Claim Missing Document
Check
Articles

Found 15 Documents
Search

PENYEBAB DAN PENANGANAN PLAGIARISME DI KALANGAN MAHASISWA PENDIDIKAN MATEMATIKA Tiara Kusuma Astuti; Itoh Nur Sari; Karniasih Ramadhani; Syifa Restania Putri; Zulkardi Zulkardi; Novita Sari
BIBLIOTIKA : Jurnal Kajian Perpustakaan dan Informasi Vol 5, No 1 (2021)
Publisher : Jurusan Sastra Indonesia, Fakultas Sastra, Universitas Negeri Malang (UM)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um008v5i12021p48-55

Abstract

This study aims to know the cause and prevent plagiarism for mathematics education students. The method in this study isqualitative with a literature study analysis technique approach. This study shows thatthe causes of plagiarism are the low self-confidence in writing works with their own thoughts, bad habits in learning, and think that doesn’t lead to learning process. 
Analysis of Question Levels Design through Vertex-Edge and Graph Chapter for Prekindergarten-Grade 2 Nur Zahwa; Mutiara Febrianti; Sincia Anggaraini; Meryansumayeka Meryansumayeka; Zulkardi Zulkardi
Jurnal Peluang Vol 8, No 2 (2020): Vol 8, No 2 (2020): Jurnal Peluang
Publisher : Universitas Syiah Kuala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24815/jp.v8i2.19887

Abstract

This paper focuses on vertex-edge and graph topics in Prekindergarten to Grade 2, including an overview of the design level of the question and student's strategy in solving problems related to the topic. It discusses how the topic should be introduced in Prekindergarten to Grade 2 and the efforts to facilitate and support the level-question adoption of vertex-edge and graph topics for those graders. Fourteen students participated in this study from different schools in South Sumatra, Indonesia. This research was a development study using design research implementation with quantitative data analysis by testing, and qualitative by face-to-face interview. The results showed that students assessed a question categorized into easy, medium, and hard levels according to the questions' complexity. This study can be used as a guidance to teach vertex-edge and graph topics more interestingly.
Kajian Soal Buku Teks Matematika Kelas X Kurikulum 2013 Menggunakan Framework PISA zulva munayati; Zulkardi Zulkardi; Budi Santoso
Jurnal Pendidikan Matematika Vol 9, No 2 (2015)
Publisher : Universitas Sriwijaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22342/jpm.9.2.2161.188 - 206

Abstract

Abstrak Penelitian ini bertujuan mendeskripsikan soal di buku teks Matematika Kelas X berdasarkan framework PISA. Penelitian ini menggunakan metode deskriptif-analitis. Subjek penelitiannya berupa soal uji kompetensi di Bab 1, 2, 9, dan 11 buku Matematika SMA/MA/SMK/MAK Kelas X Semester 1 dan 2 Kurikulum 2013 terbitan Kemendikbud. Hasil penelitian menunjukkan jumlah soal framework PISA pada buku teks hanya 44 soal (46,81%), lebih rendah dari soal non-framework PISA yang mencapai 50 soal (53,19%). Dalam soal framework PISA, semua aspeknya termuat. Pada aspek konten, jenis konten didominasi Shape and Space (Ruang dan Bentuk) 24 soal (54,54%), lalu Uncertainly and Data (Ketidakpastian dan Data) 10 soal (22,73%), Change and Relationship (Perubahan dan Hubungan) 6 soal (13,64%), dan Quantity (Bilangan) 4 soal (9,09%). Pada aspek konteks, jenis konteks yang sering digunakan Science (Ilmiah) 31 soal (70,45%), lalu Occupational (Pekerjaan) 8 soal (18,18%), Personal (Pribadi) 3 soal (6,81%), dan Societal (Sosial) 2 soal (4,54%). Pada aspek proses, yang dominan Employ (Menerapkan) 35 soal (79,54%), diikuti Interpret (Menafsirkan) 5 soal (11,36%) dan Formulate (Merumuskan) 4 soal (9,09%). Terkait tingkat kesulitan, soal framework PISA baru mencapai level 4. Sebarannya, level 2 (21 soal atau 47,72%), level 3 (17 soal atau 38,63%), level 4 (4 soal atau 9,09%), dan level 1 (2 soal atau 4,54%). Kata kunci: deskriptif-analitis, buku teks, kurikulum 2013, soal framework PISA.DOI: http://dx.doi.org/10.22342/jpm.9.2.2161.188 - 206
LONG JUMP IN ASIAN GAMES: CONTEXT OF PISA-LIKE MATHEMATICS PROBLEMS Ika Pratiwi; Ratu Ilma Indra Putri; Zulkardi Zulkardi
Journal on Mathematics Education Vol 10, No 1 (2019)
Publisher : Department of Doctoral Program on Mathematics Education, Sriwijaya University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (575.066 KB) | DOI: 10.22342/jme.10.1.5250.81-92

