Yurnetti Yurnetti
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Journal : Pillar of Physics Education : Jurnal Berkala Ilmiah Pendidikan Fisika

PENGARUH PENERAPAN MODEL GENERATIVE LEARNING TERHADAP PENCAPAIAN KOMPETENSI IPA SISWA KELAS VIII SMPN 7 PADANG Monica Fitri Yani; Yurnetti Yurnetti; Gusnedi Gusnedi
PILLAR OF PHYSICS EDUCATION Vol 8 (2016)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (494.028 KB) | DOI: 10.24036/2465171074

Abstract

The problem in this research is the extent to effect of applying the generative learning model towards achivement of competence IPA student of class VIII SMPN 7 Padang. Generative learning model is designed so that students can improve conceptual understanding and critical thinking of students through interactive participation in learning activities and can increase students' motivation by involving students directly in the discovery of a concept. This research was a quasi-experimental with pretest-Posttest control group design, the two groups selected at random, and then given a pretest to determine the initial state between the experimental group and the control group. The population in this study were all students of class VIII SMPN 7 Padang enrolled in academic year 2015-2016, the sample was taken using cluster random sampling technique. Competence knowledge is measured using written tests, competency attitudes measured using observation sheet and skill competencies are measured using performance assessment rubric. Data competence of knowledge, competence, attitudes and skills competency test were analyzed using two average similarity with the real level of 0.05. Based on research data, obtained an average student learning outcomes in the experimental class competencies of knowledge, attitudes and skills higher than the control class. The results of data analysis using a third competency test the equality of two average with the real level of 0.05 indicates that th> tt, this means that there is a significant impact on the application of the model Generative Learning competency achievement grade science students SMPN 7 Padang
PEMBUATAN BAHAN AJAR INTERAKTIF BERMUATAN KARAKTER DENGAN PENDEKATAN SAINTIFIK PADA MATERI FLUIDA STATIK DAN DINAMIK FISIKA SMA KELAS XI Frima Suci Agustia; Yenni Darvina; Yurnetti Yurnetti
PILLAR OF PHYSICS EDUCATION Vol 9 (2017)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (465.332 KB) | DOI: 10.24036/2516171074

Abstract

Learning demanded by the of 2013 curriculum is learning to student-centered, interactive, multimedia-based, and use the scientific approach. In addition, the 2013 curriculum teachers are required provide character education to students. One of the factors supporting the creation of learning is learning resource. Learning resources is expected to help the learning process and facilitate the learners’ needs such as the learning style. These learning resources are in the form of teaching materials, handouts, modules, and worksheets. However, the teaching materials used by teachers do not correspond to the demands of the 2013 curriculum and has not met the learners’ needs. Teaching materials are used in the form of printed teaching materials that have not been based on multimedia. Instructional materials are still a bit implicitly contains character values. LKS used to load materials and evaluation questions not contain simple experiments using the scientific approach. Therefore, the need to design interactive teaching materials charged character with a scientific approach. This study aims to produce products such as interactive teaching materials charged character with the scientific approach to the static and dynamic fluid material valid.This research is the development (research and development) using 4-D model of development which is reduced to 3-D with the definition phase (define), design (design), and development (develop). Subjects were 5 people validator ie 3 people physics professor FMIPA UNP and 2 physics teachers SMAN 6 Padang. Data were analyzed with descriptive analysis techniques.Teaching materials include text, sound, animation, music, and video. Teaching materials containing character values and scientific approach. Based on research that has been done, has produced products such as interactive teaching materials charged character with a scientific approach. Products are categorized valid study of aspects of material substance with an average value of 88%, appearance (visual communication) with an average value of 88.6%, the design of teaching materials with an average value of 89.7%, and the use of software to the average value -rata 93.3%.