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Journal : Didaktik : Jurnal Ilmiah PGSD STKIP Subang

PENGEMBANGAN MEDIA PEMBELAJARAN VIDEO INTERAKTIF PADA MUATAN IPS BERBANTU APLIKASI KINEMASTER KELAS V SDN NO 21/VI RANTAU SULI Yulia Darniyanti; Wita Nusri; Moh Rosyid Mahmudi
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 9 No. 2 (2023): Volume 09 No 02, Juni 2023
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v9i2.1267

Abstract

This research is motivated by the difficulty of students understanding special social studies learning material, difficulties in choosing suitable media for the material are still experienced by educators so that it influences student learning outcomes. This study intends to develop interactive learning videos on social studies content assisted by the kineMaster grade V SD application that are valid, practical and effective. The research method used is research (R&D) Research and development. The research model used is the ADDIE Model with stages (1) Analysis, (2) Design, (3) Development, (4) Implementation, (5) Evaluation). The five stages are carried out through needs analysis, curriculum analysis, and character analysis. Based on the results of the research that has been carried out, the validity of the interactive video media was obtained from 3 expert validators, indicating that the interactive video media obtained an average of 85.86% in the very valid category, the results of the interactive video practicality were assessed from the educator's response questionnaire and students to the interactive video, totaling 1 teacher and 14 students in class V at SDN No 21/ VI Rantau Suli, obtained an average of 92.94% categorized as very practical. The effectiveness of interactive videos obtained an average of 84.16% categorized as very effective. Thus it can be concluded that the interactive videos that have been made are very valid, practical, and effective for use in class V SDN No 21/ VI Rantau Suli.
PENGEMBANGAN MODUL AJAR BERBANTUKAN CANVA PADA MATA PELAJARAN IPAS DALAM KURIKULUM MERDEKA KELAS IV SEKOLAH DASAR Moh Rosyid Mahmudi; Yulia Darniyanti; Anisa Oktaviani
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 9 No. 2 (2023): Volume 09 No 02, Juni 2023
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v9i2.1289

Abstract

The background of this research is because they only received teaching modules from the government, but no one has developed teaching modules in schools. Elementary School SDN 10 Sitiung really needs the development of teaching modules with the help of Canva in the subject of natural sciences in the independent curriculum for grade IV elementary schools. Therefore, in an effort to overcome these problems, this study developed a teaching module with the help of Canva for the Science Subject in the Independent Curriculum for Grade IV Elementary Schools with valid and practical criteria. This type of research is development. This type of research is Research and Development (R&D) research using the ADDIE development model which consists of several stages: Analysis, Design, Development, Implementation, Evaluation. The test subjects were class IV educators at SDN 10 Sitiung. The assessment instrument is in the form of validation and practicality sheets. The assessment instrument was validated by three validators, content validator, language validator and graphic validator, then practice sheets were determined by practitioners. The results of the validity of the Teaching Module carried out by three validators obtained an average validity value of 83.1% classified as very valid, the average educator practicality value was 93.7% classified as very practical. It can be concluded that the Canva-assisted teaching module on science subjects in the independent curriculum for grade IV elementary schools can be applied in the learning process.
PENGEMBANGAN VIDEO MENGGUNAKAN APLIKASI CAPCUT PADA PEMBELAJARAN IPS MATERI PEDULI TERHADAP MAKHLUK HIDUPSISWA KELAS IV DI SDN NO 21/VI RANTAU SULI Yulia Darniyanti; Tanti Arensi; Muhammad Subhan
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 9 No. 2 (2023): Volume 09 No 02, Juni 2023
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v9i2.1310

