Claim Missing Document
Check
Articles

Found 23 Documents
Search

THE INFLUENCE INTOLERANCE OF UNCERTAINTY ON CYBERCHONDRIA IN EARLY ADULT INTERNET USERS novi fadila; Free Dirga Dwatra
In Trend : International Journal of Trends in Global Psychological Science and Education Vol 1 No 2 (2024): In Trend: International Journal of Trends in Global Psychological Science and Edu
Publisher : Causalita

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62260/intrend.v1i2.128

Abstract

This study aims to determine the effect of intolerance of uncertainty on cyberchondria in early adult internet users. This research uses quantitative methods. The sample collection technique used in this study was purposive sampling. This study had a sample of 138 early adults in Padang City. The data collection method in this study used a questionnaire distributed via a google form link.  The research instrument used is the cyberchondria scale that has been compiled which refers to the Cyberchondria Severity Scale (CSS) which is made based on the dimensions described by Mcelroy & Shevlin (2014) which were then modified by Aulia (2019) to become 30 items with a reliability of 0.899 and uses an uncertainty intolerance scale that refers to the IUS-12 (Intolerance of Uncertainty Scale- Short Form) which is made based on aspects that have been developed by Carleton et al. (2007) as many as 12 items, which were then adapted into Indonesian by Bagaskara (2009) and have a reliability of 0.735. The results of data analysis obtained using simple linear regression analysis show that Ho is rejected and Ha is accepted with an r-square value of 0.189 which indicates that there is a positive influence between intolerance of uncertainty on cyberchondria The higher the intolerance of uncertainty felt by individuals, the higher the cyberchondria in individuals, and vice versa the lower the intolerance of uncertainty in individuals, the lower the cyberchndria that occurs in individuals.
Hubungan antara Dukungan Sosial Teman dengan Resiliensi pada Korban Revenge Porn di Media Sosial Aisyah Nadia Putri; Free Dirga Dwatra
Edu Sociata : Jurnal Pendidikan Sosiologi Vol 7 No 1 (2024): Edu Sociata : Jurnal Pendidikan Sosiologi
Publisher : Edu Sociata : Jurnal Pendidikan Sosiologi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33627/es.v6i2.1780

Abstract

This research aims to determine the relationship between friends’ social support and resilience in revenge porn victims in social media. The research type used in this research is quantitative research. The sample collecting technique used in this research is purposive sampling with revenge porn victims as the population. The subject’s criterias are people above 17 years old, not living with parents, have experienced stress, anxiety, depression, have had thinking about ending their lives, or even received any psychological treatments from the professionals due to the revenge porn they have faced. The subject obtained were 50 people. This research uses a questionnaire with friends’ social support scale and resilience scale both with 0,968 and 0,852 worth or reliability. The data analysis technique used was Product Moment Correlation with r=0,457 and P0,001 obtained as results, which means there is a significant positive correlation between the two variables. The result of this research is that H1 is accepted, whicvh means there is a significant positive relationship between friends’ social support and resilience among revenge porn victims on social media.
Hubungan Kecanduan Game Online Higgs Domino Island Dengan Impulsive Buying Pada Remaja Di Kota Padang Andrea Prima Yoga; Free Dirga Dwatra
Edu Sociata : Jurnal Pendidikan Sosiologi Vol 6 No 2 (2023): Edu Sociata : Jurnal Pendidikan Sosiologi
Publisher : Edu Sociata : Jurnal Pendidikan Sosiologi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33627/es.v6i2.1822

Abstract

Hubungan kecanduan game online higgs domino island dengan impulsive buying pada remaja di Kota Padang. Penelitian ini dimaksudkan untuk melihat korelasi antara kecanduan game online dengan impulsive buying pada remaja di Kota Padang. Populasi pada riset ini ialah remaja di Kota Padang yang aktif bermain game higgs domino island. Sampel ditetapkan dengan metode purposive sampling yang berjumlah total 130 remaja. Skala dalam riset ini menggunakan The Internet Gaming Disorder Scale (IGD) dan impulsive buying scale yang dimodifikasi dari peneliti sebelumnya berdasarkan aspek internet gaming disorder (Lemmens dkk, 2015) dan impulsive buying (Verplanken & Herabadi, 2001). Analisis data dalam riset ini memanfaatkan korelasi pearson produc moment. Dari analisis data didapatkan nilai r = .753 dan p = .001 yang diartikan bahwa ada hubungan yang positif antara kecanduan game online dengan impulsive buying pada remaja di Kota Padang, yang mana semakin tinggi kecanduan game online maka akan semakin tinggi tingkat impulsive buying remaja.