Abstract

This study aimed to produce a set of PISA-like mathematics problems content of uncertainty and data using long jump context in Asian Games that were valid, practical and had potential effects on the ability of the students’ mathematical literacy. This study used the design research method of development studies type in two stages, preliminary and formative evaluation. The subject of this study involved 34 students of Senior High School. The result of this study was a set of PISA-like mathematics problems using long jump context in Asian Games which were valid, practical, and had potential effects. The result of students’ answer analysis showed some strategies and arguments used by students. In question 1, 3 out of 34 students were involved in representation, reasoning and argument ability, 31 out of 34 students were involved in reasoning and argument ability. In question 2, 30 out of 34 students were involved in representation and reasoning and argument ability, and 4 out of 34 students were involved in communication, representation, reasoning and argument ability. Also, using the PISA-like mathematics problems with long jump context made students more interested and active during the learning process.
DEVELOPING PISA-LIKE MATHEMATICS PROBLEM USING THE 2018 ASIAN GAMES FOOTBALL AND TABLE TENNIS CONTEXT Harisman Nizar; Ratu Ilma Indra Putri; Zulkardi Zulkardi
Journal on Mathematics Education Vol 9, No 2 (2018)
Publisher : Department of Doctoral Program on Mathematics Education, Sriwijaya University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22342/jme.9.2.5246.183-194

Abstract

The objective of this study was to produce valid and practical PISA-like mathematics problems on the content of uncertainty and data using football and table tennis contexts in the 2018 Asian Games. This study also aimed to find out the potential effect of the problems on the tenth-grade students’ mathematical literacy capability of the senior high school. This study was a design research with the type of development studies consisting of two stages, the preliminary and the formative evaluation. We obtained the data using walk-through, document, observation, interview, and test methods. We assessed the validity of the problems by using the validator assessment results towards the content, constructs, and language of the problems and also from the comments/suggestions of the students in one-to-one phase on the clarity/readability of the problems. The indicator of the problems’ practicality was reflected when the students were able to understand the problems well and it was shown in the small group phase. The answers of 33 students involved in the field test showed that the problems had the potential effect, showing the capability of communication and representation. On the problem with football context, six students answered with communication capability and three students with representation capability. On the problem with table tennis context, twenty students answered with communication capability, while five students with representation capability.
SENIOR HIGH SCHOOL MATHEMATICS LEARNING THROUGH MATHEMATICS MODELING APPROACH Bambang Riyanto; Zulkardi Zulkardi; Ratu Ilma Indra Putri; Darmawijoyo Darmawijoyo
Journal on Mathematics Education Vol 10, No 3 (2019)
Publisher : Department of Doctoral Program on Mathematics Education, Sriwijaya University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22342/jme.10.3.8746.425-444

Abstract

By modeling learning students enjoy learning and doing mathematics in new ways. This study aimed firsly to produce senior high school mathematics modeling tasks, lesson plan, and student worksheet for valid mathematical learning; secondly, to produce senior high school mathematics modeling, lesson plan, and student worksheet for practical mathematics learning; lastly, to produce senior high school mathematics modeling tasks, lesson plan, and student worksheet for potentially effective mathematics learning. This study used method of development research that consisting of 3 steps, i.e., analysis, design, and evaluation. In the analysis stage, researcher did student analysis, curriculum, and mathematical modeling. Second stage are to design and product. Finally, researchers applied a design of formative evaluation consists of self-evaluation, one-to-one, experts review, small group, and field test. Based on experts review, one-to-one, small groups, and field test were obtained valid, practical, and potentially effective, i.e. mathematical modeling tasks, lesson plan, student worksheet to teach mathematical modeling in senior high school and Mathematical modeling tasks and student worksheets to learn mathematical modeling in senior high school.
PISA-LIKE: FOOTBALL CONTEXT IN ASIAN GAMES Ranni Permatasari; Ratu Ilma Indra Putri; Zulkardi Zulkardi
Journal on Mathematics Education Vol 9, No 2 (2018)
Publisher : Department of Doctoral Program on Mathematics Education, Sriwijaya University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22342/jme.9.2.5251.271-280