Abstract

Education is the process of changing the attitudes and behavior of a person or group in an effort to mature humans. The problem in this study is the low student learning outcomes due to the lack of media. The aim of this research is to produce valid, practical and effective vidio capCut. This study uses the type of research and development (research and development). The ADDIE development model has five stages, namely: Analyze, Design, Development, Implementation, Evaluation. The type of data taken from video development using the CapCut application uses qualitative and quantitative data. The instruments used in this study, video capcut validation, video capcut practicality instruments, video capcut effectiveness instruments. data collection techniques used, namely, observation, interviews and documentation Analysis of data in research using analysis of validity, practicality and effectiveness. The results of this study are validation, practicality and effectiveness, so the following results can be obtained: The validity of the video capcut which is assessed by the validator, totaling 3 people, obtains a percentage of 93.33% in the very valid category, the video capcut is feasible to use and in accordance with the provisions of SDN 21VI Rantau difficult. in the very practical category, so based on this analysis it was concluded that the video using the CapCut application was very practical. Furthermore, the effectiveness assessed from the results of the ability test in social studies learning material caring for living things in grade IV SD obtained a percentage of 87.05% in the very Practicality is assessed from the teacher response questionnaire and student response questionnaire. The teacher response questionnaire was 100% in the very practical category, the student response questionnaire was 90.06%
PENGEMBANGAN MEDIA PEMBELAJARAN COMIC BERBASIS COMIC LIFE MATERI BENTUK-BENTUK ENERGI UNTUK MENDUKUNG MERDEKA BELAJAR SISWA KELAS IV SEKOLAH DASAR Yulia Darniyanti; Aspialana; Estuhono
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 9 No. 2 (2023): Volume 09 No 02, Juni 2023
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v9i2.1395

Abstract

Education is the process of a person developing all the abilities both intellectual and emotional, attitudes, and behaviors he has. Education can also be interpreted as the process of changing the attitudes and behaviors of a person or group of people with the aim of maturing through teaching media. Education is the main key in improving the quality of a nation. This research aims to create a comic learning media. This study uses the type of research and development (R &; D) this researcher uses the ADDIE model (analyze, design, dpelovment, implementation, and evaluation) the type of data taken in this study is quantative and qualitative data. The instruments used in this study are validation sheets, practicality sheets and effectiveness sheets. Data collection techniques used using observation techniques. Interviews and documentation. Data analysis in the form of validity analysis, practicality analysis and effectiveness analysis. The results of the validity of comic learning media assessed by validators amounted to 3 people, showing that comic learning media obtained a percentage of 85.83%. With a very valid category, comic learning media is suitable for use and in accordance with the provisions of SD Negeri 04 Koto Baru. Practicality assessed from teacher response questionnaires and student response questionnaires to comic learning media obtained the following percentages: teacher response questionnaire 96% with very practical category, student response questionnaire 93.05% with very practical category, so based on the analysis of the teacher response questionnaire and student response questionnaire, it can be concluded that comic learning media is very practical for science learning in the SDN Negeri 04 koto baru class. The effectiveness assessed from the test question results obtained a percentage of 80% with the effectiveness category so that it can be said that using comic learning media is able to achieve learning objectives.
DAMPAK PENGGUNAAN SMARTPHONE TERHADAP KARAKTER RELIGIUS PESERTA DIDIK DI KELAS II DI SDN 21/II RANTAU IKIL KEMATAN JUJUHAN Lika Apreasta; Yulia Darniyanti; Ela Pertiwi
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 9 No. 2 (2023): Volume 09 No 02, Juni 2023
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v9i2.1398

Abstract

The purpose of this study was to see how the impact of using smartphones, the religious character of students and the efforts of teachers in instilling religious character in students. This study used a qualitative approach with a descriptive research type, the informant selection technique was carried out by means of purposive sampling. Data collection techniques with in-depth interviews, observation, and documentation studies. Data analysis uses the Miles and Huberman models. The results of this study are in accordance with the formulation of the problem (1) the impact of using smartphones on the religious character of students, (2) the efforts of teachers in instilling religious character in students. Based on the formulation of the problem, it can be formulated that the impact of smartphone use greatly influences the religious character of students. As for the impact of using a smartphone, namely (a) likes to rebel or fight, (b) lack of interest in learning, (c) lazy to pray, (d) arrogant, (e) likes to be alone. These efforts were carried out by the teachers to shape the personality of students to be better, and have good character as well.