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Journal : Pendas : Jurnah Ilmiah Pendidikan Dasar

PENINGKATAN HASIL BELAJAR KELILING BANGUN DATAR SISWA KELAS 3 SDN 01 PANDEAN MELALUI PEMANFAATAN MEDIA FLIPBOOK Ghada Ayundari; Ibadullah Malawi; Sukirno
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 8 No. 1 (2023): Volume 08, Nomor 01, June 2023
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v8i1.7775

Abstract

Penelitian ini mengenai peningkatan hasil belajar materi keliling bangun datar menggunakan flipbook siswa kelas 3 SDN 01 Pandean kota madiun. Penelitian ini dilakukan dalam dua siklus dengan menerapkan penelitian tindakan kelas (PTK). Pengumpulan data dilakukan dengan observasi kelas, tes individu serta didukung oleh angket dan wawancara dengan siswa dan guru. Hasil data penelitian memperlihatkan penggunaan media flipbook berdampak secara signifikan dalam meningkatkan hasil belajar siswa pada materi keliling bangun datar. Dalam siklus 1 terdapat 67 % siswa yang tuntas secara optimal. sedangkan pada siklus 2 terdapat 93% siswa yang mencapai target belajar dan hanya 7% siswa yang belum mencapai ketuntasan belajar. Siswa memberikan tanggapan positif terkait dengan penggunaan flipbook dalam pembelajaran, yang dapat meningkatkan keterlibatan siswa dalam proses belajar mengajar. Sehingga, disarankan agar guru dapat mempertimbangkan penggunaan media flipbook sebagai media pembelajaran dalam mengajarkan Materi menghitung keliling bangun datar. Selain itu, Penting untuk dilakukan pelatihan dan pengenalan kepada guru-guru Pemanfaatan media flipbook dalam proses pembelajaran Kata kunci: Peningkatan hasil belajar siswa, Keliling bangun datar, Media flipbook
IMPLEMENTASI MODEL PROJECT BASED LEARNING DIPADUKAN MIND MAPPING UNTUK MENINGKATKAN KETERAMPILAN MENULIS RINGKASAN DI KELAS III SEKOLAH DASAR Rosita Kurniawati; Ibadullah Malawi; Sukirno
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 8 No. 1 (2023): Volume 08, Nomor 01, June 2023
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v8i1.7683

Abstract

The implementation of the Project Based Learning model and mind mapping is a classroom action research that aims to improve students summary writing skills. The subjects of this study were 28 students consisting of 12 male students and 16 female students of class III A SDN 01 Pandean Kota Madiun. This research was conducted over two cycles, each cycle consisting of one lesson. The implementation of the cycle phase was based on the model developed by Kemmis and Mc. Taggart. The indicator of the success of the action to improve summary writing skills using the Project Based Learning model combined with Mind Mapping is that the learning outcomes of students' summary writing skills reach KKM 75 with the number of students who obtain learning completeness at least 80% of the total students in the class. The results of the percentage of completeness of summary writing skills increased in cycle I where from pre-cycle of 46% to 75% in cycle I. The results of the percentage of completeness of summary writing skills also increased in cycle II where from 75% in cycle I to 100% in cycle II. It can be concluded that the implementation of the Project Based Learning model combined with Mind Mapping can improve summary writing skills in grade III elementary schools.
PENINGKATAN HASIL BELAJAR TEMA 6 SUB TEMA 2 MELALUI MODEL PEMBELAJARAN KOOPERATIF LEARNING TIPE TEAM GAME TOURNAMENT (TGT) PADA KELAS II SDN KEDUNGGUWO 2 Kasmiatin; Ibadullah Malawi; Wartini
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 8 No. 2 (2023): Volume 08 No 02, September 2023
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v8i2.8730

Abstract

The purpose of this research is (1) to determine the activities of teachers and students towards 6 sub-themes 2 through the Team Game Tournament (TGT) type cooperative learning model for class II students at SDN Kedungguwo 2. (2) To determine student learning achievement by implementing the cooperative learning model type Team Game Tournament (TGT) theme 1 the feeling of togetherness in class II at SDN Kedungguwo 2. This research uses Classroom Action Research (PTK) which includes four stages, namely planning, implementation, observation and reflection. The subjects of this research were 11 class II students at SDN Kedungguwo 2. This research instrument uses student activity sheets and test questions. Then this data is analyzed using the percentage formula. From the results of this research, the percentage of student activity observation results in cycle I was 63.46% and cycle II was 85.71%. Meanwhile, student learning outcomes also experienced an increase from 72.72% average value in cycle I and 88.18% in cycle II. Thus, the Team Game Tournament (TGT) type cooperative learning model can improve student learning achievement at II SDN Kedungguwo.  
MENINGKATKAN HASIL BELAJAR MATA PELAJARAN IPAS MATERI MATA UANG MELALUI MODEL PEMBELAJARAN PROBLEM BASED LEARNING PADA SISWA KELAS IV SDN BULUGLEDEG Noerlika Army Vidya Kuswara; Ibadullah Malawi; Sugito Sugito
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 8 No. 2 (2023): Volume 08 No 02, September 2023
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v8i2.8847

Abstract

This research was conducted to overcome the low science learning outcomes in class IV by using the problem-based learning (PBL) learning model. The purpose of this study was to improve the learning outcomes of fourth grade students at SDN Bulugledeg, Bendo sub-district, Magetan Regency in science lessons with a focus on currency material. The subjects of this study consisted of 6 grade IV students, with 3 male students and 3 female students. This study used a classroom action research (CAR) design developed by Kemmis and Mc Taggart. The instruments used in this study were observation, documentation, interviews, and student learning outcomes tests. Research data were collected through student learning outcomes assessment tests, and then analyzed using the average formula and the percentage of completeness. The results of the study show that the PBL learning model can improve science learning outcomes in currency material in class IV SDN Bulugledeg. At the pre-cycle stage, only 3 students or 50% of the total 6 students achieved KKM 75, with an average grade of 67.5. In cycle I, there was an increase where the class average value reached 72.5 with 4 students or 66.67% of the total 6 students successfully achieving the KKM. In cycle II, there was a further increase where all students or 6 students succeeded in achieving the KKM with an average score of cycle II reaching 89.17. The use of the problem-based learning (PBL) can improve the learning outcomes of the Natural Sciences subject on currency material in grade IV students at SDN Bulugledeg, Bendo sub-district, Magetan Regency, in the 2022/2023 academic year.