Abstract

This study aimed to develop a set of PISA-like mathematics problems on uncertainty and data content using football as a context which was valid, practical and had potential effects on students’ mathematical literacy ability. The method used in this study is design research with development studies type which had two stage: the preliminary and formative evaluation. Tenth-grade students of senior high schools in Palembang were involved in this research. This study produced a set of PISA-like mathematics problems at 3, 4, and 5 level. In this case, student’s strategies used some ability in solving one of the problems, namely mathematizing, representation, and communication ability. There were 16 out of 35 students using mathematizing and communication ability, 10 out of 35 students using representation and communication ability, and 9 out of 35 students only using communication ability. Also, the results of the interview with some students showed that they liked to do such PISA-like mathematics problems because they could improve their literacy ability in solving the PISA-like problem.
SOFT TENNIS AND VOLLEYBALL CONTEXTS IN ASIAN GAMES FOR PISA-LIKE MATHEMATICS PROBLEMS Riya Dhotul Jannah; Ratu Ilma Indra Putri; Zulkardi Zulkardi
Journal on Mathematics Education Vol 10, No 1 (2019)
Publisher : Department of Doctoral Program on Mathematics Education, Sriwijaya University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (542.349 KB) | DOI: 10.22342/jme.10.1.5248.157-170

Abstract

This study aims to produce valid and practical PISA-like mathematics problems of uncertainty and data content by using soft tennis and volleyball contexts in Asian Games. It also aims to find out the potential effect of the problems on students' mathematical literacy. The method used in this study was design research with the type of development studies. The validity was viewed from expert assessment regarding the content, constructs, language, and students’ comments to the clarity of the problems in the one-to-one phase. Then, the practicality was viewed in the small group phase, and it was found that the students could understand the problem well. Based on the answers from 33 tenth-grade students of senior high school, it was found that the problems had potential effects that arouse the ability to use symbolic, formal, and technical language, as well as the ability of operation, communication, and representation. With the problem of the soft tennis context, five students could apply the ability to use symbolic, formal, and technical language, and operations, 12 students could apply representation ability, and 16 students could apply the communication ability. Meanwhile, with the problem of the volleyball context, 18 students could apply the communication ability, and nine students could apply the representation ability.
Kemampuan Berpikir Kreatif Siswa dalam Mem-posing Masalah menggunakan Pendekatan Pendidikan Matematika Realistik Indonesia Elisa Anggraini; Zulkardi Zulkardi
Jurnal Elemen Vol 6, No 2 (2020): July
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/jel.v6i2.1857

Abstract

This research aims to obtain a picture of how students' creative thinking abilities in proposing problems using Pendidikan Matematika Realistik Indonesia (PMRI) approach on the material of number patterns. This research uses descriptive research with the research subject is students of class VIII at SMP Negeri 15 Palembang. The learning process in the class was carried out by the PMRI approach. Data collection techniques used in this study were tests, observations, and interviews. Observations were made to see the indicators that emerge when the learning process was carried out. Tests were conducted to determine students' creative thinking abilities when working on and proposing problems. At the same time, interviews were used to confirm answers to student test results. The results are divided into five levels, namely level 0 to level 4, with different characteristics at each level. In this research, there are four students with very creative abilities, 18 students with creative abilities, two students with less creative abilities, and two students with non-creative abilities. The difference in each level is based on fluency, flexibility, and novelty in posing problems.
STUDI ETNOMATEMATIKA: RUMAH LIMAS DI MUSEUM NEGERI SUMATERA SELATAN BALAPUTERA DEWA Lisnani Lisnani; Ratu Ilma Indra Putri; Zulkardi Zulkardi; Somakim Somakim
Teorema: Teori dan Riset Matematika Vol 7, No 2 (2022): September
Publisher : Universitas Galuh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25157/teorema.v7i2.7585

Abstract

Palembang merupakan kota dengan beragam kebudayaan, salah satu ciri khas kota Palembang adalah Rumah Limas. Rumah Limas adalah rumah adat kota Palembang yang memiliki unsur budaya dan matematika yang dapat dieksplorasi lebih lanjut. Penelitian ini merupakan penelitian kualitatif menggunakan pendekatan etnografi metode Spradley. Lokasi penelitian adalah Rumah Limas yang ada di Museum Negeri Sumatera Selatan Balaputera Dewa. Subjek penelitian ada 3 orang informan yaitu seorang pengurus Museum Negeri Sumatera Selatan Balaputera Dewa dan dua orang penjaga rumah limas di Museum Negeri Sumatera Selatan. Teknik pengumpulan data menggunakan wawancara, observasi, dan dokumentasi. Teknik analisis data menggunakan triangulasi data/ sumber dan analisis deskriptif dari hasil observasi dan dokumentasi. Hasil dari penelitian ini berupa kajian etnomatematika ditinjau dari aspek budaya adanya tradisi dari China yang mendominasi, adanya budaya berupa tradisi untuk kaum perempuan dan laki-laki. Kajian etnomatematika dari aspek matematika adalah adanya konten pengukuran panjang, geometri, dan sudut pada Rumah Limas. Lain halnya dengan aspek historis adanya nilai sejarah dari Rumah Limas yang sudah didirikan berabad lamanya. Aspek filosofis terletak pada ukiran pakis, teratai, dan melati yang ada pada Rumah Limas.