1 No. 1 (2023)
Publisher : Institut Seni Indonesia Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33153/runtas.v1i1.5334

Abstract

Ceprotan traditional ceremonial procession, Sekar Village, Pacitan Regency is a tradition that contains many cultural, social, artistic and economic values. The final project of this work aims to describe ideas and create casual clothing by applying the ceprotan traditional ceremonial procession motif as the basic idea in creating works with an aesthetic approach. The scope of the Ceprotan traditional ceremonial procession gave rise to ideas to be developed into the creation of batik motifs. The process of creating works starts from the exploration stage, namely witnessing the procession of the Ceprotan traditional ceremony which is then poured into the design stage of batik motif designs on casual clothing . The last stage is the embodiment stage, in this process starting from making dress patterns, cutting, coloring cloth, pelorodan , producing, sewing to finishing. The technique used in the process of creating works is the dab and wipe technique. The materials and tools used are candles, canting, remasol, silk cotton fabrics, lurik fabrics, brocade fabrics and organza fabrics. The results of the work amounted to 5 clothes. Each work is titled according to the procession, namely work 1 entitled Balangan Cengkir, work 2 entitled Kirab Panjang Ilang, work 3 entitled Tabur Sekar, work 4 entitled Arak-arakan Jolen, and work 5 entitled Arak-arakan cengkir. This design resulted in an innovation to preserve the traditional Ceprotan ceremonial tradition and batik art in the fashion sector .